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Post by alphex on Jan 18, 2018 22:52:34 GMT -5
Was thinking about this one. WL4 is just as fun IMO, although I wish there was a regular sequel to Wario Land, or rather, a sequel that played the same. I guess the Virtual Boy game did, but I never played that one. Personally disagree on Final Fight, although I know it's canonically approved that part 1 is the best. I'll add Mega Man X, although I also really like X4.
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Post by GamerL on Jan 18, 2018 22:55:54 GMT -5
Usually though it's the 2nd or 3rd game that gets it right. That's why I made this thread because more often than not it's a sequel that's the best game in a series, but there are exceptions.
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Post by ommadawnyawn2 on Jan 19, 2018 0:19:31 GMT -5
Just let me make my redundant points in peace, sir. Was thinking about this one. WL4 is just as fun IMO, although I wish there was a regular sequel to Wario Land, or rather, a sequel that played the same. I guess the Virtual Boy game did, but I never played that one. Personally disagree on Final Fight, although I know it's canonically approved that part 1 is the best. I'll add Mega Man X, although I also really like X4. It is very good as well (I don't dislike any of the games). Just not a fan of forced collecting and the aesthetics of the first one were perfect to me. Final Fight 3 plays better than 1 I think, but it's not as iconic I suppose.
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Post by eatersthemanfool on Jan 19, 2018 3:50:41 GMT -5
Wow I think I agree with everything that was mentioned here. What can I add?
Final Fantasy Tactics - FFT was an amazing tactics rpg. FFT:Advanced was good but a bit overly simplified. FFTA2 was hot garbage.
Legacy of Kain: Blood Omen - This one people might disagree with. I know Soul Reaver has a pretty strong following but I have always preferred the Zelda style gameplay and large array of spells and abilities in the first game to any of the sequels.
Quake - Another one that gets a lot of debate, but I prefer the single player campaign of Quake over Q2. Q2 was pretty, but aesthetically boring and the level design was all over the place.
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Post by Bumpyroad on Jan 19, 2018 4:12:06 GMT -5
Legacy of Kain: Blood Omen - This one people might disagree with. I know Soul Reaver has a pretty strong following but I have always preferred the Zelda style gameplay and large array of spells and abilities in the first game to any of the sequels. I was gonna mention it actually, i think it's in the same league as Prince of Persia: Sands of Time--pretty original, so that people often don't want to remember whatever happened afterwards.
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Post by eatersthemanfool on Jan 19, 2018 4:17:57 GMT -5
Legacy of Kain: Blood Omen - This one people might disagree with. I know Soul Reaver has a pretty strong following but I have always preferred the Zelda style gameplay and large array of spells and abilities in the first game to any of the sequels. I was gonna mention it actually, i think it's in the same league as Prince of Persia: Sands of Time--pretty original, so that people often don't want to remember whatever happened afterwards. Oh yea, Sands of Time is another one that only went downhill with time.
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Post by Bumpyroad on Jan 19, 2018 4:30:19 GMT -5
"I wanted it to be Resident Evil with ninjas," What he really had in mind was dinos, i suspect . I mean literally, after the success with Resident Evil, you could have placed anything within a game what's even remotely scary or threatening and it should have worked to a certain degree, like.. clowns for example .
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Post by kaoru on Jan 19, 2018 6:16:13 GMT -5
I think you're kind of splitting hairs here. If the creator says "I wanted it to be Resident Evil with ninjas," then it has a connection -- it's a spiritual sequel or spinoff, at the very least, having taken a good chunk of its inspiration (both in terms of mood and design) from the Resident Evil series. If this were another company's game, like Konami or something, then sure -- it would just be a Resident Evil homage (or ripoff). But coming from Capcom, I think it's fair to say that it's at least made of the same basic DNA. -Tom I really admire your persistency to never ever admitting you got something wrong, no matter how tiny, and instead just repeating what you said until the other side gives up. xD --- To add something to the thread: Clock Tower.
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Post by Arale on Jan 19, 2018 10:39:40 GMT -5
999 wins by virtue of being a complete story (and some other reasons too, but mostly this one.)
The other two games in the Zero Escape series have an inherently flawed relationship with eachother; VLR is a big set-up/cliffhanger for ZTD, but then ZTD doesn't actually give resolution to most things in VLR. They're both good games, but they can't really be appreciated as a complete story.
The other reason why 999 is the best is that its more out-there elements are introduced in such a way that they're very believable. VLR and ZTD are outright science fiction stories, but I don't consider 999 science fiction at all because it spends a great deal of time trying to convince you that its ideas are scientifically sound.
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Post by wyrdwad on Jan 19, 2018 11:11:06 GMT -5
I really admire your persistency to never ever admitting you got something wrong, no matter how tiny, and instead just repeating what you said until the other side gives up. xD I take umbrage with that! This isn't stubbornness on my part; I still don't think I'm wrong on this. If people who worked on Resident Evil games say "this was designed to be Resident Evil with ninjas," then that is absolutely a connection. It's as much of one as saying that Ghost 1.0 is connected to UnEpic, to use a more recent example that's closer to my heart. Technically, there is NO crossover between the two, but one is a direct followup to the other from the same creator, and is a very similar style of game that kind of evolves upon his previous formula. They may not be part of the same series, but they absolutely share a common DNA. I'm certainly not saying Onimusha should be lumped in with the Resident Evil franchise on fan pages and lists and such, but I am saying it's pretty much impossible to discuss the game without bringing up Resident Evil. The two games are intertwined, regardless of how direct that connection may be. I had a feeling somebody might say this, but honestly, I vastly prefer the first PS1 game to the Super Famicom original. It's the same concept, but with a faster pace, better deaths, and more varied locations and protagonists. Even the music is better! The only thing that's worse are the graphics, because... early PS1 3D! *shudder* But still, on the whole, I feel Clock Tower got notably better before becoming much, much worse. Heheh. I also don't think I'd agree with the Blood Omen suggestion, IF you're counting the Soul Reaver games as part of it (since I definitely prefer the Soul Reaver games), but it's an interesting suggestion nonetheless -- the Blood Omen and Soul Reaver games were SO DIFFERENT from one another, it was (and still is) kind of an oddity. -Tom
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Post by dsparil on Jan 19, 2018 11:20:07 GMT -5
Wario Land - I'm a little surprised that people would prefer the original over 2. Which isn't to say the original is bad, but I prefer the no death and transformation system over hats. 3 is too complicated though, but part of my personal issue is that it's too hard to keep track of what you're supposed to do.
Blood Omen - It is a shame that there was never a return to the Zelda style gameplay. I think that was actually planned at some point, but that was a series that never got all the development time it needed. I usually think of BO as it's own thing separate from SR and Defiance. BO2 is better left forgotten even though it messed up SR2's intended plot with all the garbage it made up without consultation.
Sands of Time - Honestly, I've always felt that Warrior Within is actually the best of the three. The first level, which was also the demo, is off-putting, but the rest of the game is so much better and less self consciously edgy. With WW, I think part of the problem is that most people only play the very beginning of a game so there's more emphasis on that for good or for ill. I remember getting some kind of notification in ACIII that implied only 5% of people actually got to the part where you play as Connor! Then there's stuff like reviewers of the original Black & White not playing past the first level and seeing how much worse the rest was. I remember CGW actually ended up issuing some kind of retraction because of that.
999 - Very true, although 999 was intended to be standalone until it's unexpected success led to the decision to create a trilogy. I've said this repeatedly, but ZTD is not the intended finale. VLR and that game were intended to be developed back to back, but low sales of VLR lead to its cancellation.
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Post by dsparil on Jan 19, 2018 11:34:23 GMT -5
but one is a direct followup to the other from the same creator, and is a very similar style of game that kind of evolves upon his previous formula. This isn't right though. The guy that gave the interview, Yoshiki Okamoto, only had a general supervisory role on the Saturn version of Resident Evil and didn't even have any involvement in Onimusha past the thought of "Resident Evil sure is popular and so are ninjas, so what if we made a survival horror game with ninjas?" Plus, Onimusha is from Inafune not Mikami.
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Post by kaoru on Jan 19, 2018 11:50:09 GMT -5
I really admire your persistency to never ever admitting you got something wrong, no matter how tiny, and instead just repeating what you said until the other side gives up. xD I take umbrage with that! This isn't stubbornness on my part; I still don't think I'm wrong on this. But that's exactly what I find so fascinating and charming about it! You are willing to die on every hill, because you never think you are wrong. That explains you simply re-iterating your point over and over, because surely the other party can't have fully understood what you meant, or they wouldn't disagree. It's what makes a character, we all have our quirks You are stubborn without realising it. I'm an annoying cunt. Jason X is... well, he's a wonderful person, but I'm sure his wife has a thing or two she isn't too fond of, like forgetting to take out the trash, or eating his chips too loudly.
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Post by Arale on Jan 19, 2018 11:54:50 GMT -5
I mean to be fair, if somebody thought they were wrong, they wouldn't think that thing. I fully believe that most things are less subjective than people make them out to be.
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Post by Snake on Jan 19, 2018 11:58:33 GMT -5
Parasite Eve
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