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Post by Sketcz-1000 on Aug 5, 2011 9:10:17 GMT -5
Bloody hell! I sincerely had no idea that existed. Thank you for pointing it out. I guess it's true what they say, there are no new ideas left.
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Post by KeeperBvK on Aug 5, 2011 10:14:36 GMT -5
That's news to you? And you even thought it to be a "god-awful game idea"? What would make you think of it to be a bad idea? At least here in Germany Mad TV is a cult classic and it seems like a perfect match for me, combining a tried-and-true genre with a scenario just about anyone can relate to.
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Post by nintendolegend on Aug 5, 2011 16:46:22 GMT -5
Anyone ever play Jurassic Park on the NES? The gameplay mechanics (overhead shooting, limited ammo weapons, etc.) were fairly solid, and it looked decent, but the entire game just focused on item-finding, which I despite. Literally every single level except the bosses is just based on finding eggs. I always thought that was an engine that had a lot of potential, especially as an 8-bit Resident Evil, survival-horror type of title.
When I was growing up, I would frequently dream about a game I had just finished – and dream that I suddenly found, like, a hidden path that revealed twice as much new content. Always happened when I would spend hours a day absolutely absorbed into even something like Super Mario RPG only to have that bittersweet feeling when I liked it, but there was nothing more. What if you could blast off from Star Road and discover an entire new world to explore, and now your party goes up to level 60…
Twisted Metal with boats.
My long-time, actual game concept, though, has been this: What if a game started out very, very simple – and got increasingly complex in every way, from graphics to sound to gameplay goals? Like, imagine the title screen is… blank. You have to figure out what buttons get to the next screen, which perhaps is the title screen, or just two strips of color. Eventually, you control a dot, moving across featureless colors and textures, searching for more meaning, more relevance; even finding a recognizable icon, or NPCs, would feel epic for a while. Then, gradually, you actually become a character… and discover what you’re fighting for… … … then eventually it’s a sweet FPS. *shrug*
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Post by Bobinator on Aug 5, 2011 18:59:15 GMT -5
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Post by Lee on Aug 5, 2011 23:51:15 GMT -5
I was thinking of a repo man game earlier. Not based off the awesome 1980s movie of the same name but a game based around the actual job. Your character would have to go around town and avoid getting shot and kicking random ass to repossess cars and trucks. As he gets more infamous, he gets more dangerous jobs and access to new parts of the map. Maybe the game could play like GTA with sections after work playing out like Catherine, but instead of talking about heavy social issues or death, the main character aims to become the number one repo man and ladies man in the county...so he ends up just talking shit to everyone.
Maybe the worst gaming idea ever but it has potential.
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Post by nintendolegend on Aug 6, 2011 0:36:20 GMT -5
;D [glow=red,2,300]Thank you[/glow] for that!
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Post by ldorado on Aug 6, 2011 2:31:01 GMT -5
A game based on my idea for an anime that's a racing game, but objectives of some levels involve destroying another character's car with tire irons, baseball bats, and other weapons, then beating up the driver in various ways, including opening and closing the car door on his/her head. The last boss is an evil robot named Shin Gundam (not really a Gundam) and since he has so much health that the bar doesn't deplete until a certain amount of damage, with each hit of damage inflicted before the meter depletes, he shouts in gibberish louder and faster.
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Post by susanismyalias on Aug 6, 2011 9:59:11 GMT -5
I was thinking of a repo man game earlier. Not based off the awesome 1980s movie of the same name but a game based around the actual job. Your character would have to go around town and avoid getting shot and kicking random ass to repossess cars and trucks. As he gets more infamous, he gets more dangerous jobs and access to new parts of the map. Maybe the game could play like GTA with sections after work playing out like Catherine, but instead of talking about heavy social issues or death, the main character aims to become the number one repo man and ladies man in the county...so he ends up just talking shit to everyone. Maybe the worst gaming idea ever but it has potential. You know what? I would play the hell out of that.
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Post by Lee on Aug 6, 2011 16:59:41 GMT -5
I was thinking of a repo man game earlier. Not based off the awesome 1980s movie of the same name but a game based around the actual job. Your character would have to go around town and avoid getting shot and kicking random ass to repossess cars and trucks. As he gets more infamous, he gets more dangerous jobs and access to new parts of the map. Maybe the game could play like GTA with sections after work playing out like Catherine, but instead of talking about heavy social issues or death, the main character aims to become the number one repo man and ladies man in the county...so he ends up just talking shit to everyone. Maybe the worst gaming idea ever but it has potential. You know what? I would play the hell out of that. Somebody get Suda51 on the phone, I have a game to pitch.
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Post by derboo on Aug 6, 2011 17:42:29 GMT -5
I really don't know why, but today the idea of a porn game with the Shenmue engine was formed inside my head, with sex scenes as QTEs, using the exact same bleeps and blinking button symbols as the original. Now wouldn't that be sexy?
Gotta have the original English voice actor for Ryu, though. (Come to think of it, wasn't there even an audio only porn spoof with the Shenmue voiceovers?)
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Post by susanismyalias on Aug 6, 2011 18:31:16 GMT -5
Good god.
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Post by lanceboyle94 on Aug 7, 2011 1:33:47 GMT -5
I really don't know why, but today the idea of a porn game with the Shenmue engine was formed inside my head, with sex scenes as QTEs, using the exact same bleeps and blinking button symbols as the original. Now wouldn't that be sexy? Unless it's like those sex scenes in Fahreheit/Indigo Prophecy and Heavy Rain.
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Post by Sketcz-1000 on Aug 7, 2011 2:54:59 GMT -5
That's news to you? And you even thought it to be a "god-awful game idea"? What would make you think of it to be a bad idea? It's genuinely news to me. I'm more of a console gamer than an old-school DOS gamer, and so gems like this are often news to me. In truth I actually thought it was a good idea, but I can't recall seeing a topic on good ideas and, having seen this topic on game ideas I thought: "Hmm, might as well type up my TV idea." I honestly can't tell if my ideas are good or not any more. I mean, I made a game about lawnmower priests, and I thought that was AMAZING. Besides which, several ideas in this bad idea thread are, to me, genuinely AMAZING. So I kinda thought we were all being ironic hipsters in a kind of pseudo-Insert-Credit manner, saying let's talk about bad game ideas, and yet typing up totally awesome ideas, which we're pretending are bad but we all know are Totally Rad. Right?...
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Post by wyrdwad on Aug 7, 2011 16:51:08 GMT -5
This is relevant to this topic: twitter.com/#!/petermolydeux Fake Peter Molyneux Twitter account. Some of the funniest stuff I've read in a long time, and definitely some "god-awful game ideas" in the mix -- though in keeping with the real Peter Molyneux, a lot of them are so god-awful, they're kind of brilliant, and I would be legitimately interested in seeing some of them come to pass. (: Either way, though, it's a really good read. Prepare for awesomeness. (: -Tom
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Post by derboo on Aug 7, 2011 16:53:54 GMT -5
I bet Peter Molineux would have been all over this thread in his youth.
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