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Post by cambertian on Aug 29, 2015 21:09:08 GMT -5
maybe disaster is too big of a word. would you agree it could cause Nintendo to loose money to their competition ? It would be, had he revealed anything related to the NX. To my knowledge, he only talked about the culture and policies.
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Post by moran on Aug 29, 2015 21:12:06 GMT -5
And if that's something they don't want him talking about, then he may as well have talked about NX.
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Post by derboo on Aug 29, 2015 21:18:15 GMT -5
Call it childish all you want, but they need to protect their brand. They THINK they need to protect their brand like a wounded bear thinks she needs to protect her children from harmless documentary filmmakers. The best part of this is in their vicious knee-jerk reaction to an employee accidentally injuring their imaginary Disneylike dream factory image, they did much more damage to that han he ever could. Who's gonna fire them? Whether it's someone revealing important company policies or simply someone speaking out of turn they have to take action. They can't pick and choose who gets reprimanded. Yes they can and any decent human being would (try to) match the punishment to the offense. maybe disaster is too big of a word. would you agree it could cause Nintendo to loose money to their competition ? Now that Nintendo tries to sell its stuff mostly on superficial gimmicks probably more than in the N64 era. Still leaves out the fact that the actual information "leaked" was entirely trivial and inconsequential. And if that's something they don't want him talking about, then he may as well have talked about NX. "We don't want people to go around stealing food, so he might just as well have murdered a baby."
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Post by moran on Aug 29, 2015 21:42:27 GMT -5
That's an incredibly stupid comparison.
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Post by lolctopus on Aug 29, 2015 22:07:19 GMT -5
That's an incredibly stupid comparison. let's not resort to insults, please
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Post by cj iwakura on Aug 29, 2015 22:41:48 GMT -5
Also, he is very choosey about what he localizes, and I respect that. Vic'd never bring us shit like Conception II or Last Rebellion. Vay? Even the Working Designs staff themselves didn't think it was very good, and that fact is painfully clear in the localization. Also when they went under, they were in the middle of desperately trying to bring that sub-par PS2 Goemon out in the US. I've never played either, so I can't say, but it still doesn't sound as bad as Idea Factory tripe.
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Post by wyrdwad on Aug 29, 2015 22:47:22 GMT -5
I think the thing that bugs me most about this isn't that he got fired for saying something he shouldn't have, but that it happened after ONE OFFENSE. I mean, unless this has happened with Mr. Pranger on numerous other occasions, it seems like the man made one small mistake in judgment and lost his job over it. We may never know if there were prior offenses, but I certainly haven't heard of any -- and since an NDA breach offense is generally a public incident, I think that means it's fairly safe to assume there weren't. And if so, that's pretty bad -- even most big companies have a "three strikes" policy for this kind of thing (unless it's an extremely egregious breach of NDA or something), so it seems like he really should've gotten off with a warning at worst. Given how much he apparently loved his job, I imagine a warning would be all it'd take to ensure he'd NEVER DO ANYTHING LIKE THAT AGAIN -- it worked for me when I was at Mythic: I posted about my job on my personal Facebook (or was it LiveJournal? Might've been LiveJournal, given how long ago it was!), which was open to the public at the time. People started quoting me in online forums unbeknownst to me, and eventually my boss found out. I was given a warning and put on 3-month probation, but I got to keep my job and wound up working there for an additional 5 years afterward, and I never did *anything* like that again -- I'd learned my lesson, and I continue to keep that incident in mind to this very day.
-Tom
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Post by Deleted on Aug 29, 2015 22:51:40 GMT -5
JP companies are hardasses about this sort of thing, though. Especially with American staff.
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Post by Ace Whatever on Aug 30, 2015 2:52:12 GMT -5
Lemme throw some context here for those who don't know already:
Chris Pranger and his two friends ran a couple of video shows on the Escapist, as well as a podcast. 3 years ago when he got the job, Chris mentioned on the podcast that Nintendo was still deciding if he would be allowed to continue working on the videos and podcasts. The eventual decision was that he could continue to do them but was not allowed to heavily discuss video games. I don't know if this restriction was eventually lifted or not, but it is something Chris was clearly aware of.
As for the abrupt firing, there are definitely behind the scene factors that we are unaware of. The likely culprit is that Chris was simply back-stabbed by another employee. Shit like that just happens.
What interests me the most is the Xenoblade situation. Chris' statement is so contradictory to what Reggie said that basically it's gonna be interpreted as Nintendo upper management flat out lying to people's faces. No way that'd sit well with Nintendo.
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Post by 🧀Son of Suzy Creamcheese🧀 on Aug 30, 2015 3:49:38 GMT -5
Nintendo fanboys (not to be confused with regular Nintendo fans) are definitely an interesting bunch. Even if you have a totally romanticized vision of past Nintendo, I don't know how anybody could believe that everything Nintendo is doing these days is perfect. The lack of innovation, the hand-holding, the nostalgia cash-grabs, the farming out of their franchises, just to name a few issues. Can't really say I find any of these things a big problem with modern Nintendo. Hand holding maybe, but that's usually either at the beginning of the game or something optional. That said, they aren't perfect. Still my favorite game company anno 2015, though. I have to say, though, there seem to be more people blindly hating everything Nintendo does than blindly praising everything Nintendo does these days.
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Post by Deleted on Aug 30, 2015 4:18:56 GMT -5
What Suzy said. I can go onto /r/nintendo and find a metric ton of people criticizing every other choice Nintendo makes as a poor business decision---like saying that Nintendo wants Star Fox Zero to fail just because of its release date, for example.
The only thing that nauseates me more than fanboyism is relentless negativity claiming to be constructive criticism it accomplishes nothing and just sours the party for EVERYONE involved. I mean, I'm not happy with the co-op mode for Shovel Knight being a Wii U Amiibo exclusive despite being a Nintendo exclusivist, but that's mainly because I want people with other consoles/platforms to be able to enjoy co-op too and I don't go claiming it's an apocalypse, just an unfair business decision on Nintendo and Yacht Club's part.
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Post by Deleted on Aug 30, 2015 4:41:59 GMT -5
What I don't understand is how someone could willingly prevent themselves from enjoying games that aren't on Nintendo systems. Nintendo DOES make good games, but there's such a huge world out there outside of what they offer.
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Post by Deleted on Aug 30, 2015 4:50:01 GMT -5
What I don't understand is how someone could willingly prevent themselves from enjoying games that aren't on Nintendo systems. Nintendo DOES make good games, but there's such a huge world out there outside of what they offer. I just do it because it's what I've been able to consistently afford. \o/ I've considered getting a PS3 so that I can enjoy games for both that and PS2, but right now my schedule and my wallet are both booked with the Nintendo games I've already reserved for the holiday season.
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Post by Deleted on Aug 30, 2015 5:03:12 GMT -5
And you call yourself a gamer? To game is to buy more games than you could ever possibly have the time to play.
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Post by Deleted on Aug 30, 2015 5:09:16 GMT -5
And you call yourself a gamer? To game is to buy more games than you could ever possibly have the time to play. I assure you I have long since already passed that threshold just with Nintendo and PC games alone, what with me paying off student loans and working 40-hour night-shift work weeks.
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