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Post by kitten on Jan 31, 2011 18:48:52 GMT -5
You got free ammo drops from enemies in the first game, too. You didn't even have to stomp them. You must not be remembering the first game very well ?_?
Also, the difficulty shoots up a lot in the last 3rd of the game.
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Post by kitten on Jan 31, 2011 16:07:50 GMT -5
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Post by kitten on Jan 31, 2011 14:27:54 GMT -5
Survivalist, the "hard" difficulty in Dead Space 2, is more difficult than the "hard" difficulty in the original Dead Space (enemies deal the same damage, but you receive less ammo). Zealot, the "very hard" difficulty in Dead Space 2, is equatable to Dead Space's "Impossible" mode, which was their "very hard."
Hardcore mode is a brand new, "super" difficult mode.
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Post by kitten on Jan 31, 2011 0:21:10 GMT -5
I beat Dead Space 2 on HARDCORE mode. Dead Space 2 has five difficulties - Casual, Normal, Survivalist, Zealot, Hardcore. Hardcore mode takes the item drops from Zealot (the "very hard" difficulty), and the enemy health/damage from Survivalist (the "hard" difficulty). It then makes it so that there are no checkpoints, and that you may only save 3 times (you can only continue from your save points). Even if you know exactly what to do, the game is still about 8 and a half hours long, making this a pretty darn challenging difficulty for an already difficult game. The reward, however, is absolutely worth it - www.youtube.com/watch?v=eBS86rAT4W0www.youtube.com/watch?v=tNTXGMoFN1wPosted a mini-guide kinda thing for a hardcore run on GameFAQs - www.gamefaqs.com/boards/975303-dead-space-2/57989076It's got some spoilers, but if anyone else on here is attempting the run, it might help.
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Post by kitten on Jan 29, 2011 21:51:55 GMT -5
My guess is that 3G might come with Playstation Plus.
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Post by kitten on Jan 29, 2011 15:04:12 GMT -5
Another thing that people forget when handling a gun is that there actually isn't a heads-up display in real life. This can make it difficult to tell how many grenades you are currently holding, as well as make you confused as to how much ammo you really have. Bullets not fired from the magazine you just ejected no longer teleport into a magical stockpile of full magazines, so reloading every time you fire a shot and find yourself in cover is no longer the best tactic. Okay, okay, enough teasing. I don't really mean to be all that rude or anything, but I'm pretty surprised you apparently never fired a gun before entering the military (universal conscription or not, that sounds weird to me that you would have never tried one before entering into something where you'd be using one around other people - maybe they have strict gun laws over there, or few ranges?). I thought these kinds of things were well-known. Your naivete developed about how they may actually operate from playing a video game is actually kind of startling, to me. Quite a few games out there do address some of the things you went over, too. A lot of games use iron-sight aiming with little-to-no crosshairs, these days, and many of them also bring in breath control when aiming down a sniper scope (although they rarely bring it in when firing any gun, largely because it might make the game irritating) and (slightly) realistic recoil. Also, a clip is not a magazine. Common mistake, though. Anyway, again, sorry if this sounded mean or rude, but I'm just very surprised by some of the conceptions you had about guns prior to actually using one. It really sounds like you had no idea how unrealistic guns in video games actually were, which feels like evidence that video games do actually disillusion people.
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Post by kitten on Jan 23, 2011 14:24:15 GMT -5
Also, Sega removed Sword of Vermillion and instead added the atrocious Fatal Labyrinth. I really enjoyed Fatal Labyrinth, I thought it was a great game. Sword of Vermilion on the other hand was absolutely horrible.
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Post by kitten on Jan 22, 2011 18:25:33 GMT -5
the whole " WIFE" thing in Gears The developers found this so profound that the special edition for Gears 2 comes with a replica of that glossy photo he shows everyone when asking if they know where his wife is. I've laughed out loud every time I watched the scenes, and I've co-op'd Gears several times. Who needs intentional cheese when we've got more unintentional then we could possibly ask for? ;p
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Post by kitten on Jan 22, 2011 5:06:28 GMT -5
It was nothing clever lol
I do like "baroquelike," though
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Post by kitten on Jan 22, 2011 1:51:14 GMT -5
And I realize too late that I squandered a perfect opportunity to use a goddammit joke, goddammit.
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Post by kitten on Jan 22, 2011 1:49:42 GMT -5
Pretty impressive trailer. I kinda want to buy that conroller that Duke's using there at the end of it.
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Post by kitten on Jan 22, 2011 1:32:02 GMT -5
I just picked up Baroque (ps2) for $5. I have absolutely no idea if it's good or bad... It's one of those games I know by name and publisher, but never really bother reading anything about cause I never thought i'd get it anyway. Edit: I just noticed that reviews are pretty harsh... It's not the best game, but it suffered from reviewers not even knowing what the roguelike genre is. I enjoyed it quite a bit, although it did get pretty repetitive.
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Post by kitten on Jan 20, 2011 19:49:06 GMT -5
It's well known I typically dislike RPGs, but Nocturne/Lucifer's Call is one of the best games I've ever played, period. I found it a really engrossing game.
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Post by kitten on Jan 20, 2011 19:42:54 GMT -5
I've only played it for a few minutes, so I can't say (also, I agree with Derboo that it should be able to be both).
I hate Ikaruga, though, so I've never been terribly interested.
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Post by kitten on Jan 19, 2011 22:49:54 GMT -5
Still not really a good deal compared to eBay on those games.
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