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Post by lanceboyle94 on May 20, 2012 17:59:05 GMT -5
I tried WinUAE back in early 2009 and got some games playing fine (one of them was Xenon) and the rest not (either because of control issues or because I couldn't boot them up)
I tried again a few months ago with the Amiga version of The Ninja Warriors (for the wacky cheats) and failed. Again. Controls mapped to player 2, music and sound not playing at all and the middle area of the screen was completely in black (the only thing visible was the HUD)
I think that the only home computers I got to emulate successfully were the Speccy, C64 and MSX1/MSX2 (and DOS-based PCs if it counts)
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Post by r0ck3rz on May 20, 2012 18:19:45 GMT -5
I may have mentioned this earlier in the thread, but I gave up on PC emulation a long time ago. Actually, the main reason was that I never felt like it compared to the console games. The other reason? The Amiga. Every game needs it's own settings, it's ridiculous.
That's probably where you have the hardest time, you have to figure out every little setting that gets a game playing correctly.
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Post by Narushima on May 21, 2012 8:19:51 GMT -5
You can also try general settings, like whether to use the 500, 500+, etc. Maybe that could help.
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Post by apachacha on May 21, 2012 8:31:50 GMT -5
The Amiga. Every game needs it's own settings, it's ridiculous. Not exactly. I've had problems with WinUae before, but these seemed to stem from some internal error that croped up due to having pre set settings. I'd advise you to download the program again, and create a brand new setting with no game put it from scratch, meaning that you configure the key controls etc. I've had this weird problem with Starush not wanting to boot up, but when I just remade the settings again from scratch with a non configured program, it worked. Also you have to realise that alot of the files you find online might not work and you'll need to find different versions of them, preferabely cracked by another group.
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Post by apachacha on May 21, 2012 8:34:12 GMT -5
Now currently trying out WinUAE, and was actually able to get it to work this time unlike the last time I tried it, so a big thumbs up right there! However I've been playing around with KGB, which seems to play fine but having seen bits of a Longplay of the game I've noticed some things are off. Firstly, the "Chapter 1" screen never shows up, it just goes straight to the game after the Cryo, Virgin Games and street corner picture screens. Secondly, the facial animations are slower/less smooth than what I saw in the Longplay. Lastly, the music never changes. It plays the one track it starts off with and doesn't switch to any other track, which should happen within about ten minutes within the game, while I've played it for around half an hour. Anything with the (rather complicated) WinUAE settings I need to fix to get it to play the "proper" way? Sometimes screens won't show up if you're using WHDownload files, which also significantly decrease loading and apparently makes disk swapping a non-issue.
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Post by jjmcjj on May 21, 2012 11:39:57 GMT -5
You can also try general settings, like whether to use the 500, 500+, etc. Maybe that could help. Yeah tried that. Only A500 and A600 seemed to want to run the game and both ways played the same way as far as I can tell. Sometimes screens won't show up if you're using WHDownload files, which also significantly decrease loading and apparently makes disk swapping a non-issue. If that's the case, some help that was since load times are still pretty bad and I was asked to swap disks twice half hour into the game! (and the emulator doesn't seem to accept disk swaps made unless I do it through the Quickstart menu either) In other news, tried a few Virtual Boy emulators with Wario Land and my pick for best one is VBjin. Reality Boy is unintuitive as all hell, Red Dragon is OK but has problems - namely the lack of sound support, hideous colors and that it seemingly can't be played on full-screen without the right edge of the screen being cut off. VBjin isn't perfect - there is no "true" full screen mode (you can fill the screen but it's still within a window which breaks the immersion a bit) and the graphics, though better than on Red Dragon, aren't as consistent as on that (it seems to demand to be played with 3D glasses for the proper effect; you can play with the left and right polarities combined but it leaves it looking purple with some mushy textures and some 3D effects left uncombined). Otherwise though it works where it counts - actual SOUND for one thing, overall better graphics and graphic details, and the emulation seems overall more accurate (Wario Land plays faster on Red Dragon whereas it's "floatier" on VBjin - the latter of which feels truer to how it's supposed to play from my recollection of the game and how Wario Land games generally play).
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Post by roushimsx on May 22, 2012 7:08:32 GMT -5
Instead of WinUAE, try giving FS-UAE a shot. WinUAE is an awesome full system emulator, but FS-UAE is focused primarily on making it easy for you to play games. Doesn't mean it's completely painless, but it's a great step in the right direction.
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Post by jjmcjj on May 27, 2012 14:00:59 GMT -5
Thanks for the suggestion, I just got around to trying FS-UAE out but unfortunately I couldn't even get the game to boot up, following the instructions in that link there (and there were no YouTube video tutorials that I could find unfortunately). And having to manually retype the paths for the floppy files in the configuration file for every game I want to play every time felt more of a chore than anything I had to deal with on WinUAE anyway.
Really I have no real problems with WinUAE on the whole, my only issue is that KGB has such a great soundtrack on the Amiga and playing through the game with only the one track playing and never changing is frustrating since I want to hear all the music from the game as I play it, changing tracks every ten or so minutes like it's supposed to. The other two (relatively minor) things I brought up only because I noticed them after the fact and might also be symptomatic of whatever issue is preventing the game from playing accurately.
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Post by jjmcjj on Jul 18, 2012 15:45:30 GMT -5
Some other emulators I've tried that are so far recommendable:
VirtualNES: The best NES emulator to me outside of NEStopia. Using it because of a few games NEStopia couldn't play due to not supporting their mappers (Konami's Wai Wai World 2 and Getsu Fuuma Den, for the record).
Anex86: For PC-98 games. Nothing to complain about so far.
Oswan: For WonderSwan/Color games. Ditto. (edit: although when playing on full-screen the emulator window sits distractingly in the background with the screen seemingly separate from it. Not a deal-breaker though)
A small update on my PSone emulation experience - Silhouette Mirage, for some reason, does not play with sound on ePSXe, whereas on PSX, it plays just about perfectly. Between this and NES/Famicom emulation it goes to show that it's good to have more than one emulator around for instances like this!
Bad experiences with:
FCEUX: I can't remember if it was my last computer this worked fine on but for reason it runs horribly on my current set-up when I don't remember it being this bad before. Just trying to open the emulator itself takes at least a full minute or two of waiting and when the actual game starts the colors reverse in full-screen.
MekaW - inverted colors when playing full-screen. Shame, since it has one of the best interfaces I've seen on an emulator. But overall Kega Fusion suits my needs for the systems it supports perfectly well.
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Lord Dalek
Full Member
WHY DOES HE HAVE A SECOND/THIRD/FORTH/ETC. FORM?!?!
Posts: 249
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Post by Lord Dalek on Aug 22, 2012 23:02:20 GMT -5
My preferences...
NES -- Nestopia. FCE used to be ok but then they sorta ruined it. Nestopia picked up the slack.
Sega Genesis/Sega CD/32X -- Kega Fusion. Gave up on Gens when it became crash happy.
PCE -- Ootake. Some guy asked if this plays SuperGrafix games. Yes it does. In fact I think its the only one that does. win win.
Arcade -- MAME. Seriously who gives a crap about Final Burn?
SNES -- ZSNES. Yeah BSNES is "more accurate" but does it really matter when the emulator dips to 20fps speed?
Saturn -- SSF. The only one that works. The only one that matters.
PSX -- Xebra. Has the functionality of ePSXe but the graphical accuracy of PSXfin. Took forever to set up but I'm completely pleased with it.
Amiga -- WinUAE. I completely understand the criticism considering how much trial and error it took for me to get it to work in 2005.
MSX -- BlueMSX. At the time this was like the only highly rated one that didn't cost money to use. Turns out it was better than that other one.
Game Boy -- Visual Boy Advance. Not much to say there.
SMS -- WinSMS for 3D stuff. Kega for everything else.
Game Gear -- again Kega Fusion.
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Post by muteKi on Aug 29, 2012 0:45:27 GMT -5
RE: Supergrafx: Turbo-Engine does too, but it does have somewhat higher requirements among engines.
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Post by jjmcjj on Sept 2, 2012 20:12:35 GMT -5
More: MSX - blueMSX, as mentioned, is one to go for. Commodore 64 - I tried out VICE and it does that thing with the inverted colors when I switch to full-screen. CCS64 does not support nearly as much hardware as VICE does (just the C64 compared to VICE's six) but overall is simple to use while still being functional and best of all, no inverted colors in full-screen! I was only interested in the C64 games anyway so it serves its purpose for me. My last computer died (not much luck with computers lately) and so with the new replacement I decided to give MekaW another shot, this time a prototype of the most recent build, and this one works great! I am able to appreciate the kickass interface and options now unlike last time (being able to play OutRun with the FM chip turned off is definitely nice). The only problem is that volume control has not been enabled yet so Kega Fusion is the better choice if you want to sneak a game in at work or while listening to a podcast or other music. Otherwise I can definitely see this as being the best choice for the Master System, Game Gear and the other obscure Sega hardware that it supports. PSX -- Xebra. Has the functionality of ePSXe but the graphical accuracy of PSXfin. Took forever to set up but I'm completely pleased with it. I was highly pleased to find this emulator runs Silverload without any of the voice glitches that other emulators run into. However the sound of every BIOS I load skips terribly which is grating. And it doesn't run Discworld Noir very well. In that I can't actually play the game at all (no matter how many times I click "New Game" or "Options" nothing happens). This, like other emulators I've played (save for ePSXe with very specific plugins) also doesn't loop the music correctly, though this one plays more of the music than the others, so yay for that I guess? But, anything I can do to fix any of this?
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Post by gboukensha on Oct 11, 2012 1:02:15 GMT -5
NES: Nestopia works cool for me even with games others mention as not working (e.g. Getsufumaden). Moved to Nestopia from FCEUX since I could never have full screen, vsync and no sound lag at the same time with the latter.
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Post by apachacha on Oct 11, 2012 17:05:13 GMT -5
PCE -- Ootake. Some guy asked if this plays SuperGrafix games. Yes it does. In fact I think its the only one that does. win win. Pretty sure Yame does those as well. And I'm also pretty sure very few people here have heard of it.
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Post by starscream on Oct 13, 2012 10:56:14 GMT -5
I'd be surprised if any of the PCE emulators that were developed in the last 10 years won't play Super Grafx games. The various multisystem emulators (Mednafen, Xe, BizHawk, Mess) all support it. Though personally I've prefered Ootake as well when I was playing on PC. I usually rather use the Xbox/Wii emulators these days.
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