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Post by Colonel Kurtz on Feb 8, 2015 1:26:29 GMT -5
The 2010 PSN/XBLA port is the definitive version of the game without discussion. A shame... You kidding? The DX arcade version is the definative version Jean-Paul Belmondo élitiste? On aura tout vu... (sympa, ton avatar, j'avoue... Ca vient de "Pierrot le fou" de Godard, j'imagine? Cool Belmondo avatar, you hipster! ...Anyway I should have been more precise and said "home version". That being said, I always found the big arcade cabinets with hydraulics everywhere to be disruptive to the gameplay, so... I stand by my first statement. Yeah, never liked being jerked around...
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Post by vetus on Feb 8, 2015 20:57:45 GMT -5
So...Sega wants to focus at smartphone and PC online games, huh? Fine. Then how about localising the good ones like Puyo Puyo Quest for smartphones and Phantasy Star Online 2 for PC, huh? Oh, I forgot: too japanese for Sega of America and Europe. Good thing that Chain Chronicle was localized by Gumi, the development team of this game (also one of my favourite Android games): play.google.com/store/apps/details?id=sg.gumi.chainchronicleglobal
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Post by Colonel Kurtz on Feb 8, 2015 23:20:53 GMT -5
So...Sega wants to focus at smartphone and PC online games, huh? Fine. Then how about localising the good ones like Puyo Puyo Quest for smartphones and Phantasy Star Online 2 for PC, huh? Oh, I forgot: too japanese for Sega of America and Europe. Good thing that Chain Chronicle was localized by Gumi, the development team of this game (also one of my favourite Android games): play.google.com/store/apps/details?id=sg.gumi.chainchronicleglobalChain Chronicle? What is that?
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Post by vetus on Feb 9, 2015 7:30:32 GMT -5
It's a likeable, well-made F2P tower defense rpg with gorgeous artstyle from many, different illustrators, nice japanese voice acting and actual, decent story development, something that most F2P rpgs for smartphones totally lack. Speaking for story development, each character you get have their own side story which is a nice extra. Comparing with major, console jrpg is not something to write book about but for a F2P jrpg for smartphone it has great production value.
If you are looking for a decent, relaxing smartphone game for quick matches it's highly recommended. And you can enjoy it without spending even one cent.
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Post by Colonel Kurtz on Feb 9, 2015 8:18:21 GMT -5
It's a likeable, well-made F2P tower defense rpg with gorgeous artstyle from many, different illustrators, nice japanese voice acting and actual, decent story development, something that most F2P rpgs for smartphones totally lack. Speaking for story development, each character you get have their own side story which is a nice extra. Comparing with major, console jrpg is not something to write book about but for a F2P jrpg for smartphone it has great production value. If you are looking for a decent, relaxing smartphone game for quick matches it's highly recommended. And you can enjoy it without spending even one cent. It's pretty cool at first sight. The production values are pretty high indeed; like the music and chara-design. I also like tower defense games played on a grid with side-view, a la "Plants vs Zombies". It's all good, thanks for the reference, I will spend some time on it. Curious to see how far I can go before the game brickwalls me and forces me to buy cards. Makes a good first impression anyway.
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yause
Junior Member
Posts: 87
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Post by yause on Feb 9, 2015 17:14:17 GMT -5
There's a certain irony to the calls for Japanese developers to stop westernizing their games (a last generation trend) and start thinking about domestic tastes again.
They've done exactly that - Japanese games fashioned to the tastes of Japanese people. If we think about it, this direction may have happened sooner if publishers (who largely rejected the new design and monetization models until the last couple years) hadn't gambled on overseas markets to turn their fortunes around. In the meantime, the web and mobile upstarts stole the game market from right under their noses.
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Post by vetus on Feb 11, 2015 10:53:16 GMT -5
Since it came to this way, even PC digital re-releases of older, "forgotten" Sega gems on Steam (like Panzer Dragoon Saga and Burning Rangers) would be more than welcome. Expecially since Saturn emulation sucks so much.
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Post by ZenithianHero on Feb 11, 2015 11:09:33 GMT -5
There's plenty of PC ports to work with, though I think only PD1 gotten a PC release. They have have M2 to hire for Saturn exclusives. If anyone could bring back Burning Rangers I am sure M2 can.
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Post by Allie on Feb 11, 2015 13:10:52 GMT -5
It's a likeable, well-made F2P tower defense rpg with gorgeous artstyle from many, different illustrators, nice japanese voice acting and actual, decent story development, something that most F2P rpgs for smartphones totally lack. Speaking for story development, each character you get have their own side story which is a nice extra. Comparing with major, console jrpg is not something to write book about but for a F2P jrpg for smartphone it has great production value. If you are looking for a decent, relaxing smartphone game for quick matches it's highly recommended. And you can enjoy it without spending even one cent. It's pretty cool at first sight. The production values are pretty high indeed; like the music and chara-design. I also like tower defense games played on a grid with side-view, a la "Plants vs Zombies". It's all good, thanks for the reference, I will spend some time on it. Curious to see how far I can go before the game brickwalls me and forces me to buy cards. Makes a good first impression anyway. The only thing that irritates me about Chain Chronicle is that the Back End of it is trying so hard to be Puzzle and Dragons (just with a Front End that is Line Defense instead of Match Three).
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Post by vetus on Feb 11, 2015 15:53:59 GMT -5
Back End?
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Post by Allie on Feb 11, 2015 16:00:23 GMT -5
Every mechanic outside of the primary form of gameplay is structured exactly like Puzzle and Dragons (Cost system, upgrade system, gaining additional characters, etc.).
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Post by vetus on Feb 12, 2015 7:49:09 GMT -5
Althought I love Puzzle&Dragons (to the point of being my favourite Android game), I can say (for the time being at least) that the back end of Chain Chronicle is much better (aka more balanced). Not that the back end of P&D is bad (expecially comparing to games like Candy Crush Saga) but still it needs lots of grinding and very good strategy at later stages (aka "Give us your money or keep grinding, sucker!"). At least it often has many new special missions in case that the main mission are still too hard for you, otherwise I would stop playing it.
That's why I'm looking forward Puzzle&Dragons Z & Puzzle&Dragons - Super Mario Bros Edition: to finally play Puzzle&Dragons games without microtransaction crap.
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Post by gzegzolka on Feb 19, 2015 7:44:47 GMT -5
Where are You Segata Sanshiro when we need You?
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Post by vetus on Feb 19, 2015 10:56:52 GMT -5
He sacrificed himself in order to save Sega from evil people that wanted to destroy Dreamcast. Remember?
Putting jokes aside, the idea of Segata Sanshiro advertising the latest japanese Sega games to all over the world is not bad. They could even make new, free games of Segata Sanshiro for smartphones and PC for that purpose. Yeah, that would be awesome.
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Post by Pixel_Crusher on Feb 19, 2015 14:52:57 GMT -5
While I'm not into GameSpot, I found this bit of news to be ineresting: Amid Restructuring, Sega Buys BioShock, Mass Effect Co-Developer DemiurgeDemiurge handled the PC port of the first Mass Effect game, which was pretty good if I remember correctly. Sega already had a good team of the devs over at Creative Assembly to handle PC porting duties (heck, it wouldn't surprise me a bit if they had a hand involved in the PC version of Valkyria Chronicles) but the inclusion of Demiurge could further help in bringing more console exclusive Sega games over to the PC.
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