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Post by Woody Alien on Apr 9, 2015 15:20:29 GMT -5
To be honest, One Way Heroics feels too much like Half-Minute Hero, another kinda-sorta RPG with a fast paced gameplay and emphasis on replayability. Not really a rip-off (both games play different in terms of a gameplay), but the style is similar, humor is the same, and even characters are kinda look-alike. The style is similar because they're both affectionate homages/parodies of the stereotyped JRPG a la Dragon Quest, but I think that OWH handles it better than HMH (to be fair I only played HMH 2 but I suspect that the first one is the same thing): HMH is more like lots of short chunks of gameplay, almost like the WarioWare games, interspersed with very long cutscenes that explain the plot. OWH on the other hand is more like a continuous gameplay where the plot is much less invasive but more interesting, since you have to put it together in various gameplays, meeting other characters, etc. In my opinion HMH becomes boring very fast because the plot is intentionally cheesy (but cheesy nonetheless) and tries to be funny but isn't, and breaks too much the flow of the game with shitloads of exposition, while OWH is more of a serious story with some wacky moments and characters such as the fairy asking you why you never go to the toilet, the mercenary "Panty Shot" and so on. I played HMH2 a few hours and never touched it again, while I have about 40 hrs in OWH on Steam and still I haven't done everything that can be done!
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Post by elektrolurch on Apr 23, 2015 3:00:17 GMT -5
The download link from the destruction carnival article does not work. Here is one that actually does destruction-carnival.de.uptodown.com/Anyway, I remember other games mide with the same engine which were way worse. I still hate this kind of control scheme for robotron style games though.
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Post by Gendo Ikari on Apr 24, 2015 4:07:21 GMT -5
One Way Heroics is now on Sale for little more than a dollar/euro on Steam, concurrently with the release of a Plus version on Playism (release date for a Steam version still unknown).
As for the game itself, while fun it didn't manage to hook me in, while I've spent a lot of time with the two episodes of Half Minute Hero (even if I acknowledge how much the story gets in the way in the second).
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Post by JDarkside on Aug 11, 2015 4:46:11 GMT -5
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Aug 11, 2015 4:52:18 GMT -5
You kinda linked to the preview picture for the article instead of the article itself, JDarkside. In all seriousness this looks beautifully minimalist and I think I'll get it for Steam for my Android.
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Post by JDarkside on Aug 11, 2015 5:10:24 GMT -5
Fixed.
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Frau Doppelganger
Junior Member
"I have clones for sale and I may, or may not, have Xanax too."
Posts: 55
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Post by Frau Doppelganger on Sept 11, 2015 8:50:05 GMT -5
Ohhh, Sokobond has my interest piqued. I finally have an excuse to break out my orgo chem book again! Does anyone know how closely this game follows the Lewis dot structure rules?
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Post by JDarkside on Sept 11, 2015 9:55:00 GMT -5
I couldn't say, my knowledge goes about as far as some basic memorization of the periodic table.
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Post by blenheim on Sept 25, 2015 13:49:30 GMT -5
Late response, but Sokobond follows the Lewis dot structure rules pretty well - though you're not going to be dealing with any lone valence electrons, given the elements with which you're working, and bond angles are more or less ignored for gameplay purposes. It's a really smart and addictive puzzle game, though, and really elegant in its simplicity.
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Post by Nester the Lark on Sept 25, 2015 14:36:55 GMT -5
Quick note about Xeodrifter, it's also available on Wii U.
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Post by dskzero on Sept 30, 2015 10:10:03 GMT -5
Ah, I played Richard and Alice after a happy reunion. I found the narrative and world building to be absolutely brilliant but the gameplay a bit lacking, mostly because the characters walk incredibly slowly and there is a lot of walking around. Still, worth a couple runs to watch both endings (maybe three? Can't remember right now).
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Post by JDarkside on Sept 30, 2015 18:29:02 GMT -5
Ah, I played Richard and Alice after a happy reunion. I found the narrative and world building to be absolutely brilliant but the gameplay a bit lacking, mostly because the characters walk incredibly slowly and there is a lot of walking around. Still, worth a couple runs to watch both endings (maybe three? Can't remember right now). What did you think of that big reveal? WHAT THE FUCK RICHARD. WHAT THE FUCK MAN.
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Post by dskzero on Oct 1, 2015 9:08:01 GMT -5
Well I did not have that emotional response lol.
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Post by JDarkside on Oct 1, 2015 9:18:34 GMT -5
Well I did not have that emotional response lol. I honestly should have seen it coming, but the game was good at clouding me. I was expecting the scene with the dad and kid at the start to be more important to Richard's past, I did not expect him to be directly related to Alice's story.
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Post by JDarkside on Dec 7, 2015 11:05:30 GMT -5
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