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Post by Deleted on Oct 28, 2017 20:23:14 GMT -5
Not to mention that the first game in a new series (at least new in terms of EA's own work) is supposed to be about laying groundwork for the future. EA execs were expecting a 90 score on Metacritic from a game that was understaffed, underbudgeted, from a team that was used to an entirely different genre. You hope the first game does well, but worst case scenario, you take a loss in the hopes that the sequel will really knock it out of the park. I mean it's not like they were in danger of going out of business if this thing tanked.
Your Hollywood comparison is very apt!
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Post by Null0x00 on Oct 28, 2017 22:49:54 GMT -5
That's what makes it so frustrating it it's just greed plain and simple, it's not like these publishers don't have the money to make plenty outside of the big money makers, they just don't want to. I think Jim Sterling said it best by saying that publishers don't just want to rake in a lot of money, but want to rake in all of the money because no amount is too much. Hence why EA is moving towards multiplayer games that they can shove microtransactions and lootboxes in, instead of single player games that only bill the player once. EA are trying to move back to the Dead Space 3 model for their games again. Speaking about those studio murdering bastards at EA, I'm going to make some humble predictions and say that both the Titanfall and Mass Effect series are probably next on the EA franchise chopping block. Mass Effect seems a pretty obvious choice given how badly Andromeda crashed and burned, so much so that it killed BioWare Montreal in the process. Also, now that Bioware Edmonton have moved onto Anthem which will likely spawn its own series, I wouldn't be surprised if we never get another Mass Effect game. Titanfall 1 and 2 never seemed to be a Call of Duty killer that EA desperately wanted in terms of pure sales, so that's why they're included. I predict that Respawn will most likely be the next studio that EA kills if their games continue on their trajectory of being sales disappointments.
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Post by Bumpyroad on Oct 29, 2017 2:35:47 GMT -5
Ultima is pretty damn dead for such a classic RPG series since the last game was incredibly awful. Shroud of the Avatar: Forsaken Virtues is taking its place. A spiritual successor.
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Post by GamerL on Oct 29, 2017 5:50:01 GMT -5
That's what makes it so frustrating it it's just greed plain and simple, it's not like these publishers don't have the money to make plenty outside of the big money makers, they just don't want to. I think Jim Sterling said it best by saying that publishers don't just want to rake in a lot of money, but want to rake in all of the money because no amount is too much. Hence why EA is moving towards multiplayer games that they can shove microtransactions and lootboxes in, instead of single player games that only bill the player once. EA are trying to move back to the Dead Space 3 model for their games again. Speaking about those studio murdering bastards at EA, I'm going to make some humble predictions and say that both the Titanfall and Mass Effect series are probably next on the EA franchise chopping block. Mass Effect seems a pretty obvious choice given how badly Andromeda crashed and burned, so much so that it killed BioWare Montreal in the process. Also, now that Bioware Edmonton have moved onto Anthem which will likely spawn its own series, I wouldn't be surprised if we never get another Mass Effect game. Titanfall 1 and 2 never seemed to be a Call of Duty killer that EA desperately wanted in terms of pure sales, so that's why they're included. I predict that Respawn will most likely be the next studio that EA kills if their games continue on their trajectory of being sales disappointments. Like I said, there's this compulsion towards greed that is pretty much unique to video games when it comes to mass media, there's so much diversity when it comes to books, movies and music and yet outside of the indie scene mainstream games are getting choked out of stuff that is solely designed to suck money out of you versus give you a meaningful experience. Thankfully I'm optimistic things will be fine, the line between what counts as indie or not is getting blurrier as indie games get more ambitious and you still have major publishers like Sony who are still willing to fund something like Last of Us, I predict that there's going to be a fracturing in audiences much like what happened with movies, there was a time when chances are the movie that won best picture was also the highest grossing movie of the year or at least one of them, that hasn't been the case for a LONG time, similarly there was a time in video games when the games that got the most critical acclaim were also likely to be the biggest money makers, that too is probably changing. But things are going to be fine, gaming and the people that play them have become so diverse that while you won't be able to look towards publishers like EA or Activision for meaningful experiences, they aren't the only game in town, not even close. Also yeah, I seriously doubt there's ever going to be another Mass Effect, there's so much wasted potential with that series, it's tragic.
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Post by silentstorm on Oct 29, 2017 6:44:13 GMT -5
You know... I've generally gone easy on EA, relative to other maligned major game publishers. But I've gotta acknowledge that they need to get their shit together. They've got a bunch of franchises under their belt, that they mismanaged and then just let die because they don't know what to even do with them. Their track record with developers in particular is fuckawful. Ugh. They suck so bad about this that there are literally videos about companies they ruined or destroyed with their incompetence: Look at how treated franchises like Simcity, Dungeon Keeper, Ultima, Medal Of Honor and more! EA doesn't exactly have the best track record in the world.
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Post by JoeQ on Oct 29, 2017 7:37:16 GMT -5
Yeah, it's pretty disheartening when you think about how many great games and legit classics bear the EA logo, only for their devs to be dissolved and the franchises abandoned. And yet they're still one of the biggest game publishers on the planet and manage to make a profit.
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Post by Kubo Caskett on Oct 29, 2017 13:38:46 GMT -5
Yeah, it's pretty disheartening when you think about how many great games and legit classics bear the EA logo, only for their devs to be dissolved and the franchises abandoned. And yet they're still one of the biggest game publishers on the planet and manage to make a profit. You can say that again, it really pains me that EA is getting away with this when they shouldn't; also I'll put in Mercenaries as a dead franchise and it saddens me to write this given the fond memories I had with Mercs 1 (Mercs 2 was alright).
Also I need to put my two cents to this post:
A full-fledged sequel to Metal Slug ain't gonna happen in this decade, right? Especially when SNK sticks to their fighting game series, which is good but still underwhelming. Indeed, MS8 is a pipe dream at this point and anyone who wants them, frankly IMO, are really naïve, considering how the last two games bombed and that sprite making is too time consuming and expensive to pursue for someone like SNK. By now, I just want a reboot of the series that like I don't know goes back to the sort of grounded war themed approach and by a different developer like From Software if anything really. Though I wouldn't say the franchise is dead but rather on life support via the tower defense games...unfortunately to my dismay and that's all I have to say really (though the franchise might as well be dead for real by now and somehow I might be happy if that was the case).
Oh and I'll put Ape Escape as a dead franchise since well Sony is stupid enough to make something like Knack which is just a mere tech demo to show how fancy the physic stuff is on the PS4 and not like have Japan Studio do something with more worth like AE4.
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Post by JoeQ on Oct 29, 2017 14:02:40 GMT -5
Yeah, it's pretty disheartening when you think about how many great games and legit classics bear the EA logo, only for their devs to be dissolved and the franchises abandoned. And yet they're still one of the biggest game publishers on the planet and manage to make a profit. You can say that again, it really pains me that EA is getting away with this when they shouldn't; also I'll put in Mercenaries as a dead franchise and it saddens me to write this given the fond memories I had with Mercs 1 (Mercs 2 was alright). Oh yes, I loved Mercenaries 1, probably still my favorite GTA-clone. It had it's flaws, but hunting for the 'cards' and trying to take them alive was great fun and the missions really felt free-form because there so many toys and approaches you could take. ...which reminds me that Pandemic was yet another victim of EA...
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Post by Deleted on Oct 29, 2017 14:15:13 GMT -5
Wasn't Mercenaries supposed to be a reboot for the Strike series, too? That's another one we'll never see again.
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Post by toei on Oct 29, 2017 14:22:30 GMT -5
Conspiracy theory: EA is deliberately killing all the developers so that all the gamers will be forced to put every cent they make into John Fifa's Sportsgame: Microtransaction Edition.
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Post by Deleted on Oct 29, 2017 14:26:25 GMT -5
Then they revamp the controls to require the analog sticks.
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Post by Kubo Caskett on Oct 29, 2017 14:41:50 GMT -5
Conspiracy theory: EA is deliberately killing all the developers so that all the gamers will be forced to put every cent they make into John Fifa's Sportsgame: Microtransaction Edition. Come to think of it, EA might as well kill off the rest of their non-sports franchises and just make sports games mainly the same SNK does with fighters and we all know "well" that turned out.
Oh and I should put Bad Company, while part of the Battlefield franchise, as a dead franchise since well EA can't bother following up and like making a third one that's much better than 2 singleplayer-wise. And it's safe to say that Battlefield 1/0 is probably the best EA game this decade by far and that's saying a lot considering what they did over the years and just recently.
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Post by JoeQ on Oct 29, 2017 14:45:03 GMT -5
Wasn't Mercenaries supposed to be a reboot for the Strike series, too? That's another one we'll never see again. I don't think so, Mercenaries 1 wasn't even published by EA, it was by LucasArt. Which reminds me, we can add pretty much every LucasArts game and series to the dead franchises list.
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Post by Deleted on Oct 29, 2017 14:50:49 GMT -5
Wasn't Mercenaries supposed to be a reboot for the Strike series, too? That's another one we'll never see again. I don't think so, Mercenaries 1 wasn't even published by EA, it was by LucasArt. Which reminds me, we can add pretty much every LucasArts game and series to the dead franchises list. From Moby Games: "Mercenaries originally started life as a new game in Electronic Arts' Strike series. That contract didn't go through, however, and after a year of development it was cancelled. Pandemic used some of the gameplay ideas from that project and adapted them into a new game they could call their own. The magnetic pulley on the final game's helicopters is a small relic from this past, instantly recognizable by veterans of previous Strike games."
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Post by JoeQ on Oct 29, 2017 14:58:56 GMT -5
Well, the more you know. Kinda funny that Pandemic wound back at EA after Mercs 1 then.
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