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Post by TheChosen on Jan 31, 2015 7:18:18 GMT -5
Witchaven needs more than a reboot, its needs a rehaul. Exhumed would be nice though, but I'm still waiting for Devolver to finally acquire that Blood-license.
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Post by Gendo Ikari on Jan 31, 2015 7:38:45 GMT -5
Modern remakes, or even just "remasterings" - like with Strife - of Blood and Powerslave/Exhumed (the PS1/Saturn version, of course) would be great.
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Post by akumajobelmont on Jan 31, 2015 8:16:25 GMT -5
Nope, I am also not interested to be honest. There are tons of classic shooters out there, from the actual year 1996, which deserve a bloody reboot running on an advanced engine. Witchaven...or Exhumed/Powerslave anyone? Exhumed is just about my favourite first-person thing ever. The mere mention of it's name is enough to make me go back and start over. Again.
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Post by Bobinator on Jan 31, 2015 19:10:48 GMT -5
Note that if they remastered Powerslave, it'd probably the PC version, which is an entirely different game from the console versions most people remember more fondly. For one thing, the PC version has lives. And checkpoints. Meaning it's somehow more console-esque than the actual console versions.
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Post by akumajobelmont on Jan 31, 2015 20:20:05 GMT -5
Note that if they remastered Powerslave, it'd probably the PC version, which is an entirely different game from the console versions most people remember more fondly. For one thing, the PC version has lives. And checkpoints. Meaning it's somehow more console-esque than the actual console versions. I dunno, the Saturn and PSX versions were pretty console-esque anyway - all they'd have to do really is implement a quick-save, in regards to making it more user friendly. Exhumed is pretty much a Metroidvania with shades of Zelda in first person. The PC version isn't anywhere near as good as the console versions - I honestly don't think it'd be the PC game they'd bring back. Not that it's on the cards for a second chance anyways, but still, it would be a biiiig mistake to bring over the least popular version of the game.
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Post by dskzero on Feb 1, 2015 15:16:07 GMT -5
Witchaven needs more than a reboot, its needs a rehaul. Exhumed would be nice though, but I'm still waiting for Devolver to finally acquire that Blood-license. Witchaven should have an article here. So 90's it hurts.
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Post by strizzuth on Feb 2, 2015 11:32:03 GMT -5
The trailer's also trying a bit too much to be edgy. Someone doesn't remember '90s game adverts.
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Post by alphex on Feb 2, 2015 23:33:06 GMT -5
The trailer's also trying a bit too much to be edgy. Someone doesn't remember '90s game adverts. Someone just quoted the lone sentence of that posting that could give that impression
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Post by Gendo Ikari on May 9, 2017 17:53:43 GMT -5
Necropost! The game is out and... is disappointing. Many negative user reviews denouncing boring visuals, questionable maps from the random generation, so scarce health and armor pickups you are always forced to play safe, retreating to choke points from where you can mow down beelines of enemies, bad sound design, only one weapon at a time, and all of them lack punch and require reloading (and you lose ammo if you reload before the clip is empty, in an unexplicable touch of realism). Even several positive reviews admit it's far from being the oldschool FPS homage it has so obnoxiously tried to appear. "Obnoxious" is the right word - both the original trailer and the new one are as slickly produced as they are try-hard edgy and unfunny. Even worse to watch now that it looks they spent more time and resources on them rather than the actual game.
Only clever bit may be the pre-order weapon VV1N: you take it, give it a few seconds to charge, fire, you have won.
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Post by TΛPETRVE on May 9, 2017 20:02:35 GMT -5
Glad I decided to give this one a wide berth. Guess now it's up to Dusk to save the old-school FPS day - which I seriously doubt will happen, either.
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Post by Feynman on May 9, 2017 20:24:13 GMT -5
As soon as I learned that this game would have randomly generated levels my interest dropped to zero. Games with randomly generated levels are almost always crap.
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Post by X-pert74 on May 9, 2017 22:56:05 GMT -5
I'm sad to see that the game is apparently not that good. The way you describe the gameplay really doesn't fit what the trailers showed off at all... I guess this is another example of how trailers can be misleading as to what the actual game will turn out to be like.
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Post by GamerL on May 9, 2017 22:59:08 GMT -5
About the only randomly generated game I like is friggin' Toejam & Earl.
It's a terrible choice for a FPS at any rate, especially one that's supposed to be a throwback to ones like Doom, which were all about the carefully designed levels, so to throw that out the window for randomly generated? Madness.
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Post by akumajobelmont on May 9, 2017 23:24:25 GMT -5
To be fair, it's been common knowledge that the game was a rougelike with randomly generated levels from the get-go. That said, my experience with the game so far has NOT been good.
For something as basic looking as this, STRAFE has some pretty severe performance issues. Granted, my laptop is about 3 years old, but I can run every 360-era PC port at 1080p at 60fps, and most modern games at between 30-60fps at 1080p, and Strafe runs like a relative slide show. The controls aren't as tight as the videos would lead you to believe, and the enemies (at least in the early stages of the game I'm in) are bullet sponges. The weapons are pretty weaksauce too, which sucks, because otherwise, the visuals and music are pretty killer.
Here's hoping it gets patched soon. I really want to play more, but not in the state that it's in, I won't.
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Post by GamerL on May 10, 2017 0:15:27 GMT -5
Remind me why AAA gaming is supposed to be so bad today whereas indie gaming is supposed to be "where it's at"?
I don't mean to indie gaming bash too much but a lot of it seems more built on promises than actually delivering, meanwhile some of the most fun I've had playing a video game over the last few years was Assassin's Creed 4, which is part of an "AAA" franchise.
I just think that indie devs may have great ideas but not really the resources to always deliver on them.
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