|
Post by Super Orbus on Aug 17, 2011 0:00:16 GMT -5
Then there are always games like SeGaGaGa... Actually I don't think there really are. (Other than SeGaGaGa itself of course.)
|
|
|
Post by wyrdwad on Aug 17, 2011 0:07:40 GMT -5
Touche. (:
Contributing my own idea to this thread again, I often get game ideas in my head, and a lot of the time, they're absolutely *terrible*. (: Probably my most unlikely, impossible to program idea, however, is for a game that's... pretty much a little bit of everything.
Imagine Legend of Zelda, but when you walked off the edge of the screen, you wound up on the next screen... and all of a sudden, it was a side-scroller. Walk to the end of the level and off the screen... and suddenly, it's an FPS. Get to a pre-set zone point in the FPS... and suddenly, it's a text adventure. Make the right move... and suddenly, it's a vertically-scrolling shooter.
Basically, every "room" is a totally different genre of game, but they ARE all connected into one giant map... so you DO have a game world to explore, you just have to remember which parts of which individual genre rooms lead to which parts of which OTHER genre rooms.
I'd honestly love to play a game like this, but designing it seems like it'd be quite the headache. I already have a name picked out for this game, though, if I ever DO decide to take up this challenge.
It will be called "Gäm."
-Tom
|
|
|
Post by ldorado on Aug 17, 2011 0:21:44 GMT -5
I've heard of that game, but no. Imagine The Ooze, but you're a good zombie and when you get big enough, have to start taking parts off yourself and hurl them at crowds of bad zombies to make yourself lighter. Your character doesn't want the living, let alone their brains.
|
|
|
Post by nintendolegend on Aug 17, 2011 9:30:35 GMT -5
Touche. (: Contributing my own idea to this thread again, I often get game ideas in my head, and a lot of the time, they're absolutely *terrible*. (: Probably my most unlikely, impossible to program idea, however, is for a game that's... pretty much a little bit of everything. Imagine Legend of Zelda, but when you walked off the edge of the screen, you wound up on the next screen... and all of a sudden, it was a side-scroller. Walk to the end of the level and off the screen... and suddenly, it's an FPS. Get to a pre-set zone point in the FPS... and suddenly, it's a text adventure. Make the right move... and suddenly, it's a vertically-scrolling shooter. Basically, every "room" is a totally different genre of game, but they ARE all connected into one giant map... so you DO have a game world to explore, you just have to remember which parts of which individual genre rooms lead to which parts of which OTHER genre rooms. I'd honestly love to play a game like this, but designing it seems like it'd be quite the headache. I already have a name picked out for this game, though, if I ever DO decide to take up this challenge. It will be called "Gäm." -Tom ... I love that idea. Please ensure it becomes reality. How about this: Stick Fighter. All the characters are stick figures that lampshade the tropes of fighting games. You have your skinny-stick fighter who is fast and deals little damage, your bouncy-boobs fighters, your enormous sumo fat-stick guy, someone with claws, a lanky guy, bizarre beast, etc. But stick figures. ... *shrug*
|
|
|
Post by munchy on Aug 17, 2011 17:25:30 GMT -5
|
|
|
Post by Catalyst on Aug 17, 2011 17:53:14 GMT -5
Meh, it is a spin-off plus it's Wayforward. Personally, I'd just rather play a Silent Hill spin-off game where the only ending you can get is the UFO ending, so that you literally are playing thru an alien invasion. It'd have to be done in the same silly way as the ending. And yeah, bring that dog in to. I always liked that dog.
|
|
|
Post by nintendolegend on Aug 18, 2011 10:04:13 GMT -5
Oh, oh, I got one! YOU HAVE THE ADMINISTRATE A POPULAR WEB FORUM.
*shudder*
|
|
|
Post by Catalyst on Sept 24, 2011 4:14:58 GMT -5
Playing Uncharted 2 made me curious about Nathan's past history. One of the characters drops a line about the circus, and I knew he was an orphan already. Thought, it'd be cool to have a Young Nathan Drake video game showing him as a teen with maybe a side-kick buddy or two and having weird adventures here and there.
|
|
|
Post by djnietzsche on Sept 25, 2011 14:18:43 GMT -5
OK, I've got some horrible game ideas that should never see the light of day.
1. I've always wondered how to raise the stakes in a game's story and create a greater sense of realism. I mean, most of the time you're trying to save the world, right? But whenever you get killed in the game, the consequence is only a minute of inconvenience before starting over close to the point when you died. So how about when you die, your game cartridge/CD self-destructs? I think that's a pretty fair representation that the world you've been trying so hard to protect has been destroyed. Oh, and don't even think about going back to the store and buying the same game again. You've also activated the self-destruct sequence of every other copy of the game in existence, too. Incidentally, if this were an RPG, rather than starting off fighting weak enemies that get progressively tougher, your first random encounters would be against lv. 99 professional killers (and no, you wouldn't be saved through the plot a la FF2).
Finally, your default name would be Lloyd Irving.
2. Hentai dating sim with characters inspired by the average GameFAQs/2chan board user and all romantic interaction taking place via said boards.
3. Harvest Moon, but your main (only?) crop to grow is pot.
4. Frogger, starring Godzilla.
5. Every single Kamen Rider, Gundam, and Super Sentai member come together in this thrilling strategy game of epic proportion. New weapons, enhanced suits, amazing special effects! Huge pop stars like SMAP provide the theme song and even make in-game guest appearances with their own original mecha. Who the heck is it that they must join forces in order thwart - the greatest, vilest, most sinister evil they must battle against? Capitalism.
|
|
|
Post by ldorado on Sept 25, 2011 14:39:25 GMT -5
Five sounds like the most badass thing ever. The closest they've gotten to perfection is Super Hero Operation for either the Dreamcast, Saturn, or Playstation.
|
|
|
Post by nintendolegend on Sept 26, 2011 8:31:26 GMT -5
2. Hentai dating sim with characters inspired by the average GameFAQs/2chan board user and all romantic interaction taking place via said boards. 3. Harvest Moon, but your main (only?) crop to grow is pot. 4. Frogger, starring Godzilla. I loled. Okay, thought of one this morning inspired by a Facebook status discussion: A scaled-back, 8-bit version of Super Mario Kart, released as a cartridge for the NES, just call it Mario Kart... ... but use the Galaxy 5000 engine. Four karts at a time, various looks and weapons, track-jumping -- just remove all the money stuff to add some tweaks and you could totally have a legit Mario Kart game. Really.
|
|
|
Post by munchy on Sept 27, 2011 2:52:26 GMT -5
I kind of want Jean-Luc Godard to make a game.
|
|