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Post by Jungyin on Oct 10, 2016 20:56:43 GMT -5
The pages are mostly fixed, but the images for Puyo Pop (and possibly other entries, haven't checked) now have "%5C" where the last forward slash should be.
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Post by Jungyin on Oct 10, 2016 14:19:44 GMT -5
And we still don't know what UXB stands for.
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Post by Jungyin on Oct 9, 2016 19:09:53 GMT -5
The "backslash in the image URL" problem happened again with the new pages. Also the "Page 9" link instead says and goes to Page 8.
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Post by Jungyin on Oct 8, 2016 21:47:13 GMT -5
This collection makes me wonder if anyone had tried documenting all the instances where Easter eggs were hidden in/accessed through such warning screens. The only ones I know of are the little mini game in Rondo of Blood and the Panel de Pon GB beta in Pokémon Puzzle Challenge.
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Post by Jungyin on Sept 7, 2016 17:10:33 GMT -5
The announcement said that it will be single purchase, no need to worry about continuously paying. The press release further said that it's free to download and play the beginning like a demo, and the full game is unlocked with a single payment.
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Post by Jungyin on Jul 21, 2016 10:06:41 GMT -5
The images aren't showing for the new Nazo Puyo pages. Checking the source it seems the problem is back slashes are used in the URLs instead of forward slashes.
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Post by Jungyin on Jul 3, 2016 21:37:21 GMT -5
I thought it was something about legal issues regarding the FX chip(s) that keep Nintendo from porting the first Star Fox, the SNES version of Yoshi's Island, and the like?
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Post by Jungyin on Jun 26, 2016 19:27:41 GMT -5
Fangamer tends to be pretty reasonable. I'm sure they'd be willing to sort everything out if you contact them directly rather than contacting Comcept.
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Post by Jungyin on Jun 20, 2016 19:08:45 GMT -5
Wait, they included the last boss in the demo? The near-opening story showed a black spectre/spirit thing that looked like a mix of a dragon and phantom ganon (called Calamity Ganon), but that doesn't mean that's the form you'll fight him in. Remember that Ocarina of Time showed you the last boss (Ganondorf) right in the opening story, and I believe the commercial also showed him. I interpreted the "it" in A website reported it was quite easy to do from the demo version they played. to mean "head right to the last boss" but reading the post again they probably meant "speedrunning".
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Post by Jungyin on Jun 20, 2016 10:39:33 GMT -5
Wait, they included the last boss in the demo?
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Post by Jungyin on Jun 9, 2016 23:32:33 GMT -5
I recall one of the magics in Magical Vacation requires communicating repeatedly with other copies of the game to level up, which I imagine will be pretty hard to do these days, especially for importers. One of the attempts at a fan translation said they're going implement an alternate way to level it, wonder if this patch does that?
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Post by Jungyin on May 14, 2016 9:51:47 GMT -5
I believe it was because the only dedicated sound chip the GBA had was the legacy GBC one, better sound required resources from the main processor, and they spent it all on the graphics instead.
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Post by Jungyin on Apr 30, 2016 12:05:07 GMT -5
My volume 1 of the Genshiken Second Season manga claims it's from Kinnikuman.
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Post by Jungyin on Apr 14, 2016 23:47:17 GMT -5
Why not say Custer's Revenge while you're at it?
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Post by Jungyin on Apr 14, 2016 23:22:57 GMT -5
Third in North America. I think NA also got one more than Europe and Japan? I recall they had eight while NA now has nine.
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