ult
Junior Member
Posts: 78
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Post by ult on Oct 30, 2014 18:59:32 GMT -5
Hey, should we add "Wolfenstein: The New Order" to the article? I mean it's been out for awhile at this point
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Post by Weasel on Oct 30, 2014 22:15:04 GMT -5
Hey, should we add "Wolfenstein: The New Order" to the article? I mean it's been out for awhile at this point I would love to write about it, but I have not been able to afford a copy.
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ult
Junior Member
Posts: 78
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Post by ult on Oct 31, 2014 11:29:14 GMT -5
Hey, should we add "Wolfenstein: The New Order" to the article? I mean it's been out for awhile at this point I would love to write about it, but I have not been able to afford a copy. I'd pirate about it and just write about it myself (not really wanting to support Bethesda, honestly) but the filesize on that thing is HUGE.
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Post by Weasel on Nov 1, 2014 12:46:41 GMT -5
Well, piracy does skirt the issue of money, but I already know I want to pay money for the game, and even with morals aside, it's far more convenient and reliable for me to download via Steam than it is to torrent.
Maybe if the game drops below $30 this Christmas, I will consider a purchase.
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Post by Gendo Ikari on Nov 1, 2014 14:59:20 GMT -5
I recommend it. It has some unfortunate technical issues that seem more fault of Id Tech 5 and publisher deadlines than the developer's (a little fiddling with the options works wonders though, disabling some effects greatly improves performance with little impact on the visuals), and the story misses the mark sometimes, it's sort of undediced between being over-the-top and really serious, given the bleak alternate history, although BJ's characterization is understandable: still the nazi-killing badass who however wakes up in a world where his efforts were for naught, he's driven forward by a mix of rage, determination and desperation.
That said, it's a rock solid FPS which also often gives equal opportunity for guns-blazing action, stealth, or a combination of both, like first taking out officiers silently and then blow up soldiers without reinforcements coming. It's also fairly long. Deciding to ditch multiplayer completely was a ballsy move that, at least quality wise, paid off.
Also, don't be suprised by the size. It seems to be mostly due to scarce data compression but in a couple years it's going to become somethinbg common I'm afraid.
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Post by GamerL on Nov 2, 2014 5:56:04 GMT -5
This is going to make me sound like a graphics whore, but I was very turned off by the ugly graphics, seriously, at times the environments look straight out of an Xbox 1 game, I can forgive graphics like that in an actual old game but it's unacceptable to me for a game from 2014 to look like that, to add insult to injury the vsync was broken and the frame-rate sucked, why oh why did it have to use Id Tech 5?
However those problems aside it seemed like a pretty good game, so it's a shame it's marred by ugly graphics, I may give it another try regardless, but we'll see. (I got about a million other games in my back-catalog that don't look like they stepped out of a timewarp from 2004)
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Post by Weasel on Nov 7, 2014 16:40:45 GMT -5
Well, status update, Wolfenstein: TNO is on sale on Steam until the tenth of November, priced at $30. I finally took the plunge and nabbed it, and I'm out of the initial chapter now. Have been taking a crapton of screenshots, and will hold off on writing about it until I've finished it.
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Post by Gendo Ikari on Nov 8, 2014 7:07:22 GMT -5
Take the time to do a second run, so to take the other choice at the end of the first chapter, it will change a few things and you'll be able to maximize the perks, although the system is easily exploitable: it takes the total play time into consideration, so you can repeat some section until you reach the goal for some perks. This, however, only if you really want it - the system is not invasive and several perks will be unlocked without even realizing, depending on your play style.
If you ever played the Riddick games, you'll find several similarities, since the core team that made them left Starbreeze and formed MachineGames after finishing Dark Athena. There's a mix of action and stealth, the weapon selection wheel is the same, also the semi-regenerating health, some enemy designs are familiar (since the Nazi often have power armor), even the excessive use of ambiental occlusion. However, only the first part of Dark Athena manages a true alternative between action and stealth, for the rest, they are more rigid.
Often, during stealth-based section where you have only a knife, enemies in TNO suddendly forget firearms exist. Guess what, a similar situation is in an early level of Dark Athena.
Forgot one thing. I don't know if recent updates have reduced the pop-up effects, but I remember that if you set the FOV to maximum in the options (it's just a little higher than the default anyway), they were greatly reduced. Why they chose a FOV that caused more problems is beyond me. The pop-ups are still bad then they happen - once, in an advanced level, I could see the position of enemies beyond a large metal door, because the moment I turned my view to it, the door itself took a moment to "materialize". John Carmack must have been sleeping while coding that engine.
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Post by Weasel on Nov 15, 2014 3:36:04 GMT -5
Well, I've completed Wolfenstein: The New Order, on the Fergus timeline. I'm going to finish it again on the Wyatt timeline, then I'm going to update the article with it. Hell, it'll probably receive updates all around; I'd like to try something else with the Wolfenstein 3D section, given how damn many ports there are of the thing. I think I spend more paragraphs on the differences between the ports than I do about the game itself. =P
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Post by GamerL on Nov 15, 2014 3:47:37 GMT -5
I've decided to give The New Order another try sometime soon, hopefully with the understanding beforehand that it's not a looker I wont be so shell-shocked and can look past the graphics.
The irony though is isn't The Evil Within on the same engine? that's actually a pretty great looking game, so maybe it's not the engine but the talent that uses it and they just dropped the ball when developing The New Order.
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Post by Weasel on Nov 15, 2014 4:24:47 GMT -5
What I have to wonder is, is the pop-in as bad on the XBone and PS4 versions?
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Post by blackdrazon on Jan 3, 2015 22:37:14 GMT -5
Seeing some major formatting issues with the second page of the article, on all the computers I can check. Text shoved to the side for half the article, when half-way through it becomes a four-column collage. Wonder what happened?
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Post by Gendo Ikari on Jan 3, 2015 23:27:37 GMT -5
I confirm the same issue with that page, both with Chrome and Firefox.
Just read the new TNO section. It expresses my exact same sentiments about the technical issues and the ups and downs of the story - but the highs are great: the interactive cutscene with Frau Engel was really tense - which however do not impede the game from being excellent. BTW, lately I've read people (also here) reporting similar texture issues with Evil Within, so I'm afraid its not a question of more or less talent but just that engine.
A mention could have gone to the voice acting. In line with the darker atmosphere, rather than the goofy heavily accented English of past titles, now we have the Nazis speaking (subtitled) German, except during some direct interactions with B.J.; there are some lines of actual Polish early in the game, and a Jew character introduced later in the game has a genuine accent since it's played by an Israeli.
..."the noted absences of certain gameplay features"... Well, over 22 years the Wolfenstein series has been quite "schizophrenic". Many years have passed between each installment, and each has been very different from the previous one, so even if the original title was seminal for the FPS genre, it's hard to say which of the series should be the "model". To be honest, the way the series has changed so much every time while always managing to maintain a certain quality is, to me, part of its appeal.
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Post by drpepperfan on Jan 4, 2015 0:08:54 GMT -5
It's nice when a Triple A FPS game is actually awesome and stands out from other games.
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Post by Weasel on Jan 4, 2015 0:09:11 GMT -5
Seeing some major formatting issues with the second page of the article, on all the computers I can check. Text shoved to the side for half the article, when half-way through it becomes a four-column collage. Wonder what happened? Hmm, uh-oh. I can confirm this via my own browser as well. Not sure where the problem is, though; seems to have happened somewhere in between my revision and it being posted on the site. Well, honestly, I am mostly comparing it to the 2009 Wolfenstein; I do rather miss the upgrade shops...
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