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Post by cptgrumpy on Feb 2, 2011 16:56:54 GMT -5
This is unfortunately a repost from a Gamefaqs board (I'm sorry), but given the level of "discussion" that goes on there, I figured this was a far FAR better source of information. "Anyway, I watched a couple youtube vids on the origin of the newest (Castlevania: HoD) DLC character and stage and it immediately seemed... familiar. Then I heard some of the sound effects. HOLY CRAP!!! Konami probably retooled this game with the TMNT license for release when they tried to do a NES game when they acquired the Teenage Mutant Ninja Turtles video game rights. The original game never had an US release (they probably felt the subject matter was too foreign) back when it came out in 1987, a few years later in 1989 the game still held up graphically, so they did some cut and pasting, retooled a bit of the gameplay and viola, TMNT for the NES. The sword swing animation for Leonardo is identical with Fuuma's, many sound effects are used for the American release, the game uses the overworld maps for movement between levels, the floaty jump physics, the level of detail in cutscenes, this is almost too similar to be coincidence. Castlevania is a big mainstay in a lot of early Konami fans, if anybody reading this has played both of these games, please post your opinions on this, I'm gonna try to do a little more research and find out what I can about the title's respective staffs. Any insight is appreciated!" Youtube Links: www.youtube.com/watch?v=3hmJB1EBPBY <--Getsu Fuuma Den www.youtube.com/watch?v=5NWygbzmQrA <-- TMNT NES Also, please and thank you for any information on this subject.
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Deleted
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Post by Deleted on Feb 2, 2011 17:06:44 GMT -5
I'll have to check this out when I'm back home from work. That would be interesting if they'd reused resources! To be honest though, they're both pretty different games from a gameplay standpoint.
BTW, Japanese gamers call Getsu Fuumaden a "pakurige" or "ripoff game" because of some blatant "coincidences" between it and Namco's Genpei Toumaden (although to be honest, the core games themselves are nothing alike)...among other things there's one music track in GFMD that's a blatant ripoff of the theme from "The Legend of Kage."
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Post by roushimsx on Feb 2, 2011 17:35:58 GMT -5
Rather than being an adaptation, it looks more like TMNT was the spiritual successor to it. More or less a reskinned sequel. It's not that uncommon for stuff like that to happen (Steep Slope Sliders -> Trick n' Snowboarding -> Snowboarder Heaven, Clock Tower 3 -> Haunting Ground, Robot Alchemic Drive -> Tetsujin 28go, Snatcher -> Policenauts, Duke Nukem 3D -> Shadow Warrior, etc)
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Post by Discoalucard on Feb 2, 2011 17:53:55 GMT -5
Rather than being an adaptation, it looks more like TMNT was the spiritual successor to it. More or less a reskinned sequel. It's not that uncommon for stuff like that to happen (Steep Slope Sliders -> Trick n' Snowboarding -> Snowboarder Heaven, Clock Tower 3 -> Haunting Ground, Robot Alchemic Drive -> Tetsujin 28go, Snatcher -> Policenauts, Duke Nukem 3D -> Shadow Warrior, etc) I tried Googling the Japanese names together but couldn't dig up any links...but something like this is most likely. It wouldn't say it was "retooled" in the same way that, say, Yo Noid! was, but many mechanics seem like they were obviously inspired by them.
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Post by Ryu the Grappler on Feb 2, 2011 18:35:06 GMT -5
BTW, Japanese gamers call Getsu Fuumaden a "pakurige" or "ripoff game" because of some blatant "coincidences" between it and Namco's Genpei Toumaden (although to be honest, the core games themselves are nothing alike)...among other things there's one music track in GFMD that's a blatant ripoff of the theme from "The Legend of Kage." Apparently the game designers of Getsu Fūma Den admitted to being influenced by Gempei Tōma Den in an interview published by Dorimaga magazine, if the Japanese Wikipedia is to be believed. I seriously doubt the first Ninja Turtles NES game is a retooled version of Getsu Fūma Den. They're way too different despite the superficial similarities. They were more likely made by the same team (although, it's hard to tell due to the lack end credits in Ninja Turtles). It's like saying that the NES Lone Ranger game is a retooled version of Castlevania just because it has stairs and the Ranger jumps like Simon Belmont. Or that Arc Hound is a Contra game just because your character shoots with a gun and does a somersault jump (oh wait!)
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Post by vnisanian2001 on Feb 2, 2011 18:55:52 GMT -5
Speaking of TMNT, even though the first NES game and the first arcade game were released at the same time, I'm sure the NES version was made first because it was based on the source material. I know the same thing was true for the NES version of Strider.
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Deleted
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Post by Deleted on Feb 2, 2011 19:50:24 GMT -5
BTW, Japanese gamers call Getsu Fuumaden a "pakurige" or "ripoff game" because of some blatant "coincidences" between it and Namco's Genpei Toumaden (although to be honest, the core games themselves are nothing alike)...among other things there's one music track in GFMD that's a blatant ripoff of the theme from "The Legend of Kage." Apparently the game designers of Getsu Fūma Den admitted to being influenced by Gempei Tōma Den in an interview published by Dorimaga magazine, if the Japanese Wikipedia is to be believed. Hehe, I noticed that...another funfact is that there was a lot of crap raised over it in the old magazine "Beep." A blogger that I've been corresponding with said that people basically sent in a bunch of hate mail about the similarities when Getsu came out. I played Getsu Fuumaden for the first time last weekend to take some screenshots, and it's really not bad aside from the 3D scenes...which make Golgo 13's mazes look like Half Life by comparison. Otherwise it's a pretty good Zelda 2 sort of game (but with swordplay similar to Legend of Kage). BTW, here's a picture just in case someone's working on an article for Getsuu: Paulie Shore vs. Dinosaur Skeleton! CRUSTY!~
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Post by munchy on Feb 2, 2011 20:01:53 GMT -5
Getsu is a far superior game in my opinion. But I could see them as being related somehow.
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Post by Ike on Feb 2, 2011 20:51:23 GMT -5
Paulie Shore vs. Dinosaur Skeleton! CRUSTY!~ This is incredible
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Post by ReyVGM on Feb 2, 2011 21:25:53 GMT -5
I thought everyone already knew TMNT used the Getsufumaden engine?
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Post by cptgrumpy on Feb 2, 2011 23:15:41 GMT -5
Wow! This is why I've read this site since the early Castlevania Dungeon days... New favorite forum. Thank you guys for the info!
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Post by Wildcat on Feb 2, 2011 23:20:32 GMT -5
There's so much Konami history I'm in the dark about. XD *sigh* This is fascinating stuff. I wish they'd release a much fuller comp than the DS attempt they made a few years back...I keep finding interesting games of theirs that I've never known about.
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Post by Deleted on Feb 2, 2011 23:30:37 GMT -5
Konami is about as dense as Sega these days. So much good history, but they do nothing with it. I would love to play a new Wai Wai World, but it'll never happen.
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jp
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Post by jp on Feb 3, 2011 1:17:46 GMT -5
Nah, the original theory of the game being Getsu Fuuma Den retooled for the U.S. doesn't quite work out, because the original TMNT was released in Japan as a TMNT game. Also, when I interviewed composer Hidenori Maezawa a few years ago, he specifically mentioned working on TMNT and how puzzled he was about the license. I think his exact words -- in a random English interjection for emphasis -- were, "Why turtle? Why ninja?" The relationship between the two games is probably more akin to Mega Man 2 and Mega Man 3 (one game iterating on the other's tech) than Doki Doki Panic and Super Mario Bros. 2 (same game with tweaks).
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Post by Ryu the Grappler on Feb 3, 2011 10:11:14 GMT -5
Plus, Konami wasn't exactly the company to graphically redesign games extensively for the foreign market and turn them into another thing like Sega did many times. The only exceptions I can think of are the Probotector series (Contra with robots instead of people), the American arcade version of Life Force (same game as Salamander, but with different backgrounds), and High School Graffiti Mikie (an Americanized version of Shinnyū Shain Tōru-kun).
I always wondered why they even localized the NES Ninja Turtles game to the Japanese market (which was obviously made with the American market in mind) before the Turtles movies and cartoons were released there in 1991. Konami made a bunch of other games afterward based on western licenses that never saw Japanese release (Lone Ranger, Mission Impossible, Zen, Monster in My Pocket), so I really don't get what's so special about the first TMNT (at least TMNT II and III were good). My only guess is that Konami wasn't used to making games specifically for the foreign market when they made TMNT.
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