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Fallout
Jul 8, 2016 18:59:54 GMT -5
Post by GamerL on Jul 8, 2016 18:59:54 GMT -5
Fallout 1/2 are absolutely fun in my opinion.
But I get that fun is completely subjective, for example I find survival horror to be fun, while a lot of people find it to be frustrating and similarly a lot of people find extreme difficulty like Dark Souls fun, while to me that can be a little too frustrating to be fun.
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Fallout
Jul 9, 2016 17:23:50 GMT -5
Post by zargon on Jul 9, 2016 17:23:50 GMT -5
I can't decide whether I love or hate New Vegas. On the one hand...: -It's definitely more lore-friendly than FO3 was. -Considering the deadlines and antique engine Obsidian had to work with, it was a pretty good job. -Your story choices actually *mattered*, unlike say in Mass Effect 3. -Great arsenal and options for inventive pacifist players too. -Very flavorful NPCs of all stripes and persuasions and an interesting environment. -ANYTHING AND EVERYTHING about the Old World Blues DLC. -Lonesome Road was metal as fuck. -Boone is my homeboy. And Veronica and Cass are my homegirls. Hell, ALL the companions are awesome. On the other hand...: -It's rather obvious the game is mashed up from what they could salvage from Van Buren and other material. -I can't decide whether I like or loathe Ulysses. -I can't decide whether the ambiguous positivity of any of the endings is genius or just Chris Avellone being pretentious. I would have written the Independent ending much differently---forming a unified federation out of the Mojave native factions instead of the weird pseudo-anarcho-libertarian everyone-does-whatever ending we got. On the other hand, the Courier being an ineffective leader actually makes some sense given the backstory of Lonesome Road. As for the other factions, Legion is barely better than the Fiends and far more pretentious (not to mention hypocritical and quite willing to resort to dirty tactics despite what they claim), House is humanity before humans, the NCR is just a retreaded cross-examination of the shortcomings of democracy, fuck this noise, I'm just here to dick around in the desert and not hold philosophical debate bullshit. It's both fascinating and distracting and given that Ulysses is probably supposed to be Avellone's mouthpiece it's one of the reasons I'm mixed on his character. Yeah, it was nice that you got to side with the bad guys in this one, which I heard was planned with Fallout 3. Oddly, you can side with the evil pillaging slavers, and still be considered "good" in your ending. But Ulysses always felt to me like he was a character that the developers thought was way better than he actually was, and he reeks of pretentiousness.
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Fallout
Jul 10, 2016 4:30:32 GMT -5
via mobile
Post by Resident Tsundere on Jul 10, 2016 4:30:32 GMT -5
I think that I like New Vegas the most. I think that it was the revenge storyline and setting that appealed to me the most. I liked the companions, too. I like how the companions in Fallout don't need too much babying, unlike some other Western RPGs I could mention...
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Fallout
Jul 11, 2016 12:08:53 GMT -5
Post by zargon on Jul 11, 2016 12:08:53 GMT -5
I think that I like New Vegas the most. I think that it was the revenge storyline and setting that appealed to me the most. I liked the companions, too. I like how the companions in Fallout don't need too much babying, unlike some other Western RPGs I could mention... Funny, because I know someone who refuses to play it because they find the setting boring. They only like Fallout games if they're specifically set in Washington D.C. Which would make sense if they were a political science major or something, but I think they're more the type that listens to conspiracy theories on the radio. And after playing New Vegas for a while, it can get a little frustrating to go back to 3 and have to keep your partner from dying every time you get into a big battle.
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Fallout
Jul 12, 2016 15:48:21 GMT -5
Post by bakudon on Jul 12, 2016 15:48:21 GMT -5
I only read the first three pages, as I've yet to play any of the 3d titles but think I may one day, so I'd like to avoid any spoilers. I don't expect much out of them, though, as I've never really liked Elder Scrolls and they look like ES in the wasteland.
Concerning what I did read, it caught almost everything I would have said myself, sans suicidal party members in 1. A word of the content-restoring mods might have been nice – out of fear of bugs, I played both 1 and 2 with such mods, so I don't even really know which parts were originally there and which weren't!
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Fallout
Jul 12, 2016 16:26:22 GMT -5
Post by DrakeDwarf on Jul 12, 2016 16:26:22 GMT -5
I think they nailed it on the main quest in NV. Curiosity and revenge drives the player to the main quest, but if you ignore it for a long time the world has a good reason to wait for you and it make sense if you delay it. FO3 gets weird because searching out your dad sounds too urgent to delay.
I haven't played FO4 yet.
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Fallout
Jul 13, 2016 1:30:46 GMT -5
Post by GamerL on Jul 13, 2016 1:30:46 GMT -5
I think that it was the revenge storyline and setting that appealed to me the most. The setting of NV really appeals to me as well, Fallout, like pretty much all post nuclear fiction simply feels most at home in the desert (see also Max Max) simply because when you say "wasteland" you picture a barren desert and also realistically less populated parts of the country are more likely to actually have survivors, realistically the entirety of the east coast would probably be a giant pile of slag too irradiated for anything to be left alive, not that Fallout has ever been a "realistic" depiction of nuclear war but it's still somewhat absurd in 3 that anything in DC would be left standing. Not to mention the whole cultural history of the Manhattan project and nuclear tests in the southwestern United States. I really, really hope we see another 3D Fallout with a desert setting someday.
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Fallout
Jul 13, 2016 2:08:38 GMT -5
via mobile
Post by Resident Tsundere on Jul 13, 2016 2:08:38 GMT -5
I think that it was the revenge storyline and setting that appealed to me the most. The setting of NV really appeals to me as well, Fallout, like pretty much all post nuclear fiction simply feels most at home in the desert (see also Max Max) simply because when you say "wasteland" you picture a barren desert and also realistically less populated parts of the country are more likely to actually have survivors, realistically the entirety of the east coast would probably be a giant pile of slag too irradiated for anything to be left alive, not that Fallout has ever been a "realistic" depiction of nuclear war but it's still somewhat absurd in 3 that anything in DC would be left standing. Not to mention the whole cultural history of the Manhattan project and nuclear tests in the southwestern United States. I really, really hope we see another 3D Fallout with a desert setting someday. I agree. I just think that Vegas can be a pretty cool setting in general.
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Fallout
Jul 13, 2016 2:14:06 GMT -5
Post by GamerL on Jul 13, 2016 2:14:06 GMT -5
The setting of NV really appeals to me as well, Fallout, like pretty much all post nuclear fiction simply feels most at home in the desert (see also Max Max) simply because when you say "wasteland" you picture a barren desert and also realistically less populated parts of the country are more likely to actually have survivors, realistically the entirety of the east coast would probably be a giant pile of slag too irradiated for anything to be left alive, not that Fallout has ever been a "realistic" depiction of nuclear war but it's still somewhat absurd in 3 that anything in DC would be left standing. Not to mention the whole cultural history of the Manhattan project and nuclear tests in the southwestern United States. I really, really hope we see another 3D Fallout with a desert setting someday. I agree. I just think that Vegas can be a pretty cool setting in general. Not only that, but Vegas actually used to be a tourist hotspot for viewing the nuclear tests! linkSo it is a perfect setting for a Fallout game, so much so that it's a shame it's on such a dated engine, in all seriousness I would love to see a remake of the game using 4's engine.
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Fallout
Jul 13, 2016 2:17:57 GMT -5
via mobile
Post by Resident Tsundere on Jul 13, 2016 2:17:57 GMT -5
I agree. I just think that Vegas can be a pretty cool setting in general. Not only that, but Vegas actually used to be a tourist hotspot for viewing the nuclear tests! linkSo it is a perfect setting for a Fallout game, so much so that it's a shame it's on such a dated engine, in all seriousness I would love to see a remake of the game using 4's engine. Wow, I didn't know that. That makes Vegas fit Fallout even better than I thought.
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Fallout
Jul 16, 2016 2:04:35 GMT -5
Post by GamerL on Jul 16, 2016 2:04:35 GMT -5
So I gave Fallout: Brotherhood of Steel a shot since I bought it about a month ago before this article was published sadly. I wish I had read this first though because the game is fucking garbage, like holy hell is it bad, way worse than I was really expecting in fact. Right off the bat the camera is positioned completely overhead rather than at a slight isometric angle like similar games of the era were, which literally makes it nauseating to me, especially coupled with the putrid graphics, I only played the thing for about 5 minutes, it really was that bad, so that was a waste of money but at least my curiosity was satisfied. Regardless of what you may think of the Bethesda entries there's no denying they are 100000 times better than Brotherhood of Steel, I have a lot of the nostalgia for the 6th gen, but games like that make me appreciate modern gaming more.
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Fallout
Jul 16, 2016 2:18:59 GMT -5
Post by Maciej Miszczyk on Jul 16, 2016 2:18:59 GMT -5
the camera really sucks in that game. I wonder why, I haven't played Dark Alliance games but from what I've seen it looked much better, with the camera positioned not unlike in Diablo.
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Fallout
Jul 16, 2016 4:57:13 GMT -5
Post by GamerL on Jul 16, 2016 4:57:13 GMT -5
the camera really sucks in that game. I wonder why, I haven't played Dark Alliance games but from what I've seen it looked much better, with the camera positioned not unlike in Diablo. The most similar games I played were the Champions of Norrah games on PS2, in those the camera was titled down slightly rather completely overhead. It's almost hilariously terrible that at no point none of the developers or play testers said "guys, this camera angle literally makes the game uncomfortable to look at." Also as you said the devs clearly thought that the nuclear war was supposed to have happened in the 1950's rather than 2077 because I noticed wrecked cars that just looked like 50's cars rather than retro futuristic cars, so these dumb mother fuckers knew so little about Fallout while developing a game in the series that they didn't even notice when Ron Perlman said "in the year 2077" in Fallout's opening narration? Again, how did this game go through it's entire development process without no one stepping up and correcting this? What a travesty that Interplay wasted money on this shit instead of focusing on Van Buren, I mean come the fuck on.
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Fallout
Jul 16, 2016 5:43:34 GMT -5
Post by Maciej Miszczyk on Jul 16, 2016 5:43:34 GMT -5
Champions of Norath used the same engine. it was made for Baldur's Gate: Dark Alliance (a Diablo clone in BG setting) and also used for Dark Alliance 2, Champions of Norath and F:BoS. BoS is the only one which looks this bad. I guess they didn't care that much about it and wanted to make quick buck with an enginge they already owned (for a certain definition of 'owned') as their finances were steadily getting worse.
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Fallout
Jul 16, 2016 7:00:43 GMT -5
Post by GamerL on Jul 16, 2016 7:00:43 GMT -5
Yup, it's obvious it was a quick cash in made by a publisher circling the drain.
Playing it though has given me a new found respect for what Bethesda did with the series, I mean I liked them already, but despite any criticisms one may or may not have it's still pretty cool that they rescued the IP and turned it into a AAA bestseller after the series hit rock bottom.
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