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Post by Arkanoid on Jul 22, 2011 8:01:33 GMT -5
www.andriasang.com/e/blog/2011/07/22/inafune_first_game/Some stupid free-to-play and pay for items social game for cellphones. Remember folks, Japanese gaming sucks. I look at those games at recent TGS and say "this sucks." But this... this is awesome! Thank you Inafune for bringing us this brilliant game. I finally understand what you meant. Enjoy.
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Post by beach1 on Jul 22, 2011 8:09:44 GMT -5
"Dr. Momo combines animals together In an effort to make the world's cutest thing."
Sounds kind of creepy.
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Post by Ryusui on Jul 22, 2011 9:30:24 GMT -5
I just gotta know one thing:
Do cellphone data plans in Japan suck as hard as they do in the U.S.?
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Post by Jave on Jul 22, 2011 9:37:07 GMT -5
Meh, good games cost money to make, and said money's gotta come from somewhere... I guess.
Colour me disinterested, personally, but hey, best of luck with that.
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Post by Ryu the Grappler on Jul 22, 2011 10:07:22 GMT -5
So he left Capcom and jeopardized the development of Mega Man Legends 3 for this? For all the bitching he did about Capcom and Japanese game developers, you would think he would have something amazing up his sleeves that he didn't get to realize due to executive meddling. Instead, he makes another low-budget social game like every other company.
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Post by Weasel on Jul 22, 2011 10:38:20 GMT -5
Let's face it: gaming sucks these days, and the industry celebrities have lost touch with what made it great. Hell, even John Romero is doing Facebook crap nowadays.
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Post by Gendo Ikari on Jul 22, 2011 10:49:37 GMT -5
For all the bitching he did about Capcom and Japanese game developers, you would think he would have something amazing up his sleeves that he didn't get to realize due to executive meddling. Instead, he makes another low-budget social game like every other company. As Jave said, he may have to raise some money first. Yet, it's not that a low-budget game cannot offer something new and/or original - this doesn' seem the case however. When a game designer leaves the company/developer that made him what he is today for whatever reason, the outcomes are two: he restarts free from any restraint and brings something fresh, or he is reduced to producing run-of-the-mill games, now in the shadows and unable to recapture the former glory (hallo Manfred, hi John, good day sir Richard). Unfortunately the latter seems the most frequent case so, if you care about Inafune, pray for the former. Also... Cap - COM - cept Does he miss the old days? ;D
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Post by Ryu the Grappler on Jul 22, 2011 11:33:24 GMT -5
Yeah, but you didn't see Hideki Kamiya and Shinji Mikami make low-budget mobile phone games when they left Capcom. They made Bayonetta, Vanquish and Shadows of the Damned instead.
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Post by aganar on Jul 22, 2011 13:04:41 GMT -5
Wasn't at least one of those games funded by EA?
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Post by Ryu the Grappler on Jul 22, 2011 13:15:05 GMT -5
Just Damned. The others two were published by Sega.
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Post by chevluh on Jul 22, 2011 15:11:27 GMT -5
So he left Capcom and jeopardized the development of Mega Man Legends 3 for this? Or, you know, maybe he left because the development already was jeopardized and he preferred to work on something he'd be given a chance of finishing.
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Post by kitten on Jul 22, 2011 15:15:51 GMT -5
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Post by Ryu the Grappler on Jul 22, 2011 15:21:30 GMT -5
The very least he could have done was stayed in the company before the project was canceled. Perhaps Capcom might have had less incentive to pull the plug if Inafune was still around and if they had the canceled the game anyway, then Inafune would have a good reason for leaving Capcom. Instead, he starts two Mega Man projects and then leaves months after announcing them, leaving his staff with all the baggage.
At least Mikami waited until finishing Resident Evil 4 and God Hand to leave Capcom.
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Post by muteKi on Jul 22, 2011 15:49:44 GMT -5
Just Damned. The others two were published by Sega. Still, it seems weird that, given his preferences for developers -- or at least publishers -- in the US and Europe, that he didn't try to get some sort of contract with one of them to develop a few games. Y'know, just like Platinum did with Sega. Snarky, unnecessarily-condescending variant: "If you love those Western guys in the industry so much, why don't you marry them?"
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Post by Feynman on Jul 22, 2011 16:12:21 GMT -5
The game itself sounds like pretty generic smartphone casual gaming, but I'd be lying if I said I didn't like the pun in the title.
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