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Post by Ike on Sept 18, 2015 18:46:02 GMT -5
If you're doing pacifism there is a weapon you get midway through the game that lengthens your invulnerability time. Since you're not killing anything it seems to be worth it to keep that equipped because it has saved me a few times against some of the survival gauntlet bosses. True! Also your health shouldn't be above 20, which makes a pacifist run a huge pain the ass. The first shop sells an item called a Bisicle that heals 11 HP and can be used twice. They're invaluable because they don't eat up a lot of inventory space and are cheap.
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Post by Snarboo on Sept 19, 2015 2:35:38 GMT -5
If you're doing pacifism there is a weapon you get midway through the game that lengthens your invulnerability time. Since you're not killing anything it seems to be worth it to keep that equipped because it has saved me a few times against some of the survival gauntlet bosses. I stuck with a high defense item by the end, as the increased invulnerability isn't useful during a few of the later fights. The first shop sells an item called a Bisicle that heals 11 HP and can be used twice. They're invaluable because they don't eat up a lot of inventory space and are cheap. Yeah, I filled up my inventory with those a few times! However, there's an item that you can use to generate infinite healing items, as well as infinite trash to sell in Temmie village! It's tedious but doable. :p Edit:Also got the true pacifist ending! Spoilers follow: All the meta elements in this game are insane, particularly the final battle. LOVED the final walk, too! That was great. Definitely don't think I can do a genocide run, since A) one of the boss fights seems literally impossible, and B) that apparently can permanently mess up future games.
I might do another pacifist run after this. If you do two pacifist runs in a row, you can apparently unlock some extra dialogue and secrets by talking to Sans before the fight with Asgore.
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Post by Ike on Sept 19, 2015 2:59:42 GMT -5
If you're doing pacifism there is a weapon you get midway through the game that lengthens your invulnerability time. Since you're not killing anything it seems to be worth it to keep that equipped because it has saved me a few times against some of the survival gauntlet bosses. I stuck with a high defense item by the end, as the increased invulnerability isn't useful during a few of the later fights. There's a weapon and an armor set that give you the invulnerability. I switched out the armor for something better but left the weapon on. Best of both worlds~
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Post by Aoi on Sept 21, 2015 7:27:53 GMT -5
Looks cool, added to my wishlist! (For one of these post-MGSV days, they will come again, ya?)
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Post by 1upsuper on Sept 21, 2015 13:17:11 GMT -5
Last night I finished my first playthrough and got the true pacifist ending. I'm not sure I can say anything that anyone else hasn't around the internet, but this game is very beautiful and special to me. This is why I play video games, for experiences like these that make me want to tell everyone I know to play it. I expected something that tried to capture the charm of Mother with unique combat, but I got so much more. This game is a lot more than the sum of its parts, and each part is still amazing. I was constantly surprised with the music, and how fitting each new track felt in context. I know I'll be listening to it a lot now, especially to tide me over until my next playthrough, which probably won't happen for a while due to lingering feelings. I'm not sure I'm ever going to be able to do the genocide ending. I do hear it has some really interesting changes and answers some questions while raising others though. I've also heard a name thrown around online for a character whom I've never met, and I assume he only shows up in that route. I also totally loved the couple different party chat options you get throughout the game. Whenever I got a new one I made sure to use it in every single room of the game. I do have a couple questions I couldn't piece together myself for anyone who's finished the true ending: What did Toriel mean when she knocked Asgore out of battle during your second fight with him? She said something to the effect that he was being selfish and he could have just taken the six human souls he already had and broken through the barrier. But instead he stayed underground and hoped a seventh human wouldn't come. I really don't understand these two points. I remember reading that boss monsters have souls that last a little while after death, but how could Asgore break through with only six human souls and his own? And why didn't he want a seventh human to come? He obviously had reservations about killing the protagonist, but he still seemed to be keen on getting that soul to break the barrier. I really just didn't understand this part. Edit: Figured this one out. She's saying he could have done like his children and used just one human soul (of which he had six) to go to the surface and retrieve the remaining souls and then come back down to destroy the barrier. Instead he was weak and remained in the underworld, only fighting Frisk out of obligation. My second question: What exactly is the chronology of Alphys's tests and Asriel and his human brother's trip to go to the overworld? I'm still very confused about the use of the flower, and how Asriel became a flower. From my understanding, Alphys realized that perhaps flowers could be the conduit through which monster souls could be absorbed, and right around that time...the human died, and then Asriel took his soul, and they basically fused? How did the human die? Where did the flower come into this? Did Asriel after his death upon returning home pass his soul onto the flower? I'm probably overlooking something obvious but I'm still confused about the flower and Asriel.
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Post by Feynman on Sept 21, 2015 17:05:03 GMT -5
I got Undertale yesterday because I had heard folks say it was quite good. I didn't know anything about it, but at $10 why not, right? I intended to play through the game a bit at a time over several days, but I was so enthralled that I didn't turn off the game until the credits on the true pacifist ending rolled. Today I ran here to make a thread about it, and was heartened to see that I was beaten to the punch! Undertale really is similar to games like Earthbound or Nier. I'm not talking about the more surface level aspects, like the writing that is funny and joyful yet dark and depressing, or the art, or the divine soundtrack, or the meta narrative tricks. I mean yeah, the game has all of those things, but what it really has is heart and soul. It makes you reflect on the world, on yourself, on the way you think about things. It tumbles around in your head refusing to be dislodged, and the pieces stick with you forever.
I've played a lot of really good video games in 2015. MGS V. The Witcher 3. Pillars of Eternity. Bloodborne. Yes 90sgamer92, even Serpent in the Staglands. 2015 has certainly had no shortage of great games.
But Undertale is the best game I've played this year.
Anyone who is even slightly interested or curious about the game should play it. Don't spoil yourself, don't look up reviews, just take the chance and go in blind. This game is one of the special ones.
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Post by Pwnix on Sept 21, 2015 17:22:11 GMT -5
I got Undertale yesterday because I had heard folks say it was quite good. I didn't know anything about it, but at $10 why not, right? I intended to play through the game a bit at a time over several days, but I was so enthralled that I didn't turn off the game until the credits on the true pacifist ending rolled. Today I ran here to make a thread about it, and was heartened to see that I was beaten to the punch! Undertale really is similar to games like Earthbound or Nier. I'm not talking about the more surface level aspects, like the writing that is funny and joyful yet dark and depressing, or the art, or the divine soundtrack, or the meta narrative tricks. I mean yeah, the game has all of those things, but what it really has is heart and soul. It makes you reflect on the world, on yourself, on the way you think about things. It tumbles around in your head refusing to be dislodged, and the pieces stick with you forever. I've played a lot of really good video games in 2015. MGS V. The Witcher 3. Pillars of Eternity. Bloodborne. Yes 90sgamer92, even Serpent in the Staglands. 2015 has certainly had no shortage of great games. But Undertale is the best game I've played this year. Anyone who is even slightly interested or curious about the game should play it. Don't spoil yourself, don't look up reviews, just take the chance and go in blind. This game is one of the special ones. Well put. I agree wholeheartedly. Toby Fox has done us well. Playing through it it kinda makes sense that Toby was involved with Homestuck. He only did the music but it has a somewhat similar sense of humor and it's enthralling in the same way. It's enthralling in a weird way, it's great. It's also just genius mechanically. RPG battles carried out in a dodge the bullet shmup style. With how that ties in to pacifist, non pacifist routes it's really genius. It's another good piece of proof that really good games can be made with programs like Game Maker (Which this was made with). As were, Gunpoint, Spelunky, Hotline Miami, and others.
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Post by Deleted on Sept 22, 2015 4:45:55 GMT -5
I just started the demo. These are nice pixel graphics, very distinctive, kinda reminded me of Yume Nikki at first.
Oh hey, 'sup Mr. Flower Dude?
...
D:
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Post by personman on Sept 23, 2015 8:29:56 GMT -5
Ran around and looked for anything to wrap up before fighting Asgore and it seems the only optional stuff was befriending Papyrus and Undyne, maybe finding that Temmie place? (I couldn't find it, lol). I feel like I'm missing something mostly with that cave in the very beginning of the snow area. But either way the true last boss was quite awesome even if you pretty much can't lose to him. I love when stuff gets all meta like that. Also if Flowey's true identity is who I think he is then I find that delightfully twisted. Out of curiosity Snarboo you think you'll be doing a Firststrike for this one?
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Post by Bobinator on Sept 23, 2015 9:12:18 GMT -5
Out of curiosity Snarboo you think you'll be doing a Firststrike for this one? We've heavily considered it, although it's possible we might do a video for it on our Youtube channel instead. If we do that, we might have to wait for KaL to get the game, since we need somebody with a fresh save file.
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Post by Feynman on Sept 23, 2015 15:00:42 GMT -5
Ran around and looked for anything to wrap up before fighting Asgore and it seems the only optional stuff was befriending Papyrus and Undyne, maybe finding that Temmie place? (I couldn't find it, lol). I feel like I'm missing something mostly with that cave in the very beginning of the snow area. But either way the true last boss was quite awesome even if you pretty much can't lose to him. I love when stuff gets all meta like that. Also if Flowey's true identity is who I think he is then I find that delightfully twisted. Out of curiosity Snarboo you think you'll be doing a Firststrike for this one? I don't know how to break this to you, but I don't think you've seen the true ending yet. Flowey's identity is directly revealed in the true ending and you have a even have a conversation with it. Have you been to the True Lab yet? Exactly what was the last boss you fought? Because if it was a superpowered crazy photoshop version of Flowey then you haven't seen the true end yet. Load up your save and talk to Undyne again... she should have a request for you. That aside, when you fight photoshop cthulhu Flowey did you notice the attacks and healing items generated when he starts using the human souls against you? Ribbons, cooking pans, ballerina shoes, a notebook... did they remind you of anything? Like, maybe the weapons and armor you've been finding lying around the underworld since the start of the game? Yeah, those items you've been finding are the remains of the previous humans who died during the journey. It's kind of chilling when you realize that.
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Post by Ike on Sept 23, 2015 15:13:24 GMT -5
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Post by personman on Sept 23, 2015 15:57:38 GMT -5
I really don't see how saying "befreind npcs" really says much significant about the story. I didn't actually name anyone with Flowey either. Regardless, sorry.
But I did notice that detail yeah, love stuff like that. I was figuring there was another ending just didn't think the boss wpuld change. Cool then, I'll check that out.
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Post by 1upsuper on Sept 23, 2015 19:01:22 GMT -5
I'd still really recommend spoiler tagging pretty much that entire post. No one necessarily knows that Flowey is super important, nor that Asgore is one of the final fights. It's such a great game that I'd hate for anyone to go into it not completely blind.
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Post by Ike on Sept 23, 2015 21:25:39 GMT -5
I really don't see how saying "befreind npcs" really says much significant about the story. I didn't actually name anyone with Flowey either. Regardless, sorry. But I did notice that detail yeah, love stuff like that. I was figuring there was another ending just didn't think the boss wpuld change. Cool then, I'll check that out. Yeah, this is one of those games that's best experienced completely blind. Knowing that you can befriend enemy NPCs at all is best discovered organically. It's good to miss stuff the first time you play because the game is much more dense than it appears.
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