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Post by TheChosen on Jan 4, 2009 19:04:53 GMT -5
I found something Phoenix Wright related thats missing from the article. I was looking for the DS roms (to check If Japanese games have the english version too, which was true) when I found this: Gyakuten Saiban JitenFrom what I've understood from the faq, this is technically a Phoenix Wright Encyclopedia.
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Post by Discoalucard on Jan 4, 2009 20:33:41 GMT -5
Ah yes, maybe I should make quick note of that. I don't think it was a separate release, but rather, was included with the limited edition of the first game when it was ported to the DS.
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Post by kimimi on Jan 5, 2009 0:38:15 GMT -5
No, it was included with the LE of Gyakuten Saiban 4 - I used to own it.
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Post by Shellshock on Nov 30, 2009 15:59:36 GMT -5
Hey guys. I'm currently playing through Ace Attorney (DS, American release), and I'm really losing my patience. Anyway, I was checking out the article on the site to see how much longer I have left to beat it when I came upon this paragraph:
"Every object in your inventory is now a 3D model, which can be rotated and examined from close up (similar to the original Resident Evil.) There are also a few segments where you need to dust for fingerprints, spray for blood stains, and reassemble broken objects. Also added are a few scenes using polygonal models."
I'm guessing you are talking about the Japanese version? Because there are positively no polygons of any kind in the game I'm playing, and I don't remember dusting, spraying, or reassembling objects.
Thanks for your time.
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Post by Strider on Nov 30, 2009 17:01:08 GMT -5
Those features are all included in the 5th case, which is unique to the DS version of the game.
The first four were lifted from the GBA portion of the game, and don't feature any 3D stuff.
- HC
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Post by Shellshock on Nov 30, 2009 19:33:03 GMT -5
Oh wow. Talk about an inconsistent game. I'll be starting the last chapter soon, I'm at the end of chapter 4. But I don't think I'll come back for more of this series.
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Post by kal on Nov 30, 2009 20:08:24 GMT -5
Honestly if you're hating the first 4 cases I'd just recommend skipping the 5th case altogether.
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Post by MRSKELETON on Nov 30, 2009 20:42:59 GMT -5
Ace Attorney definitely isn't for everyone. Even though it's an 'adventure' game, it's a lot different from other adventure games.
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Post by Strider on Nov 30, 2009 20:56:15 GMT -5
Oh wow. Talk about an inconsistent game. I'll be starting the last chapter soon, I'm at the end of chapter 4. But I don't think I'll come back for more of this series. Well, the fifth case is really a sort of "bonus case" for the DS- it uses a lot of features that didn't exist on the GBA original. It's sort of like the bonus areas added to GBC ports of original Game Boy games that had color-themed puzzles. - HC
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Post by Shellshock on Dec 1, 2009 15:16:11 GMT -5
I beat the game last night, but I'll be taking a break from it before I do the bonus case. Just to say I completed it.
It's a mentally exhausting game for me (and it's just impossible to play this one in bed right before going to sleep, since you can't think straight if you are sleepy). Some cases just drag and drag and I found myself just hoping they would finish already. I loved that it isn't random and obscure as old point-and-click adventures, and it makes you feel smart by solving it. It does a great job of making one think. I didn't care about the characters' back stories, pun names, and silly clothing too much. Yet still I had no problem getting submerged in the game's world and was almost always looking forward to see what would happen next.
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Post by Deleted on Dec 1, 2009 15:24:24 GMT -5
You cross-examine a goddamn parrot in the first game. That was when I knew I loved the series.
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Post by blackdrazon on Dec 1, 2009 17:29:37 GMT -5
"Oh wow. Talk about an inconsistent game."
Porting back the old features also wouldn't work on a puzzle level... though unfortunately I say that in regards to one of the series' lowest points: the receipt Phoenix is too stupid to look at the back of. I can only imagine hitting the "Check" button, having the 3D model load but the rotation gears are strangely jammed!
In the new made-for-DS games everything that isn't on a piece of paper is a model, though. The article should be clarified on those points, but it can probably wait for the Edgeworth update.
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Post by Discoalucard on May 17, 2010 21:04:39 GMT -5
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Post by blackdrazon on May 19, 2010 18:53:52 GMT -5
Ah, it looks so much more complete with pictures! Great selections!
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Post by aganar on Jun 7, 2010 12:41:41 GMT -5
Proofreading the new addition:
The story jumps in between the third and forth game chronologically
Should be "fourth".
A Borginian artefact collector also travelling in first class.
"Traveling" is with one 'l'; 'artefact' is British spelling, I assume.
Having been drafted as an Interpol lawyer set to meet with the victim, she is put in charge of the prosecution on the case and serves primarily as your opponent. She will throughout the rest of the game as well, usually serving as your assistant (or vice versa).
Confusingly worded. If she's your opponent, why is she your assistant?
The embassy of a country called Cohdopia, scene of both the Yew murder and the murder on trial in Case 4, is the scene of the final case as it plays host to a series of reoccurring characters
I'm pretty sure "recurring" is more standard than "reoccurring". It avoids the vowel cluster.
Fairly well-written otherwise.
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