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Post by kyouki on Jul 26, 2011 21:42:20 GMT -5
I honestly don't even remember, it was over a year ago. I just recall combat being chaotic and there was nothing like the gambit system in FFXII to control things. From what I remember you could assign simple strategies to your party members (attack my target), but you basically control one character and the others automatically attack. You can take control of the other characters during battle, from what I remember.
The "system" was a fog of skilltrees and a million skills that just attack enemies with status ailments, mixed with this gimmick where you can see into the future when a party member will be killed in battle, and then you could quickly try to avoid it by casting the right buff or whatever. I just got bored silly by leveling up and getting all these different attacks that didn't have much of a difference from one another.
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Post by Super Orbus on Jul 26, 2011 21:47:04 GMT -5
Well I detested FFXII, so if it's anything like that, that is not a mark in the game's favor.
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Post by KeeperBvK on Jul 26, 2011 22:03:53 GMT -5
By the way, this is the first time I've ever signed a video game related petition. I just hope it's really able to at least possibly change Capcom's mind.
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Post by kyouki on Jul 26, 2011 23:14:16 GMT -5
Well I detested FFXII, so if it's anything like that, that is not a mark in the game's favor. I think you would probably not like Xenoblade then. It's pretty much a more colorful FFXII with more melodrama and young kids burnin' with emotion, and the gambit system taken out and replaced with nothing. Though the world is giant and seamless, like Oblivion or what have you, and that is cool.
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