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Post by jackcaeylin on Oct 2, 2020 11:38:53 GMT -5
I guess they took the Minecraft character, due to the popularity in Japan. The vita and switch versions have lots of sales. Maybe, it is also famous in the japaense streaming community?
I don't know a thing about the Smash Switch game, but the game already has 50+ characters? To be honest, it is kinda weird to me that people still demand for more characters. I get the impression that the next Smash Bros. game can only fail, because you need lots of resources for the amount of characters. To have such a big roster and to add probably another 20 or something will be fickle.
a bit offtopic: I am kinda glad that Konami is putting some releases on GOG. I hope the sales will be okay and there will be a dedicated team for pc ports. I hope some of the Hudson Software games will be re-released.
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Post by mainpatr on Oct 2, 2020 11:52:27 GMT -5
What PC Hudson Soft games are there,though? And no,Atomic Bomberman doesn't count.
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Post by toei on Oct 2, 2020 12:46:29 GMT -5
What PC Hudson Soft games are there,though? And no,Atomic Bomberman doesn't count. "I hope... there will be a dedicated team for pc ports."
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Post by mainpatr on Oct 2, 2020 12:49:25 GMT -5
Ports,please no,not Act Zero!
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Post by lurker on Oct 3, 2020 10:45:11 GMT -5
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Post by 🧀Son of Suzy Creamcheese🧀 on Oct 3, 2020 13:25:59 GMT -5
I think you can look at Steve being added as the opposite of Terry. People above a certain age rolling their eyes at Steve, and people below not knowing who Terry even is. I barely follow anything game related on social media, but the few reactions I've seen are a surprised excitement. A lot of the time it really comes down to either people just not knowing shit, or just personally don't liking the choice and then making up some reason why the character doesn't deserve it. It's just really stupid to see people dismiss Hero because they don't know Dragon Quest's place in gaming history. A lot of the complainers about Minecraft are clearly just old people who have never played it. I mean, there's kind of a backlash from a certain subset of Smash fandom anytime a character from after the N64 era is announced. I also have seen a lot of people compare Minecraft to Fortnite, think it's just some kiddie/Youtuber type game and complain about Nintendo selling out to MS (?), so there's just generally a lot of stupid people around this time. Again it really boils down to people just being ignorant of what Minecraft actually is. I guess they took the Minecraft character, due to the popularity in Japan. The vita and switch versions have lots of sales. Maybe, it is also famous in the japaense streaming community?
I don't know a thing about the Smash Switch game, but the game already has 50+ characters? To be honest, it is kinda weird to me that people still demand for more characters. I get the impression that the next Smash Bros. game can only fail, because you need lots of resources for the amount of characters. To have such a big roster and to add probably another 20 or something will be fickle.
The next Smash Bros. isn't going to have the amount of characters this one has, so that's no problem. Unless they port Ultimate and just add more from there on. But then they'd have the basis already. As for why people want more characters...why the hell not? The game has a lot of characters already, but most of them were returning characters, and from the new characters, about half of them were clones. At launch there were only 6 truly new characters (and several that were missing for one or two games). There are also currently way over 50 characters, Steve will be the 84th (only 77th if you don't count clones), and there will be at least 88 (81 without clones) by the end of the DLC. But each new one adds so much detail from their original series that it's always a treat when they are revealed/released. Like, there was just an explainer video for Steve released this afternoon and as someone who has played Minecraft it really shows the Sakurai and the team know what makes Minecraft work. It's also the biggest crossover game to ever exists, so it's fun to see how crazy it'll get.
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Post by jackcaeylin on Oct 3, 2020 14:53:45 GMT -5
I guess they took the Minecraft character, due to the popularity in Japan. The vita and switch versions have lots of sales. Maybe, it is also famous in the japaense streaming community?
I don't know a thing about the Smash Switch game, but the game already has 50+ characters? To be honest, it is kinda weird to me that people still demand for more characters. I get the impression that the next Smash Bros. game can only fail, because you need lots of resources for the amount of characters. To have such a big roster and to add probably another 20 or something will be fickle.
The next Smash Bros. isn't going to have the amount of characters this one has, so that's no problem. Unless they port Ultimate and just add more from there on. But then they'd have the basis already. As for why people want more characters...why the hell not? The game has a lot of characters already, but most of them were returning characters, and from the new characters, about half of them were clones. At launch there were only 6 truly new characters (and several that were missing for one or two games). There are also currently way over 50 characters, Steve will be the 84th (only 77th if you don't count clones), and there will be at least 88 (81 without clones) by the end of the DLC. But each new one adds so much detail from their original series that it's always a treat when they are revealed/released. Like, there was just an explainer video for Steve released this afternoon and as someone who has played Minecraft it really shows the Sakurai and the team know what makes Minecraft work. It's also the biggest crossover game to ever exists, so it's fun to see how crazy it'll get.
I apologize, if I sound rude. I wondered about the amount of characters, because Smash fans seem to be really dedicated regarding these character announcements and cutting of 20 or 30 characters (just an example) would probably create an outry and that could have negative impact (maybe) for the next game. I don't really know a series that maintain such high numbers on a regular basis. I imagine that these kind of things can be hard to develop. It was a theoratical thought. I mean, it is interesting to see how they will approach it. The thought made me curious about their assessment in the future.
The reason why I wondered about demanding characters: Of course, it is totally okay to demand more characters. I don't know if the high amount of choices could be excessive/overcrowded to the game. The inclusion of Steve from Minecraft seems smart to me, because they want to show a much younger audience the Smash game and it could potentially see more "free marketing" through fan streaming, but thank you for the explanation. As you clearly see, I lack understanding in this case, because it seems kinda peculiar/foreign to me, due to lack of information/knowledge about this game. I get the impression (from the video) that they manage to introduce them in a creative and funny way, thus people seem to be excited to see more character introductions. To be honest, it is really funny to see how crazy it will get. The video from lurker looks really interesting and the character seems to be very creative, but at the same time Sakurai seems to be very tired in the video. I hope he will rest well. Health is more important.
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Post by Deleted on Oct 3, 2020 15:33:41 GMT -5
I apologize, if I sound rude. I wondered about the amount of characters, because Smash fans seem to be really dedicated regarding these character announcements and cutting of 20 or 30 characters (just an example) would probably create an outry and that could have negative impact (maybe) for the next game. I don't really know a series that maintain such high numbers on a regular basis. I imagine that these kind of things can be hard to develop. It was a theoratical thought. I mean, it is interesting to see how they will approach it. The thought made me curious about their assessment in the future.
The reason why I wondered about demanding characters: Of course, it is totally okay to demand more characters. I don't know if the high amount of choices could be excessive/overcrowded to the game. The inclusion of Steve from Minecraft seems smart to me, because they want to show a much younger audience the Smash game and it could potentially see more "free marketing" through fan streaming, but thank you for the explanation. As you clearly see, I lack understanding in this case, because it seems kinda peculiar/foreign to me, due to lack of information/knowledge about this game. I get the impression (from the video) that they manage to introduce them in a creative and funny way, thus people seem to be excited to see more character introductions. To be honest, it is really funny to see how crazy it will get. The video from lurker looks really interesting and the character seems to be very creative, but at the same time Sakurai seems to be very tired in the video. I hope he will rest well. Health is more important.
You're absolutely right about this aspect. The development of each new character takes a great deal of work, largely because they have to be balanced against each previous character in the roster, so realistically it will only take more and more as the roster expands. A big reason why Smash Ultimate saw few new characters at launch was because tweeks to the engine from the previous game meant every character had to be rebalanced. So in future they could do a straight port and add characters from there, or take a new approach. What I will say in terms of demand for new characters is that the creativity in the introduction to Steve is no exception for the series. Each character is treated with a high amount of respect, reflecting even the most subtle of characteristics they may possess, whilst at the same time adding something unique to the lineup. And it isn't just the characters, but the stages as well. So whilst I don't like the way the Smash core fanbase handles their hype for the series, I do think it is something earned through the quality of work that goes into each addition to the lineup. Back to what you said about Konami/Hudsonsoft games on PC, I'm pleased Konami has been taking some steps towards bringing their lineup to modern audiences, but putting them on PC is the best way to ensure there's lasting access. It'd be really nice to see some of their PC Engine back catalogue there.
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Post by dsparil on Oct 3, 2020 17:40:58 GMT -5
The next Smash should pull a pseudo-SFIII and make the starting roster just Mario, Luigi and all the new characters with a selection of returning ones as the unlockables. Ultimate is very high on the list of largest rosters even if you don't throw out gimmicks like Tobal 2. It's not sustainable in the long term, and the Ultimate part is either a sign of roster cuts or that it's the last one. Sakurai has expressed a desire to move away from Smash.
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Post by mainpatr on Oct 3, 2020 18:34:48 GMT -5
Just thought of something. Hudson Soft has a whole bunch of old Wiiware titles that need to be ported. Onslaught,Water Warfare,Adventure Island the Beginning.
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Post by lurker on Oct 3, 2020 19:42:00 GMT -5
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Post by 🧀Son of Suzy Creamcheese🧀 on Oct 4, 2020 5:21:44 GMT -5
I apologize, if I sound rude. I wondered about the amount of characters, because Smash fans seem to be really dedicated regarding these character announcements and cutting of 20 or 30 characters (just an example) would probably create an outry and that could have negative impact (maybe) for the next game. I don't really know a series that maintain such high numbers on a regular basis. I imagine that these kind of things can be hard to develop. It was a theoratical thought. I mean, it is interesting to see how they will approach it. The thought made me curious about their assessment in the future.
The reason why I wondered about demanding characters: Of course, it is totally okay to demand more characters. I don't know if the high amount of choices could be excessive/overcrowded to the game. The inclusion of Steve from Minecraft seems smart to me, because they want to show a much younger audience the Smash game and it could potentially see more "free marketing" through fan streaming, but thank you for the explanation. As you clearly see, I lack understanding in this case, because it seems kinda peculiar/foreign to me, due to lack of information/knowledge about this game. I get the impression (from the video) that they manage to introduce them in a creative and funny way, thus people seem to be excited to see more character introductions. To be honest, it is really funny to see how crazy it will get. The video from lurker looks really interesting and the character seems to be very creative, but at the same time Sakurai seems to be very tired in the video. I hope he will rest well. Health is more important.
No no, you didn't sound rude at all, I just wanted to explain the situation since I love Smash so much. The next game will have to remove a lot of characters, unless, again, they're gonna port Ultimate and just go from there. But I don't think Smash fans will be too upset by that because we all know it's bound to happen at some point. The only reason Ultimate can even have this amount of characters is because they're making DLC and because most of the characters are returning. And the fact that they have the same developer on board helps too, I believe. I don't think it would be too bad if they have to do it, though. As I said, all of the new characters that get added to the game have tons of details put into them to make them and their stages feel as true to the source material as possible, but some of the older characters don't really feel like that. They're generally not bad, but some of the moves they have don't really feel like they get the most out of the character. Ganondorf for example is still mostly based on Captain Falcon (he has evolved enough to be distinct, but the basis is still there), and he doesn't really do anything he does in the Zelda games. Some characters don't really have much of a moveset to pull from their source games (Sheik, Ice Climbers, Dr. Mario, for example), but some others do feel a little 'basic' compared to characters that were introduced later. Some stages from Melee are also really starting to show their age, not just from a gameplay standpoint, but in how (not) faithfully they recreate locales from their series. Stages like Temple, Brinstar Depths and Fourside barely resemble what they're supposed to be based on. In that sense, it would be nice to have a big reset, and give each character and stage the amount of detail we expect by now. I think for the roster, it would be impressive if they did a reboot and even hit the 50 character mark. I don't think they're gonna do the SFIII thing, because there are just some characters that are too important to Nintendo to leave out of a Smash game. The original 12 from SSB64, plus some other essentials like Inkling, Villager, Marth, Mr. Game & Watch I can't see being removed. I think the majority of characters will still be returing ones.
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Post by windfisch on Oct 4, 2020 8:30:14 GMT -5
I think for the roster, it would be impressive if they did a reboot and even hit the 50 character mark. I don't think they're gonna do the SFIII thing, because there are just some characters that are too important to Nintendo to leave out of a Smash game. The original 12 from SSB64, plus some other essentials like Inkling, Villager, Marth, Mr. Game & Watch I can't see being removed. I think the majority of characters will still be returing ones. This makes for a neat thought exercise, because from a creative standpoint the Street Fighter III games were the best thing ever happening to the series since SFII. So if Smash went that route, there would be just Mario, Luigi, Wario and Peach or Samus returning. The rest would have to be completely new ones, which begs the question: Which characters and franchises are there even left at this point?
Let's start with Nintedo properties: ...ermmm...let me think... Pilotwings (could work), Wave Race (maybe), Exitebike? StarTropics? Mole Mania? Okay, this is getting pretty obscure, is there anything somewhat popular that I'm missing here?
Going with stuff not owned by Nintendo (at least tangentially related to their systems) paints a different picture, though: Tetris (a character consisting of Tetrominos), Bomberman (oh no, I mentioned something Hudson Soft-related), Bonk/PC Genjin (oh no, I did it again), Contra, Gradius (Transformers-style, like in Zone of the Enders 2) Ducktales, Bubble Bobble, Blaster Master, Teenage Mutant Ninja Turtles, Battletoads, Rayman and those darn Rabbids, Perfect Dark, Killer Instinct, Conker (but without swearing, puking and pissing it would just be the Pocket Tales version), Super Monkey Ball, Soul Calibur, Resident Evil, Viewtiful Joe, Final Fight (Poison redemption), Double Dragon, Kunio-kun, Tomb Raider, Bionic Commando, Ninja Gaiden, Chrono Trigger aaaaand of course Bubsy.
A licensing nightmare for sure, but I'd definitely want to play it.
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Post by lurker on Oct 4, 2020 9:51:15 GMT -5
Sakurai has said that they're just limiting it to video game characters, so TMNT would be out. I'd love to see Konami's Sparkster in the roster one of these days.
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Post by windfisch on Oct 4, 2020 10:18:10 GMT -5
The Ninja Turtles are as much video game characters as they are comic book-, TV- and movie-characters. Who does that Sakurai-guy think he is to refute that? Sparkster is a good one, though.
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