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Post by mynameistravis on Jul 16, 2015 14:19:00 GMT -5
BTW, didn't get a chance to welcome you yet - good to see you here, my friend! Thanks, duders. Glad to be here. Okay, I'll rephrase it, avoid P3P for a first playthrough (since the female MC route is a fairly different experience ). Having the control of your team is one of the main beef I have with P3P, one of PERSONA3's main concept is that you are only controlling yourself and the rest of the cast have a will of their own, this is why you can't control directly the party or why you have to talk to your party members to change their equipment or add them to your current party. So that + tartarus being a cakewalk + disparition of the fatigue system + worse narration = worst version of the game The cast controlling themselves is all fine and dandy, but only if they perform actions that actually help the battle progress to my advantage. Nothing sweeter than Mitsuru casting Marin Karin multiple times during battle or Junpei doing Cleave instead of the enemy's weakness to Agi. Also, the absence of the fatigue system is a godsend, in my opinion. I'm so glad it didn't return in Persona 4.
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Post by The Great Klaid on Jul 16, 2015 14:20:37 GMT -5
It's a Dungeon Crawling series that keeps itself fresh, by not being a long succession of caves and dungeons. And areas are done much quicker than the average dungeon crawler. So that's pretty sweet.
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Post by Deleted on Jul 16, 2015 14:25:38 GMT -5
It bothers me the Wendigo is categorized as Canadian only. The myth predates such borders.
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Post by Échalote on Jul 16, 2015 15:11:04 GMT -5
I may be extremely lucky, but, using the Tactics command, I never had an issue with P3 vanilla's IA, it's not perfect I agree but the claims concerning its buginess have been greatly overstated imo.
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Post by Neo Rasa on Jul 16, 2015 15:21:48 GMT -5
Part of it is people banging their head against the wall trying the same stuff over and over again not realizing how almost scripted the odds are of boss actions. Like if you put the best healing spell on one of your characters, the final boss WILL charm that character and they will cast it on the final boss over and over again. Several bosses in the series have similar things where if you try to roll in with certain skills equipped/whatever you can manipulate their pattern.
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Post by wyldesyde on Jul 16, 2015 18:12:17 GMT -5
I appreciate and thank everyone for their feedback. I think I will start with the first 2 Persona and eventual hit the 3rd and 4th one since we have those. I know everyone suggests I avoid the first one but I want to at least experience it somewhat before I decide for myself. Although I may start Star Ocean: The second Story instead since that's also been bugging me. And the fact we've had it since it was first released as well. Damn backlogs. *sigh*
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Post by Allie on Jul 16, 2015 18:34:59 GMT -5
I'm getting slightly annoyed with Strange Journey early on.
I know that the game wants you to use Fusion, but any decent Fusions at the point in the game where I am give me something that's a higher level than I am.
And now that I opened up the second part of Altlia, most of the enemies can now kill my demons in 2 hits.
Pain in the ass.
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Post by Neo Rasa on Jul 16, 2015 19:08:22 GMT -5
It's not balanced very well to me. I forget did you get the ability to search for minerals and chat with demons yet? In the early game searching for stuff is important because it will let you get more items and gear to buy. And of course chat with demons a lot. The other problem early on is you don't have a lot of fusion options so you can't take advantage of the battle system. Instead of it being like the press turn system in Nocturne/SMT4/etc. here you hit a weakness and it lets characters adjacent to you possibly get a strong bonus attack like the fighter's gimmick in Etrian Odyssey. The best way to exploit it early on is to plan ahead what ammo your taking with you for a given area since that's how your main character can do "elemental" damage if you don't have the demons for it.
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Post by caoslayer on Jul 16, 2015 19:13:48 GMT -5
I'm getting slightly annoyed with Strange Journey early on. I know that the game wants you to use Fusion, but any decent Fusions at the point in the game where I am give me something that's a higher level than I am. And now that I opened up the second part of Altlia, most of the enemies can now kill my demons in 2 hits. Pain in the ass. You can also recruit demons by talking to them. This is a stample of SMT, spamming talk it is a very good tactic.
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Post by Allie on Jul 16, 2015 19:28:22 GMT -5
I'm getting slightly annoyed with Strange Journey early on. I know that the game wants you to use Fusion, but any decent Fusions at the point in the game where I am give me something that's a higher level than I am. And now that I opened up the second part of Altlia, most of the enemies can now kill my demons in 2 hits. Pain in the ass. You can also recruit demons by talking to them. This is a stample of SMT, spamming talk it is a very good tactic. In the new area, they're all too high a level. Which means I'll likely have to grind. In an area where my demons die in 2 hits.
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Post by Deleted on Jul 16, 2015 20:42:03 GMT -5
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Post by Dingo on Jul 16, 2015 22:50:38 GMT -5
Aside from a slightly confusing overworld map, I thought SMT 4 was quite good. I know Devil Survivor Overclocked has been recommended already, but it's a fantastic game that's worth looking into. Be sure to get the Overclocked version, though, as the original DS version is missing a lot of features that make for a more enjoyable experience (no idea why the original release didn't include the Demon Compendium).
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Post by Deleted on Jul 16, 2015 23:11:38 GMT -5
th Skip SMT4, Persona 1 and any of the Persona 4 spin offs. SMT4 is badly designed nonsense and a huge disappointment after 3. Persona 1 is just kind of all around lacking and archaic. Curious as to what you think was badly designed in it, other than the infuriating overworld map. Even with being able to pick inherited skills, the game is still incredibly challenging. I rather liked the plot, too.
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Post by Ike on Jul 16, 2015 23:44:57 GMT -5
I just got frustrated with it. Basically nothing of it appealed to me. I was hoping for something in the vein of Nocturne, darker and more stylistic. SMT4, for how interesting the previews looked, turned out to be, in my opinion, overall very generic and boring in the themes of its world. It lacks the weird natural mystery that Nocturne has. I felt like all of the characters were really unappealing and one-dimensional. I mean in every SMT there's the Law Guy vs. Chaos Guy and they telegraph pretty early which one is which, but the whole game was just so godawful bland. The talking wristband annoyed the shit out of me because it felt really antithetical to the series and more like one of those "Nintendo" things. I found myself a lot more frustrated than challenged. I'm pretty sure if you go find the SMT4 thread you will see my opinion of the game dwindling in real-time. I had high hopes for it since the previews were leading people to speculate some interesting theories about where and when the game takes place. Someone thought up the possibility of Jerusalem and I thought, man, that would fucking rule as a setting. All of the previews were of this kind of idyllic-looking feudal castle country. Whoops turns out it's Tokyo, again! I think that reveal was the exact moment my enjoyment of the game was broken. I put quite a bit of time into it and after getting frustrated with the awful world map I put it down forever and finished Soul Hackers instead, which has two final dungeons that are seriously a 10 hour thing unto themselves and I still had way more fun obsessively mapping every available tile of two enormous mazes for two weekends straight than I did at basically any point in SMT4. So yeah. These are just my impressions of the game and honestly I didn't finish it, but I don't see myself going back to it again.
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Post by Deleted on Jul 16, 2015 23:52:36 GMT -5
Understandable. We all carry certain expectations into any game, and that one didn't match what you were looking for. I'd say it's definitely not a perfect experience by any stretch of the imagination, but so long as you play it while following a guide, it can be a lot of fun.
Or maybe that's just Stockholm syndrome talking.
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