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Post by eatersthemanfool on Nov 18, 2016 5:32:37 GMT -5
I wish more of the Front Mission main series games were imported. That's one of my favorite IP's.
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Post by silentstorm on Nov 18, 2016 6:41:41 GMT -5
Super Robot Taisen has really gotten impressive visually, even though they've pretty much have stuck to the super-deformed aesthetic. I think they stick to deformed because the one time they didn't (Shin/Neo SRW on PS1), the results were really painful to the eyes. To be fair the animations sucked and there were slowdowns on many attacks with many attacks that would have been long even without slowdowns, and the animations were unskippable, the campaign itself is nothing special with the only noteworthy being that Shin is one of the very few SRW games whose final boss is not an original villain but an villain from one of the series in the game, in this case Devil Gundam from G Gundam.
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Post by JoeQ on Nov 18, 2016 6:58:04 GMT -5
Wow, that was awful. You can't even call that animation and the voice acting sucks too. Even the GBA games were waaayyy superior.
Here's the newest version for comparisons sake:
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Post by jcrankin on Nov 18, 2016 7:10:15 GMT -5
It's not even the animation, but the bizarre proportions. It's as if CLAMP drew a robot show.
Noodle robot show.
At least it's the first appearance of the SRX and its pilots (even then, in their original incarnation they were huge assholes to everyone and each other, think three Tenzans from OG1)
Regarding *animation* quality, SRW had highs and lows on every platform. Sure, OG2 and J look very good for a GBA game, but on the other hand there was SRWD and Advance, which were even more scarce than Shin. PS2 saw both the barebones Alpha 2 and stunning Z:
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Post by Dee Liteyears on Nov 18, 2016 9:37:23 GMT -5
There is an Game Boy Color game called Super Robot Pinball featuring robots from Gundam, Mazinger, Great Mazinger, Xabungle, Getter Robo, Evangelion, L-Gaim, Reideen, Dancouga, Combattler V and Voltes V along with enemies from their series. Mechs? And Pinball? Why the fuck did I only learn now that this game exists
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Post by ZenithianHero on Nov 18, 2016 10:19:17 GMT -5
Remembered another one I always wanted to play. Border Break. Its Arcade only unfortunately.
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Post by ommadawnyawn2 on Nov 18, 2016 10:52:03 GMT -5
You could add Front Mission: Gun Hazard to action or action adventure.
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Post by Dee Liteyears on Nov 18, 2016 11:24:10 GMT -5
Two more for Saturn that I almost forgot Bulk Slash
Robo Pit
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Post by silentstorm on Nov 18, 2016 11:25:55 GMT -5
There is an Game Boy Color game called Super Robot Pinball featuring robots from Gundam, Mazinger, Great Mazinger, Xabungle, Getter Robo, Evangelion, L-Gaim, Reideen, Dancouga, Combattler V and Voltes V along with enemies from their series. Mechs? And Pinball? Why the fuck did I only learn now that this game exists Yeah, few people know or remember Super Robot Pinball exists which is a shame because i actually find it to be pretty fun, it's basically Pokemon Pinball with Super Robot Wars mechanics in a way, as Will, Energy, attack animations, Dodging and more are also present in the game. It's an fun little game that pinball fans will like, plus it has Evangelion, Shin Getter Robo and Mazinger Z in it with themes from their series which is something no other pinball game has. Kinda wish there was a new one with more robots and better attack animations in modern times, but the as far as i can tell low popularity of Super Robot Pinball means we probably will never have an game where Gurren Lagann does an Giga Drill Break after the player hits an enemy with an ball a few times.
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Post by JoeQ on Nov 18, 2016 12:35:15 GMT -5
Remembered another one I always wanted to play. Border Break. Its Arcade only unfortunately. Seems pretty cool, wonder why it was never ported? Specialty controls maybe? Updating the masterlist now based on your suggestions. Also added Iron Brigade (shooter/tower defense) , Ironcast (roguelite/match-3) , Bionic Dues (roguelike) , Greed Corp. (turnbased strategy) , Gatling Gears (sort of sequel to Greed Corp., but as a twinstick shooter) and GearHead 1&2 (freeware roguelikes) .
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Post by jackcaeylin on Nov 18, 2016 14:26:19 GMT -5
I haven't played many mecha games, but I loved Vanguard Bandits, which is a great Mecha SRPG. I should try Super Robot Taisen. It seems a bit familiar. Yours sincerely Jack Caeylin I have no idea if anyone else agrees with me, but i say you shouldn't play the classic series(GB-SNES) and older non-Alpha games, they are usually not well balanced at all, give way too much advantage to the enemy making it unfair for the player, focuses too much on Gundam stories with super robot villains like Dr.Hell, guys that are portrayed as being unbelievably greedy who refuse to work with other villains, working beneath Gundam villains when there is no way that would ever happen. Not to mention it lacks many of the mechanics that make the newer games fun, the animations suck compared to newer ones, and there is honestly no reason to play the old games besides the fact that some of them were translated, even many SRW fans dislike the SNES era. The best point to start if you want an older game is with Super Robot Wars Alpha and then go through the Alpha series and post Alpha games, the games are still fun if you don't understand japanese too, though, thankfully the latest SRW and the upcoming one have english subs so get those, SRW V in particular since it's an solo story. Thank you very much for the information. Especially, since the franchise is really big regarding spinoffs and sequels. To be honest, I like unfair games sometimes, because they feel realistic to me. One reason why I like for example Shin Megami Tensei. You can die in the first round. It is unfair, but it has their own charme. My japanese skills are low ~500 Kanji and I only understand standard stuff, thus I don't have a problem to work with a dictionary to improve myself and in the same time, I can enjoy something. Thank you very much I will keep an eye to the SRW Alpha series. Yours sincerely Jack Caeylin
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Post by silentstorm on Nov 18, 2016 14:50:42 GMT -5
Thank you very much for the information. Especially, since the franchise is really big regarding spinoffs and sequels. To be honest, I like unfair games sometimes, because they feel realistic to me. One reason why I like for example Shin Megami Tensei. You can die in the first round. It is unfair, but it has their own charme. My japanese skills are low ~500 Kanji and I only understand standard stuff, thus I don't have a problem to work with a dictionary to improve myself and in the same time, I can enjoy something. Thank you very much I will keep an eye to the SRW Alpha series. Yours sincerely Jack Caeylin I don't mind unfair games, but i feel like the old SRW games were a little too unfair, particularly with the fact that by the end of the classical era bosses with big stats had shields that made many of the most powerful attacks useless because they either are repelled or absorbed but somehow let weaker attacks go through, and had turn limits if you wanted to unlock secrets or fight the actual final boss of a game, the enemies were pretty dodgy particularly for Super Robots, not that Real Robots had it easier either, they have weak defense and have alot of beam attacks with an lot of enemies having "beam absorb" abilities in them. Post-Alpha the series actually gave more chances to the player, less dodgy enemies, easier to upgrade units, more powerful attacks, less BS like "beam absorb" around, that lead to the games being easier, with the exception of Super Robot Wars A Portable for the PSP, and maybe Super Robot Wars Destiny(mostly if you focus on Super Robots, the team behind it thought that Super Robots should be less tanky and nerfed their defense considerably without making them faster or more likely to hit enemies making Real Robots the best side of the game by far) too, otherwise, the games are much easier than the Classic(GB-NES-SNES-Non Alpha PS1 games) era.
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Post by JoeQ on Nov 18, 2016 14:55:43 GMT -5
Thank you very much for the information. Especially, since the franchise is really big regarding spinoffs and sequels. To be honest, I like unfair games sometimes, because they feel realistic to me. One reason why I like for example Shin Megami Tensei. You can die in the first round. It is unfair, but it has their own charme. My japanese skills are low ~500 Kanji and I only understand standard stuff, thus I don't have a problem to work with a dictionary to improve myself and in the same time, I can enjoy something. Thank you very much I will keep an eye to the SRW Alpha series. Yours sincerely Jack Caeylin I don't mind unfair games, but i feel like the old SRW games were a little too unfair, particularly with the fact that by the end of the classical era bosses with big stats had shields that made many of the most powerful attacks useless because they either are repelled or absorbed but somehow let weaker attacks go through, and had turn limits if you wanted to unlock secrets or fight the actual final boss of a game, the enemies were pretty dodgy particularly for Super Robots, not that Real Robots had it easier either, they have weak defense and have alot of beam attacks with an lot of enemies having "beam absorb" abilities in them. Post-Alpha the series actually gave more chances to the player, less dodgy enemies, easier to upgrade units, more powerful attacks, less BS like "beam absorb" around, that lead to the games being easier, with the exception of Super Robot Wars A Portable for the PSP, and maybe Super Robot Wars Destiny(mostly if you focus on Super Robots, the team behind it thought that Super Robots should be less tanky and nerfed their defense considerably without making them faster or more likely to hit enemies making Real Robots the best side of the game by far) too, otherwise, the games are much easier than the Classic(GB-NES-SNES-Non Alpha PS1 games) era. Don't know about the current games, but the OG games took this a bit too far. The games were pretty easy, so they compensated by giving the later bosses massive health pools and HP Regen, which in turn made the last battles massive chores.
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Post by jcrankin on Nov 19, 2016 4:34:03 GMT -5
Dunno, I found OG1 to be easy lategame, and OG2 borderline easy. Maybe it's just me, but you gotta abuse SP Regen, support, zeal and awaken like there's no tomorrow, and even inspectors are quite doable on their first appearance if you equipt the right items beforehand. Ultra super final bosses (Septuagint and Stern Regisseur) were merely an exercise in "will I run out of EN/SP?"
In contrast, Alpha Gaiden kicked my ass, and I only won the final stage by sheer luck.
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Post by retr0gamer on Nov 19, 2016 9:16:41 GMT -5
Gunhound EX. It was such a good assault suit leynos successor that the team was hired to do the leynos remake
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