Friday, today, is the first day of DOOM WEEK!
Jun 26, 2015 9:19:16 GMT -5
Post by Neo Rasa on Jun 26, 2015 9:19:16 GMT -5
DOOM WEEK is a special time of year where we all take off from work/school/avoid unenlightened friends and family to celebrate the raddest game: DOOM.
Where were you when DOOM came out in 1993? I was a dumb kid wasting time on the internet, but then I saw and downloaded the shareware version of DOOM, KNEE DEEP IN THE DEAD. The computer I was using had no sound card and yet it was still the raddest game ever made. I had to have it. I never knew what DOOM sounded like til like 1996. FACT: It sounds awesome. The most powerful weapons, shrieking monsters in every direction, and an unoriginal but driving hard rock/metal soundtrack. DOOM!
I remember covetously holding the box for DOOM ][: HELL ON EARTH in my hands at a Costco every time I was there. Some day... but then a random scraggly dude in his 20s approached me and told me about a thing called a BBS. Goatse.cx and DOOM ][: HELL ON EARTH in one convenient place? BBSes are great!
At a casual glance DOOM ][: HELL ON EARTH doesn't look a whole lot different from DOOM. But that's not true because it has some very important editions. First, there are some new enemies, most importantly, the REVENANT, one of the most metal enemies ever designed for any game. A real tall skeleton with rocket launchers mounted on his shoulders, AND the rockets home in on you, AND he can just run up to you and punch you in the face? YES!! There's also the Arch-Vile, this guy is real cool and was featured on the back of the box along with the Super Shotgun.
What is the Super Shotgun? Well, it's basically a fancy name for a double barreled shotgun, except it's also the second best shotgun ever of any video game. It sounds powerful and is powerful, it's a beautiful thing.
Anyways, DOOM ][: HELL ON EARTH also has some very large levels compared to DOOM, and even more instances where you can make the monsters fight each other to do some of the work for you. The different types of demons will kill each other if one hits another too much! Why doesn't every game do this?
Since those times I think I have purchased DOOM, and DOOM ][: HELL ON EARTH more than any other game, I must own them like ten times over on every platform, it's great. Even questionable versions of it like on the Sega Saturn or Atari Jaguar.
DOOM on the Sega Saturn? Yeah, it's so bad that Japanese version released later on had to be fixed a bit. Crazy. Apparently John Carmack is such a genius he actually got a 2D game to run worse on the Saturn than on PSX. On the upside it's hard to beat the value. When you got DOOM on Saturn or PSX you didn't get DOOM, you actually got....ULTIMATE DOOM AND DOOM II: HELL ON EARTH on one disk!!! Some levels were missing and enemy placements changed and revised a bit (goodbye Arch-Vile, also hello actually transparent demons and, imps?) but oh man, that's a LOT OF DOOM! They even changed to music to be more atmospheric horror music type stuff. It works!
What is THE ULTIMATE DOOM? It's DOOM but with a fourth episode titled THY FLESH CONSUMED. It's a chronicle of how Doom Guy survives the events of DOOM, but then realizes that during the ensuing struggle demons from hell killed his pet rabbit. So he goes back into hell for revenge. Art.
Moving on, remember DOOM 64? It's great. The Saturn and PSX could barely handle the might of DOOM and DOOM ][: HELL ON EARTH, but the N64 has A TOTALLY NEW GAME. Totally new levels, and everything has been redrawn from scratch, AWESOME!!! It came out after Quake but before Half-Life, so the levels are complex, but still abstract and surreal at times just like in DOOM! www.youtube.com/watch?v=mflNfQs46bc
I don't think I'll ever forget the hype and build up to DOOM ]|[. A huge single base on Mars? You can blow windows open to suck out demons/yourself and permanently change the level structure? Zombies that only stay down if you blow their head off? A soundtrack by Trent Reznor? This is gonna be awesome! There was a leaked alpha build of the game that showed tons of promise with this.
But then they removed all of that and had some other guy do the sound design and called it DOOM 3 instead of DOOM ]|[. It's pretty good but can't even be mentioned in the same sentence. As DOOM and DOOM ][: HELL ON EARTH. Shamefully, many reviews of the game stated that the game's story is a ripoff of Half-Life and even begins with a tram ride like Half-Life does, which is not reality since you don't ride a tram in the game until towards the end and Half-Life's story is literally DOOM's story (a secret company does some teleportation experiments and accidentally bringsdemons aliens to earth!).
There are some cool things about DOOM 3, like the lighting was intense for the time. They released the game recently on PC/360/PS3 again under the name DOOM 3: BFG EDITION. But it actually lacks the dynamic real time lighting of the original PC release. You have to fiddle with some settings to get it working even on the PC version. When DOOM 3 was ported to the original XBox (not the third XBox which they named the XBox One) it suffered a similar fate, but 1/3 of the game is also missing. Like basically any time you encountered a large room in DOOM 3? It was removed on XBox. But the XBox version did had a buggy coop mode that basically hard crashes your system when you complete it, ONLY ON XBOX!!!
Later DOOM 3: RESURRECTION OF EVIL was released, I like it more than DOOM 3. They tried to make it a little better as the engine would allow.
Remember the awesome things about DOOM 3 like the lighting along with the new enemies? You know there was that short lizard type guy that had a long clawed arm and could teleport short distances? Really intense ability and design for a game focused on stalking about in near darkness a lot. Oh you don't that's because they use the cool new enemies maybe three or four times in the ENTIRE GAME! Have fun shooting more Imps than are in all previous DOOM products combined. Also why is every enemy derived from spiders now?
Speaking of DOOM but with aliens, there's a film starring Karl Urban and Dwayne Johnson that exists that is titled DOOM. And yet, it's basically awful? Why is there a solid hour of the running time devoted to people talking about viruses? What? Hey let's make all these awesome practical monster prosthetics and makeup and then use them for like two seconds, uh...? As you all guessed the DOOM movie was a bomb! What a shame.
But now, suddenly, DOOM 4 is real! But it's just called DOOM! Again it's been in the oven since like 2007 and scrapped a bunch of times. Will it be good? According to E3 "DOOM IS A GAME WHERE YOU FEEL FAST!" but then they show a guy walk down a corridor and do cinematic cutscene kill animations on enemies? Uh...
Everyone should talk about anything DOOM related in this thread til next Friday when this thread is closed forever and preserved for future generations.
Discuss.
Where were you when DOOM came out in 1993? I was a dumb kid wasting time on the internet, but then I saw and downloaded the shareware version of DOOM, KNEE DEEP IN THE DEAD. The computer I was using had no sound card and yet it was still the raddest game ever made. I had to have it. I never knew what DOOM sounded like til like 1996. FACT: It sounds awesome. The most powerful weapons, shrieking monsters in every direction, and an unoriginal but driving hard rock/metal soundtrack. DOOM!
I remember covetously holding the box for DOOM ][: HELL ON EARTH in my hands at a Costco every time I was there. Some day... but then a random scraggly dude in his 20s approached me and told me about a thing called a BBS. Goatse.cx and DOOM ][: HELL ON EARTH in one convenient place? BBSes are great!
At a casual glance DOOM ][: HELL ON EARTH doesn't look a whole lot different from DOOM. But that's not true because it has some very important editions. First, there are some new enemies, most importantly, the REVENANT, one of the most metal enemies ever designed for any game. A real tall skeleton with rocket launchers mounted on his shoulders, AND the rockets home in on you, AND he can just run up to you and punch you in the face? YES!! There's also the Arch-Vile, this guy is real cool and was featured on the back of the box along with the Super Shotgun.
What is the Super Shotgun? Well, it's basically a fancy name for a double barreled shotgun, except it's also the second best shotgun ever of any video game. It sounds powerful and is powerful, it's a beautiful thing.
Anyways, DOOM ][: HELL ON EARTH also has some very large levels compared to DOOM, and even more instances where you can make the monsters fight each other to do some of the work for you. The different types of demons will kill each other if one hits another too much! Why doesn't every game do this?
Since those times I think I have purchased DOOM, and DOOM ][: HELL ON EARTH more than any other game, I must own them like ten times over on every platform, it's great. Even questionable versions of it like on the Sega Saturn or Atari Jaguar.
DOOM on the Sega Saturn? Yeah, it's so bad that Japanese version released later on had to be fixed a bit. Crazy. Apparently John Carmack is such a genius he actually got a 2D game to run worse on the Saturn than on PSX. On the upside it's hard to beat the value. When you got DOOM on Saturn or PSX you didn't get DOOM, you actually got....ULTIMATE DOOM AND DOOM II: HELL ON EARTH on one disk!!! Some levels were missing and enemy placements changed and revised a bit (goodbye Arch-Vile, also hello actually transparent demons and, imps?) but oh man, that's a LOT OF DOOM! They even changed to music to be more atmospheric horror music type stuff. It works!
What is THE ULTIMATE DOOM? It's DOOM but with a fourth episode titled THY FLESH CONSUMED. It's a chronicle of how Doom Guy survives the events of DOOM, but then realizes that during the ensuing struggle demons from hell killed his pet rabbit. So he goes back into hell for revenge. Art.
Moving on, remember DOOM 64? It's great. The Saturn and PSX could barely handle the might of DOOM and DOOM ][: HELL ON EARTH, but the N64 has A TOTALLY NEW GAME. Totally new levels, and everything has been redrawn from scratch, AWESOME!!! It came out after Quake but before Half-Life, so the levels are complex, but still abstract and surreal at times just like in DOOM! www.youtube.com/watch?v=mflNfQs46bc
I don't think I'll ever forget the hype and build up to DOOM ]|[. A huge single base on Mars? You can blow windows open to suck out demons/yourself and permanently change the level structure? Zombies that only stay down if you blow their head off? A soundtrack by Trent Reznor? This is gonna be awesome! There was a leaked alpha build of the game that showed tons of promise with this.
But then they removed all of that and had some other guy do the sound design and called it DOOM 3 instead of DOOM ]|[. It's pretty good but can't even be mentioned in the same sentence. As DOOM and DOOM ][: HELL ON EARTH. Shamefully, many reviews of the game stated that the game's story is a ripoff of Half-Life and even begins with a tram ride like Half-Life does, which is not reality since you don't ride a tram in the game until towards the end and Half-Life's story is literally DOOM's story (a secret company does some teleportation experiments and accidentally brings
There are some cool things about DOOM 3, like the lighting was intense for the time. They released the game recently on PC/360/PS3 again under the name DOOM 3: BFG EDITION. But it actually lacks the dynamic real time lighting of the original PC release. You have to fiddle with some settings to get it working even on the PC version. When DOOM 3 was ported to the original XBox (not the third XBox which they named the XBox One) it suffered a similar fate, but 1/3 of the game is also missing. Like basically any time you encountered a large room in DOOM 3? It was removed on XBox. But the XBox version did had a buggy coop mode that basically hard crashes your system when you complete it, ONLY ON XBOX!!!
Later DOOM 3: RESURRECTION OF EVIL was released, I like it more than DOOM 3. They tried to make it a little better as the engine would allow.
Remember the awesome things about DOOM 3 like the lighting along with the new enemies? You know there was that short lizard type guy that had a long clawed arm and could teleport short distances? Really intense ability and design for a game focused on stalking about in near darkness a lot. Oh you don't that's because they use the cool new enemies maybe three or four times in the ENTIRE GAME! Have fun shooting more Imps than are in all previous DOOM products combined. Also why is every enemy derived from spiders now?
Speaking of DOOM but with aliens, there's a film starring Karl Urban and Dwayne Johnson that exists that is titled DOOM. And yet, it's basically awful? Why is there a solid hour of the running time devoted to people talking about viruses? What? Hey let's make all these awesome practical monster prosthetics and makeup and then use them for like two seconds, uh...? As you all guessed the DOOM movie was a bomb! What a shame.
But now, suddenly, DOOM 4 is real! But it's just called DOOM! Again it's been in the oven since like 2007 and scrapped a bunch of times. Will it be good? According to E3 "DOOM IS A GAME WHERE YOU FEEL FAST!" but then they show a guy walk down a corridor and do cinematic cutscene kill animations on enemies? Uh...
Everyone should talk about anything DOOM related in this thread til next Friday when this thread is closed forever and preserved for future generations.
Discuss.