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Post by Catalyst on Jul 19, 2015 17:54:37 GMT -5
I bought both Raidou games a short while ago when they were reprinted or they found more. Don't know. Eitherway, I just could not make headway into them. I'm not really a bit rpg fan to begin with, but the setting and story looked so damn unique. My friends borrowing the first one and going through it at the moment, hopefully when he beats it he can show me the ropes and tell me what I was doing wrong.
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Post by susanismyalias on Jul 19, 2015 19:23:03 GMT -5
The first one is pretty mediocre, the second is way way betteer
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Post by Échalote on Jul 19, 2015 19:25:56 GMT -5
The first one is pretty mediocre, the second is way way betteer It has robo-rasputin tho
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Post by kaoru on Jul 19, 2015 19:28:29 GMT -5
The second one plays a lot better, but the first one has the way more interesting setting and story. The luck locust system is also more annoying than anything. Both are pretty quick and easy though, but the encounter rate can be quite high - again, the second is better in that regard if only for excluding them on the normal city streets.
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Post by Deleted on Jul 19, 2015 19:30:05 GMT -5
I believe Raidou 1 was 08 and Raidiou 2 was 2010, so yeah. Both DDS games were 05.
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Post by Ike on Jul 19, 2015 22:46:41 GMT -5
I really wish the Raidou games had voice acting. I would love the attempts at old-timey accents.
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Post by kaoru on Jul 20, 2015 4:51:56 GMT -5
I think Raidou 1 was a bit earlier released, even before Persona 3 came out. I wanna say 2006 or early 2007.
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Post by Deleted on Jul 20, 2015 4:53:00 GMT -5
You're right! 2006, which means Raidou 2 was 2009.
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Post by cj iwakura on Jul 20, 2015 19:22:42 GMT -5
I think time has proven kinder to Raidou 1. I enjoy it a lot, especially the story.
Raidou 2 is a lot more fun, but the plot is far weaker.
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Post by Ike on Jul 21, 2015 12:32:52 GMT -5
Yeah, Raidou 1 is pretty straightforward while Raidou 2's plot is... not incomprehensible, but I still don't know what was supposed to be happening and it wasn't interesting enough to keep me playing.
I'm glad Raidou 1 has come down to a reasonable price, because right after 2 was released it shot up to something absurd, like 50 bucks for a used copy. I bought mine for like 9 dollars way back when Persona 3 came out.
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Post by Exhuminator on Jul 21, 2015 12:59:19 GMT -5
I own every SMT game released in the west, and IMO Nocturne is still the best. It's the best JRPG on PS2 IMO. The atmosphere, challenge, and game systems are all fine tuned to a point of perfection.
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Post by kaoru on Jul 21, 2015 13:43:30 GMT -5
One problem with Raidou 2's plot is also that around the half way point it just keeps repeating the same information for the rest of the game. Luck Locusts collect luck, so people get unlucky, unlucky people despair, despair summons Abaddon the abyss of unluckyness or something like that. It's all very Metal Gear? Metal Gear!!
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Post by Deleted on Jul 22, 2015 0:13:18 GMT -5
2nd Floor Basement?
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Post by Deleted on Jul 22, 2015 0:25:18 GMT -5
A SURVEILLANCE CAMERA?!
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Post by Ike on Jul 22, 2015 1:02:13 GMT -5
Hmm... well, to start, he was born the son of a clockmaker. Neglected by his parents and without friends, it seems that he spent a lot of time by himself in his father's workshop. Maybe that was the reason, I'm not sure, but apparently he has had a tremendous fascination with clock mechanics since he was a child. It was at the age of ten that a guidebook that he found on the Internet changed his life forever. That guidebook served as the basis of his eventually piecing together an atomic bomb. It was from there that he came to be known as Fatman, and soon enough there was no one associated with bombs that didn't know his name. In a sense, Fatman was a hero. Although what he did was recognized only by those in the trade, I'm sure that it served to greatly stir the ego of the teenage boy at the center of it all. But he leaves his mark nowhere else. Apparently, he was hated and shunned by everyone in school. So, he went on to focus all his energy on explosives. He scorned the reality that surrounded him and instead chose to embrace a world that would easily grant him recognition. Well, to be sure, it never amounted to anything more than, say, occasionally bringing a gun into school. Eventually, Fatman came to Indian Head, the exercise training facilities of the Naval School Explosive Ordnance Disposal at which I was a lecturer. He absorbed all kinds of knowledge, as if he hungered for bombs. Of the students at Indian Head flunk out of what is truly a hellish curriculum. Despite this environment, he achieved extraordinarily high marks that were without precedent. After leaving Indian Head, he joined up with NEST (Nuclear Emergency Search Team), said to be the most accomplished bomb disposal unit. It was there that he apparently got into some trouble.
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