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Post by derboo on Aug 16, 2010 1:09:29 GMT -5
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Post by derboo on Nov 6, 2010 8:37:07 GMT -5
Some time ago I noticed that the early pages of the article still pretend that the arcade and first NES game were developed in order, despite what Kato said in the interview. I didn't get around to change it for a while, but now I took it as an opportunity to try and implement the new layout to the pages. www.hardcoregaming101.net/ninjagaiden/ninjagaiden.htm
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Post by Deleted on Jan 5, 2014 1:46:39 GMT -5
Not sure how important this might be, but I was just playing through the arcade game and noticed something. The little ditty that plays whenever the twin bosses show up is very clearly a rip off of "Iron Man" by Black Sabbath. Absolutely no clue why they did that, but it seems mildly notable.
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Post by Joseph Joestar on Jan 5, 2014 2:15:19 GMT -5
Not sure how important this might be, but I was just playing through the arcade game and noticed something. The little ditty that plays whenever the twin bosses show up is very clearly a rip off of "Iron Man" by Black Sabbath. Absolutely no clue why they did that, but it seems mildly notable. On the GSM Soundtrack, the title of that song is "I Am Man", lol. IIRC they removed it in the emulated home versions.
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Post by ReyVGM on Feb 1, 2014 17:42:56 GMT -5
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Post by lthammy on Jan 21, 2015 23:37:18 GMT -5
I have to say, I feel like some parts of the update - particularly the NG3 page - are pretty weak. A lot of it comes across as spiteful fanboy whining to me. Bear in mind that I'm not complaining about the content of the article or the criticisms of the recent games. That's all been explained well. But some of the points don't seem to be written for an uninformed reader, and it comes across poorly because of it. I haven't played much of the modern Ninja Gaiden games, so that's the perspective I'm going into the article with.
Unless I missed it, this is one of the first real mentions of Hayashi in the article. It had been stated way back on the first page that the series has declined under him, he's been in the quick info boxes, and that's it. There hasn't been any quotes from him or anything. I understand that this includes a paraphrasing of a statement from Hayashi, but without seeing the quote, it seems like a slightly bitter response to something that hasn't been clearly explained. It would be better if the paraphrasing and the response were separated to make it more apparent what it's responding to.
Something like: "Boss Yosuke Hayashi claims that the point about Ninja Gaiden 2 was violence, and now with the completely different Ninja Gaiden Sigma 2 there is another point. So, of course, we can't have the violence anymore. He can babble all he wants; he can't conceal the fact that Sigma 2 simply underwent a very severe treatment of self-censorship."
It's stated that Hayashi has insisted on the "Japanese Dark Hero" point, but that statement isn't really focused on until after the paragraph following the character list. That's where the writer criticizes the game's treatment of violence. Since the reader hasn't read that far when they get to the character list, the statement is just a throwaway line at that point. They probably doesn't think it's anything to care about. So when this bit comes up, it doesn't really seem like Hayashi or the game is being mocked. It seems like the writer is getting bizarrely upset about something really minor.
The bit about Devil's Third kind of bugs me since 1. there isn't too much information about the game yet, and 2. it's supposed to be coming out this year, so we can come up with a definitive statement of its quality pretty soon. But that's just me, I guess, can't blame the author if they want to stick to this point. The game does look janky as hell.
Although, looking at it again, I don't think it's been stated what Devil's Third is before that point. The paragraph can be read to mean that it's a Team Ninja game, since it's not really clear who the "their" is referring to.
No criticism here, but isn't that a typo? "Unlikely prick" as opposed to "unlikeable prick".
Again, not a criticism, just a potential typo. Is this meant to be "berserk" or did the game actually spell it with Xtreem Letterz?
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Post by derboo on Jan 22, 2015 0:45:24 GMT -5
Hmm, I was moving around bits of the Ninja Gaiden 3 part before posting. I'll have another go at it and see if I can make it flow more coherently... No criticism here, but isn't that a typo? "Unlikely prick" as opposed to "unlikeable prick". Oh yes, of course. Again, not a criticism, just a potential typo. Is this meant to be "berserk" or did the game actually spell it with Xtreem Letterz? That was me thinking I'd rather play the 1980 arcade game.
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Post by derboo on Jan 22, 2015 6:15:59 GMT -5
Incidentally, Polygon just posted a short but cool feature with three original Ninja Gaiden developers (Hideo Yoshizawa, Masato Kato and composer Keiji Yamagishi). It also has cleaner variants on the concept art Kato gave me four years ago for our interview: www.polygon.com/a/life-in-japan/Ninja-Gaiden-Nintendo
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Post by Magma MK-II on Jan 22, 2015 22:06:54 GMT -5
Hm, I think the JoJo's Bizarre Adventure panels in the last stage of the Arcade game deserves a mention.
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Post by tbb on Mar 28, 2015 16:37:27 GMT -5
Not sure how important this might be, but I was just playing through the arcade game and noticed something. The little ditty that plays whenever the twin bosses show up is very clearly a rip off of "Iron Man" by Black Sabbath. Absolutely no clue why they did that, but it seems mildly notable. Iron Man was the theme the Road Warriors tag team (who the bosses are ripping off..er... based on) used for a lot of their career. example: youtu.be/9W-3C0ynbaE?t=1m18s
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Post by Deleted on Mar 28, 2015 19:26:21 GMT -5
Ahhh. That explains a lot. They definitely looked like the Road Warriors, but I was always more of a WWF guy.
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Post by lthammy on May 12, 2015 18:26:13 GMT -5
Just noticed a minor quirk:
"Besides that, there is also some subtle censorship - some depictions of a Star of David that were probably intended to be pentagrams in the first place have been edited out."
Actually, it may be meant to be the Seal of Solomon, which has often been represented by a six-pointed star. It's associated with demon summoning and warding. The use of the symbol as the modern Star of David actually comes from the Seal of Solomon's use as a protective amulet.
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