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Post by Dingo on May 29, 2015 12:36:08 GMT -5
It also scares me to think that for an entire generation of gamers Minecraft will be their formative gaming experience, concepts like a game having an actual story and characters will be alien to them, they'll forever think of a video game as a virtual toyset for you to fuck around with as opposed to anything comparable to a novel or movie. I know I sound like a grumpy old man. Doesn't Minecraft have some weird lore to it, or is that all fanfiction? I keep seeing Minecraft books all over the place. I understand why someone would enjoy Minecraft, and I definitely appreciate the time and effort that goes into creating some of the things I've seen from the game, but it's not for me. I usually prefer my games to have a defining ending even if there isn't much emphasis placed on the story. From the little I know about the game, though, it seems like it appeals to the Creepy Pasta crowd. Something about some NPC that is a representation of the creator's dead brother or something along those lines. Seems like there is overlap between Minecraft and Slenderman fans, but maybe that's just me being older and judgmental.
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Post by The Great Klaid on May 29, 2015 12:47:48 GMT -5
Oh its all youtuber bullshit fan fiction. I play quite a bit of Minecraft, used to at least. It was fun to zone out and dick with. There isn't a scrap of plot in that game.
And kids can play what they want. Because its only the douche children that are graphic whores and play CoD. Because the smart ones play fun games and try everything once.
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Post by GamerL on May 29, 2015 20:27:02 GMT -5
It also scares me to think that for an entire generation of gamers Minecraft will be their formative gaming experience, concepts like a game having an actual story and characters will be alien to them, they'll forever think of a video game as a virtual toyset for you to fuck around with as opposed to anything comparable to a novel or movie. This is a an incredibly ridiculous thing to say. When I was a lad games didn't have shit for story and characters. Pac-man was just an abstract thing that ate dots. Half the games in existence were some variation of "space ship shoots aliens." Even in the NES and SNES eras things were rarely more complicated than "generic dude punches bad guys." Just because someone plays Minecraft, it does not mean they will have some eternal concept that games are just toys and are incapable of narrative any more than years playing Pac-Man and Joust as a lad made me incapable of discovering and enjoying narrative-driven games. You guys realize that Minecraft is not fundamentally different than something like SimCity, right? Or any of the many other games through the years that have emphasized creativity over narrative and/or level-based progression? SimCity is about building a cool city. It is borderline impossible to enter an actual failure state, and there is no real "win" condition. You just use resources to zone districts so that you can collect more resources so that you can zone even more districts, and try to build something bigger and cooler. In Minecraft you collect resources, build things, then collect more resources to build even cooler things. It's the same concept, just on an individual scale of building something bit-by-bit instead of a larger, more abstract scale. I know that games used to be storyless and I'm worried about them going back to being storyless, you know what I mean? And to be clear I'm not saying every game needs a complicated story, but I like a game to have an answer to the question "why am I doing this?", let's look at the original Castlevania for example, "why am I doing this?" because you need to kill Dracula, that's why and when you get to the end and kill Dracula you get a great sense of satisfaction knowing that all your hard work killing those annoying fleamen and whatnot had a point at the end. And in case you think I'm just being a crank, William Gibson actually talked about something similar in an essay once, that in the future children will have to be "taught" how to sit and watch a movie the same way you have to teach children to read, it wont be something that will come natural to them anymore because they'll have grown up with a limitless virtual world and the idea of any sort of entertainment lacking that freedom will be alien to them. Maybe I'm just cynical though, you're right that there's always been games like Sim City or Civilization where the goal is to simply build something without any real end point, but has any game like that ever been as popular with children as Minecraft is today?
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Post by Scylla on May 29, 2015 21:15:53 GMT -5
Considering more visual novels than ever are getting localized, and RPGs are only getting longer and longer cutscenes, and so on, I'm not exactly worried about games with stories disappearing.
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Post by cambertian on May 29, 2015 21:17:39 GMT -5
I find it funny that adults want their kids to be productive and intelligent and yet when they see them make a working calculator in Minecraft they flip their shit
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Post by The Great Klaid on May 29, 2015 22:33:59 GMT -5
Wait what why how when?
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Post by moran on May 29, 2015 23:21:55 GMT -5
To kill time and have fun on your own terms without caring what someone else has to say about it.
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Post by GamerL on May 29, 2015 23:37:22 GMT -5
To kill time and have fun on your own terms without caring what someone else has to say about it. Understandable, but I simply hope that not every video game is like that one day. I mean it's not an ironclad rule that every game I play has to have a point or an ending, I play a little online every once in a while and have fun when I do, I play The Sims and The Sims 2 every once in a blue moon, but games like that are simply not the main attraction of gaming to me, whereas some people that's all they do is play Call of Duty's online multiplayer or whatever.
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