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Post by Discoalucard on Oct 3, 2007 17:47:18 GMT -5
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Post by Weasel on Oct 3, 2007 18:17:53 GMT -5
I actually owned both games for the longest time and just ended up trading them in - I had only played Ico for half an hour, and SotC up to the second colossus. I feel really guilty about getting rid of them now.
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Post by Revolver Ocelot on Oct 3, 2007 18:45:26 GMT -5
I have a question and a few corrections.
Q: Is the top of the window on the ICO page supposed to say Shadow of the Colossus?
Corrections: SotC page 1, 8th paragraph down, "your press on". "your" should be "you".
SotC page 2, 3rd paragraph down after Colossi profiles, "the way these battles plays out". "plays" should be "play".
SotC page 2, 5th paragraph down after Colossi profiles, "You can arch from him back". "him" should be "his".
Also, in that paragraph I think it'd be better to change all instances of the word "it" when used in reference to Agro should be changed to "him" or "his". I wasn't 100% sure whether Agro was a male or female while I was writing the article.
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Post by Deleted on Oct 3, 2007 19:28:39 GMT -5
Makes me want to give Shadow of the Colossus another shot. Shit, me too... and I beat SotC recently! Excellent, Dave! ;D Let me just say for the record that I found Colossi 5, 9, and ESPECIALLY 12 severe fucking bastards to wallop. Avion just kept shrugging me off, and it took so long to get back on. I must have fell at least... FIVE TIMES! I had an idea of how to beat Basaran, but it was just such a bitch to coax him into plodding towards the exact spot where I wanted him to be. And... ugh... Pelagia literally took me fucking hours. I got really fucking sick of hearing "Climb to higher ground...", being really dumbass like to figuring it out. I just found out things little by little, and the way I eventually beat him was actually probably very different from how most of you took on him. Okay, now I can't resist spoilers... It's like I kept climbing up on his back, wondering if a weak spot would show itself. Then I swam out and away of the battlefield, hoping he'd follow, which he didn't. Then I contemplated the possibility of somehow being able to find his weakspot by somehow climbing to the valley above, but that was out of the question. That's not what Dormin meant by "higher ground," apparently. Suddenly, it occurred to me that maybe he just meant ground slightly higher than the water, and I just kept lounging around the single-tier platforms. I was surprised to find that he partially emerged to plot his front feet down on the platform to fire bolts at me, but I couldn't find a weakspot. I kept doing this about fifteen times before I found out that I could grab onto his faceguard and scale upwards from there, but this only got me back to square one. However, all of this extremely lengthy dicking around made me wonder if I could goad him into drifting towards one of the double-tier platforms, jumping from the lower level onto his faceguard and up to the higher level. Holy shit, it fucking worked, and he rose out of the water high enough to reveal the sole weakspot on his gut. It took me at least two hours for certain, but I was so proud of myself. Though, even after figuring it out, it was still hard to get him at a position where I could reach the top tier from his face. I did it... and then I read FAQs later saying that the three fucking stones on top of his head could much easily get Wander to the high platforms. D'OH!!! Oh well... at least I got it eventually.Some of them were serious noodle-scratchers, but I don't recall looking up FAQs before beating them. Maybe I did so for a few Colossi, but I don't accurately remember. But I can say that it was a hell of a lot of fun figuring them out... yes, even the one I just mentioned above in detail. I was actually proud of myself for doing it the hard way.
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Post by Revolver Ocelot on Oct 3, 2007 19:37:09 GMT -5
Thanks!
I know people who went to GameFAQs for quite a few of them. I just don't get that. WHY in God's name would someone do something like that? There's absolutely no satisfaction whatsoever. You might as well just watch someone else play the game. I know people get frustrated and stuff.. but.. there's nothing quite like that moment of "AHAH!!!!!" when you finally figure out the way to a Colossi's sigil, or the "HAHA!!! FUCK YOU!! FUCK YOU YOU MOTHERFUCKING FUCKER!!! YOU AND YOUR MAMA!!!" when you finally bring one down that's been bucking you off for hours. Same for puzzles in Zelda and stuff.
And Kurt, I strongly suggest you go back and try to finish SotC. 8 hours isn't that much of a committment, and the ending is abso-friggen-lutely incredible.
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Post by Deleted on Oct 3, 2007 19:57:58 GMT -5
Thanks! I know people who went to GameFAQs for quite a few of them. I just don't get that. WHY in God's name would someone do something like that? There's absolutely no satisfaction whatsoever. You might as well just watch someone else play the game. I know people get frustrated and stuff.. but.. there's nothing quite like that moment of "AHAH!!!!!" when you finally figure out the way to a Colossi's sigil, or the "HAHA!!! FUCK YOU!! FUCK YOU YOU MOTHERFUCKING FUCKER!!! YOU AND YOUR MAMA!!!" when you finally bring one down that's been bucking you off for hours. Same for puzzles in Zelda and stuff. My exact theorem for Phoenix Wright and Hotel Dusk. I swore that no matter what, I would NOT consult GameFAQs until after I beat these games, as they would totally blow the whole point of the deduction and the exploration and all that. Though... I'm ashamed to admit that I did at least ask for help on a certain thingy in HD. But hey, I didn't go to GameFAQs for it! *+20 loophole points* I'm almost certain that I didn't consult any FAQs for any of the Colossi before I beat them. I almost thought I did so for the third-to-last and second-to-last one, but the more I muse on it, the more I'm sure it just took me a long pissload of time to figure it out. Oh, and the final one was absolutely brutal, BUT... I was incredibly proud of myself to figure out that the way to reach his head and ultimately finish him was to fire a freaking arrow into his shoulder and jump off the hand from there! Without the sword to highlight the weakspot, I was surprised to find that out by veritable fluke! ;D
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Post by Shinigami on Oct 3, 2007 20:42:36 GMT -5
The ending of Shadow of the Colossus left me with a more to be desired feeling. Can anyone explain what exactly happened? Spoilers in black text...
So it looks like Wander himself has turned into a giant shadow monster. And it looks like I can control his actions, if I manage to kill all the soldiers, will Wander be able to avoid being swallowed?
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Post by Revolver Ocelot on Oct 3, 2007 21:58:03 GMT -5
The ending of Shadow of the Colossus left me with a more to be desired feeling. Can anyone explain what exactly happened? Spoilers in black text... No. Wander's fucked any way you slice it. You can kill all the soldiers, but you can't kill Lord Emon.
Anyways, basically, this entire quest to kill the 16 colossi was actually a long ritual that released Dormin. Dormin decided to take up residence inside Wander. That's what those black tendrils that tore into Wander's body after every battle were. When Lord Emon sealed Dormin (and thusly, Wander), Wander was somehow spared, but reverted into an infantile state. At the same time, though spared eternal imprisonment, he was cursed with horns, a sign of treachery and foreboding.
Now what happens after that is anyone's guess, but I say that Wander becomes Ico and redeems himself by saving Yorda in ICO after fighting the Queen, who symbolically breaks off Ico's horns.
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Post by Deleted on Oct 3, 2007 22:53:58 GMT -5
Response to above regarding the end: Wait, Wander became Ico? I thought Wander became the first of the long line of horned humans of which Ico was the latest descendant. Remember that bit before the Queen where you were slaying all the spirits of the many horned beings before Ico? I thought of that as a sort of release from their cursed souls, where the sword was purifying them and erasing their unfortunate lineage. With Dormin's evil influence once and forever gone, all that remained was to release Ico himself, which, as you said, was done by vanquishing the last traces of evil by destroying the Queen. That's how I sees it.
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Post by aganar on Oct 3, 2007 22:57:14 GMT -5
"Where other games are novels, Shadow of the Colossus is a poem. Its ideas and expressions aren't spelled out for you. They're subtle. You either get it, or you don't. And like any good poem, not getting it says a lot more about you than it does about the poem."
I'm not sure the best way to appease critics of the game is to tell them they're stupid...
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Post by zzz on Oct 3, 2007 23:41:51 GMT -5
"Where other games are novels, Shadow of the Colossus is a poem. Its ideas and expressions aren't spelled out for you. They're subtle. You either get it, or you don't. And like any good poem, not getting it says a lot more about you than it does about the poem." I'm not sure the best way to appease critics of the game is to tell them they're stupid... He needs to be able to voice viewpoints that other people don't agree with. It's a perfectly legitamate statement.
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Post by Shellshock on Oct 4, 2007 0:22:03 GMT -5
It took me forever to figure out how to kill the sand serpent (you know, on the horse). But other than that I cruised thru the game really quickly.
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Post by necromaniac on Oct 4, 2007 4:12:57 GMT -5
"Where other games are novels, Shadow of the Colossus is a poem. Its ideas and expressions aren't spelled out for you. They're subtle. You either get it, or you don't. And like any good poem, not getting it says a lot more about you than it does about the poem." I'm not sure the best way to appease critics of the game is to tell them they're stupid... Well said. Now go play Planescape: Torment
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Post by Revolver Ocelot on Oct 4, 2007 7:09:45 GMT -5
Response to above regarding the end: Wait, Wander became Ico? I thought Wander became the first of the long line of horned humans of which Ico was the latest descendant. Remember that bit before the Queen where you were slaying all the spirits of the many horned beings before Ico? I thought of that as a sort of release from their cursed souls, where the sword was purifying them and erasing their unfortunate lineage. With Dormin's evil influence once and forever gone, all that remained was to release Ico himself, which, as you said, was done by vanquishing the last traces of evil by destroying the Queen. That's how I sees it.Well the cool thing about all that is, Ueda himself has said that the ending to SotC is open for interpretation, so neither one of us are really right or wrong. At least not until Ueda makes a game that takes place in between SotC and Ico to clear things up. Well you can read that line however you want, but what it means is that if you just don't "get" Shadow of the Colossus, you probably shouldn't be playing it or anything else like it. Obviously, a fan of high-octane, action-packed games like God of War and Ninja Gaiden isn't going to get much out of SotC. Doesn't mean it sucks though. It's just different. This aspect is lost on people who expect SotC to be like other games, and yes.. people with that sort of narrow viewpoint are kind've stupid, and they're probably the only ones who would take offense to that line.
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Post by kyouki on Oct 4, 2007 7:09:55 GMT -5
I don't think that sentence fits in with the general atmosphere of hg101 as I perceive it. I thought this was a site that celebrates obscure games and attempts to give them a little exposure, not some kind of hardcore gaming club where we all sit back and pat each other on the backs for being into obscure games while cursing the normals for being sheep and not having the intelligence to appreciate our video games.
But then again whoever was in charge of editing the article didn't feel it was out of place, so there you go.
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