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Post by Discoalucard on Feb 21, 2011 22:16:17 GMT -5
www.hardcoregaming101.net/terminalreality/nocturne.htmThis week we're featuring the work of Terminal Reality, the Texas-based game developer behind the Bloodrayne series, as well as the creepy PC game Nocturne and one of the Blair Witch Project tie-ins. It's a pretty expansive piece, complete with developer interviews and tons of interesting trivia. (There's a third Bloodrayne movie? How disastrous!)
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Post by Weasel on Feb 21, 2011 22:29:07 GMT -5
I saw the link to this from the blog and noticed you hadn't called it the "Terminal Reality Horror" article, so I was momentarily confused to see it starting with Nocturne and not with Terminal Velocity. =P Still, though, this is an excellent work, and I love the trivia insets!
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Post by cj iwakura on Feb 22, 2011 1:32:18 GMT -5
Fantastic article.
Don't I have a weird full-circle experience with these guys.
I played the Blair Witch game when I was in the height of my Blair Witch obsession. I loved the mythos. Bought the book and everything.
Never played any of their other games, then a little game called Shin Megami Tensei III had a very tiny subtitle on the US version's title screen:
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magus
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Post by magus on Feb 22, 2011 7:03:10 GMT -5
are the screenshot of nocturne supposed to be that dark? i can barely distinguish anything....
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Post by ReyVGM on Feb 22, 2011 14:32:51 GMT -5
Yeah, I can't see anything either. Granted, my video card (or monitor?) is usually darker than the other computer screens I've seen. So I don't know if the screens are actually pitch-black or if it's something on my end.
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Post by Discoalucard on Feb 22, 2011 15:44:19 GMT -5
Yeah, I can't see anything either. Granted, my video card (or monitor?) is usually darker than the other computer screens I've seen. So I don't know if the screens are actually pitch-black or if it's something on my end. It's a dark game but they show up OK for me.
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Post by susanismyalias on Feb 22, 2011 17:40:59 GMT -5
They show up fine for me. All the gameplay ones are dark, which is how I assume they are supposed to be.
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Post by Snarboo on Feb 22, 2011 17:55:25 GMT -5
Nocturne was always a dark game. I remember its dynamic(?) shadows being a huge talking point, a feature that would later be seen in Alone in the Dark: The New Nightmare.
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Post by derboo on Feb 22, 2011 19:57:09 GMT -5
Yeah, Nocturne is very dark. It doesn't even have an internal brightness control, so all you can do is crank up your monitor's brightness. It's next to unplayable on my old CRT. There were also a few more interesting images I collected but didn't use prevent the article of becoming too bloated. Here's one more nice concept of an enemy for BloodRayne that didn't make it, collected from an old archived version of the home page: There was also a later preview for BloodRayne, which looked almost like the finished game but with better textures and a different HUD: You can copy the adress and change the number from 1-9 to see more shots of the 2 betas.
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Post by annoyedgrunt on Feb 22, 2011 20:54:17 GMT -5
Never played any of their other games, then a little game called Shin Megami Tensei III had a very tiny subtitle on the US version's title screen: I had the opposite experience since I had never heard of SMT when it came out and was disappointed that it wasn't Nocturne 2. Great article, Nocturne was a game I'd skip class to play even though it was choppy and almost unplayable in act 3 on my computer at the time. I didn't see the humour in the story when I was 16 and thought it was oh so dark and badass. I thought for sure the Spookhouse would make a great movie, though the BPRD in the Hellboy movies was a fine substitute.
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Post by kal on Feb 23, 2011 5:54:39 GMT -5
God Nocturne is probably the best PC horror game ever made. I know that's a pretty lofty claim but it works on so many levels, has so many enemies and packs in just so much damn fun. Terminal Reality really made some fantastic games - wish someone would give them the money to make Nocturne 2 even if his V/O is dead.
Also you may want to mention how mind-blending ridiculous the final scenes of Blair Witch Game #2. It's the weakest game in the Blair Witch line up (with Rustin Parr a distance first) but the ending is such a curve ball it almost makes the whole damn game worthwhile.
PS. Sentence logic error. ". Other than most of the other frankenmobsters he refused to accept his fate and called in "
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Post by thaquoth on Feb 23, 2011 16:22:24 GMT -5
Fantastic article, great read. I remember having read about Nocturne back then in German gaming magazines. It was recieved quite well if I remember correctly. Though I have never played it. I did play the Bloodraynes later on. Found them quite enjoyable. I remember digging the morbid atmosphere a lot, especially in the first one. The second didn't convey that quite as well, despite being even more violent.
One factual error though: Infinity Engine is the name of Bioware's engine for isometric RPGs, employed in such games as Baldur's Gate, Icewind Dale or Planescape: Torment. Terminal Reality's engine is called "Infernal Engine".
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Post by derboo on Feb 23, 2011 16:56:21 GMT -5
Oh, I made that mix-up several times (big Baldur's Gate fan, too) but I though I had corrected them all. @.@ Thanks.
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Deleted
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Post by Deleted on Feb 23, 2011 17:39:17 GMT -5
Wow, I had no idea they were in the Dallas area. I should drive by there sometime.
Come to think of it, there's been a ton of developers here for some reason (ID, 3d Realms, Gearbox, and that company that did Nanotek Warrior too).
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Post by KeeperBvK on Feb 24, 2011 4:20:22 GMT -5
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