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Post by vysetd on Jan 21, 2007 3:19:21 GMT -5
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Post by megatronbison on Jan 21, 2007 7:44:19 GMT -5
If Sony hates Europe, why is it that we got NeoGeo Coliseum and you didn't? I would glady trade the European release of that game for just one of the games on necromaniac's list
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Post by Gilder on Jan 21, 2007 14:15:54 GMT -5
Name: Shenmue II System: Dreamcast Reason: Sega thought it'd be cool if they didn't release this in America and that NHL 2K2 was a better last game release
Alien Soilder System: Sega Genesis Reason: Sega thinks Americans can't handle a challenge
Nintendo Puzzle Collection System: Gamecube Reason: No freaking clue. I mean, it was made by an American branch of Nintendo (NST) anyway. Probably due to Panel de Pon being called "Tetris Attack" over here and thusly having to get rights just for a title.
Joy Mecha Fight System: Famicom Reason: Released extremely late in NES's lifespan (1993)
DarXide System Sega 32X Reason: No one liked the mushroom shaped add-on. Shame too, seeing how the game is completely bad ass (3D version of Asteriods with the best graphics for the system).
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Post by Discoalucard on Jan 21, 2007 14:28:45 GMT -5
I'm not entirely sure, but I believe Shenmue II not being released for the Dreamcast in America had to do with Microsoft. Sega was going to port it to the Xbox, hoping to get a wider audience, but releasing the DC version would eliminate the exclusivity of the Xbox version.
Of course, it took like them like a year to port the game to the Xbox, so I just ended up importing the European DC version, like a lot of people.
With a lot of European stuff, it's not that Sony hates Europe, it's that a lot of the bigger publishers hate Europe (like Namco, apparently.) Some of the smaller companies like Atlus don't have European branches, and they rely on other companies that do have presence over there to release them. Koei does the Nippon Ichi games, for example, and 505 Game Street (which usually publishes budget stuff AFAIK) brought over Steambot Chronicles.
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Post by acidonia on Jan 21, 2007 15:59:07 GMT -5
All the monster rancher games apart from the second ps1 one which was renamed monster rancher in europe never came out to europe and I played the ps1 to death and they isnt many monster like rpgs on the ps2 only one it has here is jade cocoon 2. Although most other Tecmo games come out here.
The last 2 gba dragon ball z games never made it to europe either both was published by atari just like in america also we did get the one on dragonball though.
Wario Ware Twisted has yet to make it to europe yet either because of a mercury switch in the cart but still it cant take to years just to find a way round that though.
And 505 games arent easy to get hold of in stores in the uk i had to get my copy of grafiti kingdom online because no stores seem to sell it.
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Post by YourAverageJoe on Jan 21, 2007 16:42:26 GMT -5
Important fact: EA handles Capcom's releases in the Nordic Countries, and they do their best not to do it.
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Post by vysetd on Jan 21, 2007 21:13:02 GMT -5
Here's another one that I don't quite get: Name: Evolution System: Neo-Geo Pocket Color Reason: Why didn't the U.S. get this game? Japan and Europe got it. We got the Dreamcast games, and even the Gamecube hybrid, Evolution Worlds (mixes parts of Evolution 1 & 2 for Dreamcast). It would of made a lot of sense to release that since they were trying to make that whole link between NGP and Dreamcast get more attention. Then again, the link between the two systems in itself is rather hard to come by. Btw, when I say "a lot" of sense, I merely mean because they released other link games like King of Fighters R2. The Neo-Geo Pocket wasn't really profitable in the U.S., but would one more game have killed them?
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Post by The bag of sand on Jan 21, 2007 21:21:02 GMT -5
Pokemon Trading Card Game 2.
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Post by wyrdwad on Jan 21, 2007 22:19:48 GMT -5
Honestly, until a couple days ago, I didn't even know the Neo-Geo Pocket Color was ever officially released in English-speaking countries. I thought it was a Japan-only system. If Evolution indeed was not released for it here, it's probably because the system was a DISMAL FAILURE.
Although, if you go by the HG101 article... it looks like it WAS released here! I mean, there are English-language screenshots of it...
-Tom
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Post by Drawesome(Dale) on Jan 21, 2007 22:54:54 GMT -5
How come game series that are made in Japan but are more popular in the US still end up with titles only released in Japan.
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Post by vysetd on Jan 21, 2007 23:46:27 GMT -5
Yeah, that's what I'm talking about. It was released in Europe in English (though it's very rare), but it wasn't released in the U.S. I don't know how popular NGPC is in Europe, but it had quite a cult following in the U.S. with many fans. I remember my best friend introduced it to me back in 1999. I saw SvC: Match of the Millenium and fell in love with the system instantly. It burns me that great games like the sequel to Card Fighters Clash were never made in the U.S. NGPC has some of the best portable fighters of all time IMO.
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Post by Discoalucard on Jan 21, 2007 23:56:59 GMT -5
There were a handful of games that never came out in America but were translated, and were assumedly released in Europe. I know Faselei was one of these, but I didn't know Evolution was one either. Do you know of the specifics regarding the link between the DC and NGPC game?
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Post by vysetd on Jan 22, 2007 0:33:15 GMT -5
If you mean system linking, I don't think I've heard the NGPC Evolution linking up with either Dreamcast game. I believe the NGPC version was made around the time, or after, of Evolution 2: Far Off Promise, so system linking capabilities might have not been a last minute concern. If it was made beforehand however, then I wonder why it didn't utilize system linking. There are games like King of Fighters R2 (NGPC) that link with King of Fighters Dream Match '99 (DC) though. I'm curious as to how and why such a partnership between the two companies came to light in the first place.
I have seen pictures in magazines of the European NGPC Version of Evolution however, and it's listed on Digital Press' website at R8 and $125+ dollars. I've been looking on and off for that game for a few years now, but I've never seen it myself. I'm just curious to see how they made the jump from 3-D to 2-D Dungeon Crawling. If anything, the dungeon crawling prospects may be similar to Bio-Motor Unitron, and the combat screens I've seen play out like the Nes version of Ultima: Exodus. You start at the bottom, and the enemies are on the top of the screen. I just wish I could remember what Mag it was I read. Probably Electronic Gaming Monthly.
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Post by Discoalucard on Jan 22, 2007 1:04:14 GMT -5
The battle system is exactly the same as the DC games, except the viewpoint is from overhead instead of 3D. That is, there are three rows that both your party and the enemies can be in. You can attack an enemy in any row, regardless of your position, although the positioning effects damage and whatnot. It's similar to how a lot of the Final Fantasies worked, except with 3 rows instead of just "front" and "back".
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Post by ReyVGM on Jan 22, 2007 1:19:41 GMT -5
Hey Kurt, received the email I sent you?
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