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Post by dsparil on Jan 20, 2018 12:31:57 GMT -5
I kinda like Diablo 2 more. It felt like it had less filler, a better plot, and more interesting areas. Edit: How is the expansion for the original? Never really hear it talked about much and Blizzard doesn't seem to be interested in re-releasing it like their other games and expansions. Hellfire hasn't been rereleased because it was made by Sierra not Blizzard so they don't have the rights. I have no idea how that works. Edit: I mean it somehow wasn't an official expansion.
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Post by zerker on Jan 20, 2018 12:32:54 GMT -5
I'd probably call the quests throwaway, but not necessarily filler. For example, the Butcher quest puts a boss on a floor, but doesn't make you go out of your way to backtrack or anything. It's more of a specific goalpost that you would hit regardless of the quest being there. Then again, it's been a while since I played it, so I can't remember details on anything else.
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Post by Snake on Jan 20, 2018 12:37:36 GMT -5
Command & Conquer. Novel and succinct. Cheesy plot. Great soundtrack too.
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Post by llj on Jan 20, 2018 13:52:42 GMT -5
Here's a few off the top of my head: Crysis Banjo Kazooie Chrono Trigger Dungeon Master Lands of Lore Lemmings Vandal Hearts Yoshi's Island A lot of people I've met seem to like Banjo Tooie better. Haven't finished either game yet, though.
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Post by JoeQ on Jan 20, 2018 14:26:01 GMT -5
I haven't played it yet, but I think the consensus is that the first Dragon Age is the best one.
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Post by wyrdwad on Jan 20, 2018 14:48:58 GMT -5
Depending on what your criteria is for "best," I'd say the original PopoloCrois Story from 1996 would count. Only from a pure gameplay perspective, though -- it has the most solid and well-balanced battle system and dungeon designs in the series, almost undebatably.
If story enters the equation, though, it gets a lot more tricky. Even when personally asked what my favorite game in the series is, I tend to say PopoloCrois Story II from 2000, as its story and presentation are among the best I've ever seen. But gameplay-wise, PopoloCrois II is admittedly very lacking, with a dumbed-down battle system, a virtual dearth of challenge, and a ludicrously high encounter rate.
So if someone suggested to me that the first PopoloCrois is still the best, even after seven (now eight, if you count the recent Sega mobile game) mainline series entries, I would want to put some asterisks in there... but ultimately, I would have a hard time arguing.
-Tom
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Post by GamerL on Jan 20, 2018 18:30:47 GMT -5
I thought about adding Arkham Asylum but at the end of the day I would say Arkham City is better, while there's something to be said for the more intimate approach of the first game's in exploring the titular Asylum, the second game's larger sense of scale is just so impressive. It's close though. The problem with the sense of scale is that I didn't feel the city environment was nearly as good as the smaller spaces in the first game. The environments in the first game worked with your abilities in interesting ways. Because of the wider space, that aspect got toned down severly in the second game. Instead, there are a few odd buildings here or there that might have a riddler-trophy on/in them, but the skills required for those start diverging from what is used in the normal flow of gameplay. Arkham City had a few good enclosed environments (e.g. the Old/Under Gotham section), but those were severely reduced in quantity from the first game. Let me put it a different way: I felt compelled to complete the riddler trophies in the first game, and felt rewarded by doing so. In the second, I felt actively discouraged from doing so. Although there's something about an 'open world checklist' design that puts me off in a way, as well. The big difference with the Riddler trophies though is Arkham City gives you a much better payoff, in the first game Batman simply calls the police on Riddler, which is funny but feels like kind of a cheat for having to find every single one of those things, Arkham City might ask you to find a ridiculous number of them but the payoff is an actual encounter with Riddler, so it's more worth it. It's still very close, I love Arkham Asylum a lot, but Arkham City provided one of the most "holy shit" impressive technical moments I've ever had in gaming when I saw the cityscape for the first time (which fyi I played it on PC so the visuals really were top notch), Arkham Asylum is an all around great game but lacks the "wow" moments Arkham City has. Command & Conquer. Novel and succinct. Cheesy plot. Great soundtrack too. If you're talking about the mainline series I would agree, I dislike how starting with Tiberian Sun it became science fiction instead of the more military based stuff in the first game. But my favorite Command & Conquers overall are Red Alert 2 and Generals, both of which are spin offs though. Here's a few off the top of my head: Crysis Banjo Kazooie Chrono Trigger Dungeon Master Lands of Lore Lemmings Vandal Hearts Yoshi's Island A lot of people I've met seem to like Banjo Tooie better. Haven't finished either game yet, though. I like Tooie better as well.
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Post by Bumpyroad on Jan 21, 2018 6:46:34 GMT -5
Is M.I.A.: Missing in Action technically a sequel to Rush 'n Attack, because i was gonna mention this series here with R 'n A seemingly being the best of the lot(especially the NES version). Haven't tried Ex-Patriot yet, but it doesn't look to be much of a hit either.
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Post by zerker on Jan 21, 2018 7:10:01 GMT -5
The big difference with the Riddler trophies though is Arkham City gives you a much better payoff, in the first game Batman simply calls the police on Riddler, which is funny but feels like kind of a cheat for having to find every single one of those things, Arkham City might ask you to find a ridiculous number of them but the payoff is an actual encounter with Riddler, so it's more worth it. For me, the trophies felt like a reward unto themselves in the first game, whereas the second game just made me groan and say 'screw this'. Like finding missile tanks in Metroid (ignoring the gameplay benefits for the moment) vs the feathers in Assassin's Creed. I had two specific ones in mind when I mentioned "skills required for those start diverging from what is used in the normal flow of gameplay"; if I have time, I'll dig up my save and go to those spots again.
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Post by Owlman on Jan 21, 2018 17:40:10 GMT -5
Gabriel Knight. The sequels IMO look uglier and have worse puzzles.
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Post by Digitalnametag on Jan 21, 2018 18:14:31 GMT -5
I haven't played it yet, but I think the consensus is that the first Dragon Age is the best one. I can confirm this to be truth. It feels a bit antiquated now but the PC version was the best Baldur's Gate spiritual successor for a long time. I hear good things about Pillars of Eternity although I have yet to play that one.
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Post by alphex on Jan 21, 2018 20:25:34 GMT -5
Gabriel Knight. The sequels IMO look uglier and have worse puzzles. Oooh, good call! Not sure if it qualifies as a "series", but the first Laura Bow game is also better than its sequel. Monkey Island I'd say is debatable - part one has the least ammount of fat, but the lac of I-Muse hurts the atmosphere quite a bit. Or gives the sequel the edge in that category.
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hades
Junior Member
Posts: 57
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Post by hades on Jan 22, 2018 2:04:03 GMT -5
I'd throw Battletoads out there as the original being the best, outside of the arcade game none of the sequels really threw anything new into the mix from a gameplay perspective. They all played well and had rocking sound tracks, but the sequels didn't have any wow factor due to most stages being rehashes of what was seen in the original NES game.
Gotta agree with the original Quake aswell much preferred the lovecraftian elements to the straight up sci-fi of the sequels, from what I understand Quake 2 was originally going to be a new ip, which explains a few things!
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Post by Ace Whatever on Jan 22, 2018 2:36:39 GMT -5
The only example I can think of is Gex and that's more because the 3D sequels kind of suck.
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Post by Bumpyroad on Jan 22, 2018 2:41:07 GMT -5
I'd throw Battletoads out there as the original being the best, outside of the arcade game none of the sequels really threw anything new into the mix from a gameplay perspective. They all played well and had rocking sound tracks, but the sequels didn't have any wow factor due to most stages being rehashes of what was seen in the original NES game. "Tuff" choice. Battletoads feels more like a platformer and it's way too frustrating in some sections, plus a bit glitchy. I'd go with a Double Dragons crossover title, which is more like a straight beat-em up affair and it looks a bit better imo(especially that famous space battleship stage). And then the rest of the titles copy from that, arcade game also has a pretty shallow bosses.
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