Deleted
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Post by Deleted on Dec 23, 2014 0:14:03 GMT -5
Is this your first Civ? This game is the prototype for that "one more turn..." mentality that a really good game can engender in a person. Which faction did you choose to play as?
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Post by TheChosen on Dec 23, 2014 0:19:43 GMT -5
Oh its not. As a kid I played tons of Civ 2 and Colonization, but this was first time I've played any of the new ones.
Don't really have specific factions, for now I'm just letting computer pick one by random. So far I've played and won four games as France, Spain, America and Inca.
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Post by X-pert74 on Dec 23, 2014 0:41:18 GMT -5
I got back into Tomb Raider 2013; I played it for an hour or two in September, but I only started to really get into it within the past couple days. So far it seems decent. I'll have to play more to see how I feel about it when all is said and done.
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Post by The Great Klaid on Dec 23, 2014 1:10:56 GMT -5
Bought Civilization 5 at the start of Steam sale. Already clocking 40 hours and when I start the game, I wont stop until its over. Is this what crack feels like? I just marathoned a game of Civ 2, and I asked myself that. Because I am the same way. I play a game in one sitting. If I don't finish it, odds are I start a new one.
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Post by Neo Rasa on Dec 23, 2014 11:37:37 GMT -5
I really hated Harmony. People complained about how dark Circle of the Moon is but it has a really detailed, colorful palette that makes it look great overall (especially on the Wii U) plus it has a ton of original sprites and backgrounds compared to any of the other Metroid styled installments. In response to the darkness complaints they made everything in Harmony super garish and bright and everything glows and such, but by the time it came out everyone had an SP with a backlight so it looked double awful. I like Aria a lot because it's a good stylistic mix of the two games, though again, HoD does have quite a few original sprites that, like CotM remain unique to it. Plus the Harmony's music is a joke, I love chiptunes but it's one of my least favorite Castlevania soundtracks. The way Igarashi was talking it up as THE REAL SYMPHONY OF THE NIGHT 2 and how apologetic he was for CotM as if it was a terrible game was really weird. That said, it's still better than most games of its kind, just pretty weak compared to other Castlevania games. The DS games are all kind of bad in their own way but have some good points. Dawn is like Curse of Darkness where the more action extra game modes are more fun than the game itself.
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Post by Terrifying on Dec 23, 2014 12:10:55 GMT -5
Currently playing unreal Tournament 2004 ECE - Deathmatch.
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tmk
New Member
Posts: 16
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Post by tmk on Dec 23, 2014 12:13:45 GMT -5
I'm a couple of hours into Child of Light (Vita version). It's pretty sweet but not very challenging so far. The battle system is pretty fun and a bit more involving and strategic than your average JRPG turn-based battle system, especially with the "interrupt" thing. Sometimes you actually have to THINK, which is rare in the genre (Radiant Historia is a recent exception though). My only problem is that the world, while gorgeous to look at, is not terribly interesting to explore. It's pretty good for what it is though. I'd give it a solid 7.5 out of 10. My biggest problem with this game, story-wise at least, was that I couldn't bring myself to care about the characters in my party. I felt the characterization was worse than in jRPGS released 20 years ago and the whole idea of rhyming dialogue could have been great... if it was written by someone who actually knows a thing or two about poetry. Wanted to love that game but couldn't
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Post by shelverton on Dec 23, 2014 12:43:01 GMT -5
I'm a couple of hours into Child of Light (Vita version). It's pretty sweet but not very challenging so far. The battle system is pretty fun and a bit more involving and strategic than your average JRPG turn-based battle system, especially with the "interrupt" thing. Sometimes you actually have to THINK, which is rare in the genre (Radiant Historia is a recent exception though). My only problem is that the world, while gorgeous to look at, is not terribly interesting to explore. It's pretty good for what it is though. I'd give it a solid 7.5 out of 10. My biggest problem with this game, story-wise at least, was that I couldn't bring myself to care about the characters in my party. I felt the characterization was worse than in jRPGS released 20 years ago and the whole idea of rhyming dialogue could have been great... if it was written by someone who actually knows a thing or two about poetry. Wanted to love that game but couldn't I agree. Having multiple characters to choose from in battle could've been nice but the only point for me seems to be that I can equip them with different oculi, and switch between them to make maximum damage on bosses and enemies. I might as well call my characters Fire, Water, Lightning, Earth and so on. If it hadn't been for the elemental damage thing, I might have just played through the entire game with Aurora and the very first spellcaster (the old bearded man who is, in fact, 16 years old). By the time I got Aurora's sister I could barely be bothered to even try her out. As for the rhyming dialogue, it was especially difficult for me to understand parts of it because english isn't my first language. But then I've heard native english speakers saying that the dialogue is kinda WTF too. Child of Light makes the simplest sentences sound like riddles, IMO. I pretty much stopped reading it after a while. But still, I like the game and its atmosphere. The graphics are awesome and the soundtrack flawless. The whole experience could've been a real classic but it ended up just "good" for me.
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tmk
New Member
Posts: 16
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Post by tmk on Dec 23, 2014 12:48:02 GMT -5
Yeaaah, I've had the same reaction. At first I was: "OK, English is not my first language, maybe I don't get this...". But then I thought: "Hell, I've been reading books in this language for years now, I've read Shakespeare, I've read other poetry and this is just NOT GOOD". Then I've just stopped reading those things: I didn't care about the story, about the dialogue, about my party, about anything there was. It was a nice battle system, although from what I've heard derived from Grandia 2 (right?), and a nice picture to look at but as a game I just couldn't stop thinking that it has more flaws than I wanted it to have. I wanted it to be a great game. Maybe because of that I dislike it so much right now
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Post by kaoru on Dec 23, 2014 14:41:14 GMT -5
Harmony of Dissonance is fine as it is, as long as you don't come off one of the superior Metroidvanias - which are most of them, but especially compared to Symphony and Aria.
Same with Child of Light, it's "nice" but not great.
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I'm currently replaying the Ace Attorney games, because I've finally bought the fifth one and haven't played the first four since release. The first one is more charming than I feared, thinking it might be a bit barebones compared to the rest, but thankfully that didn't come true. Justice for All though... so far it has way too many of the little annoyances of the series. Like when the game only accepts one piece of evidence, even thought other ones would fit the same purpose, or how often you have to just go fishing in the dark without any lead to what will come of it, just in hopes someone's eventually gonna slip up. Those things are in all the games to some degree, but I feel JfA is the worst offender.
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Post by Bobinator on Dec 23, 2014 15:30:41 GMT -5
Lately, I've been having this habit where I stick to playing only one, MAYBE two "AAA" games and can't seem to get myself to play anything else. I imagine it's some kind of mental defense mechanism against my backlog. The game used to be Tomb Raider, but nowadays, it's usually Strider. I'm honestly kind of surprised that nobody's really talked about it since it came out. For somebody who isn't usually into Metroidvanias, I've been enjoying it a lot.
I need to put more time into the other Striders to get a better feel for it compares, although I did beat Strider 2 (the good ones) a long while back. It's not really as full of crazy action setpieces, which I'd partially blame because it's a Metroidvania. It does, however, have a few moments that aren't just getting to Point B from Point A, like a part where you have to navigate a gauntlet of crusher thingies, and I apprciate that! It does feel a lot less "static" than a lot of the Metroidvanias I've played, and I really love all the general options you have for mobility.
It does feel like it's a pretty easy game, however, both in terms of combat and finding the hidden stuff. I've only had a hard time so far with the last boss I fought, and for a Metroidvania, it honestly feels pretty linear. It feels like the game basically has you on a straight line, with the occasional detour you can make for hidden items. It's a very interesting, well-designed straight line, I will admit, but that may bother some people more than others. Still, as an action game, I'm having a good time with it, even if it can't quite beat out Guacamelee when it comes to Metroidvanias.
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Post by onionski on Dec 24, 2014 1:19:14 GMT -5
Donna: Avenger of Blood. I really like it but man is it ever clunky. Pacing issues as well. It's definitely worth playing but you really can't just blow through it. Has to be played in little chunks at a time.
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Post by Terrifying on Dec 24, 2014 4:17:15 GMT -5
The Settlers II: 10th Anniversary. It has been years since I played strategy games. I need more of them in my life.
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izenger
Junior Member
Just buddy with 4-Pack Rocket Launcher
Posts: 59
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Post by izenger on Dec 24, 2014 9:03:20 GMT -5
I guess you're asking about the "light/dark world" thing? It's not really anything like Silent Hill's handling of it; what happens in Castle A generally doesn't affect Castle B, and map completion pretty much requires you to explore the entire castle twice. Even though they kind of squandered that, and the bosses are a bit on the lame side, I really didn't hate Harmony. I certainly found it more enjoyable overall than, say, Dawn of Sorrow. Well yeah. Thanks god for mostly easy bosses and enemy. If not, i probably quit to finish it because of relatively tedious backtracking. I notice that some bosses are kind of optional. Yeah that's is lame
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Post by zilliont on Dec 24, 2014 12:56:17 GMT -5
Pokémon Mystery Dungeon: Explorers Of Time and the first Shantae, both on my 3DS. The former is one of the first DS games I've ever got, and I'm playing the latter since I've just beaten Risky's Revenge (not 100%, though).
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