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Post by Jungyin on Aug 15, 2017 12:58:47 GMT -5
Now after MiA and especially after the additional attention the anime brought to it I find myself hesitant to even say I liked his past work like this. No need to betray your own feelings. It's well-received enough that you're not going to be associated with any negative connotations by saying you like it. I'm not talking about liking MiA, I'm talking about liking his past stuff. Though thinking about it I guess it's not that different from liking stuff like Masamune Shirow's or Range Maruta's work when you're aware of some the things they made that put you off.
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Post by Jungyin on Aug 14, 2017 11:59:50 GMT -5
I just wanted to say I find it most unfortunate the artist put that stuff in his work, as I fell in love with his colourful and/or detailed art (particularly on anything that wasn't a young human face) on his personal homepage long before Made in Abyss started being published. He had young/young-looking people in his art back then too, but they were all clothed and not depicted in any way that would make a causal viewer feel uncomfortable. Stuff like this and this. Now after MiA and especially after the additional attention the anime brought to it I find myself hesitant to even say I liked his past work like this.
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Post by Jungyin on Aug 12, 2017 0:21:04 GMT -5
It bugs me that they C&D'd the gameboy Donkey Kong. I'm 99% sure they don't have that on VC anywhere and it's an excellent game. DK94's on the 3DS VC, I have it. It's the only system so far with GB(C) VC anyway.
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Post by Jungyin on Jul 23, 2017 0:59:06 GMT -5
Seamus Returns looks pretty ugly. It looks like it could have been 10-15 years ago. I'll still buy because it's Metroid and the action looks ok, but something about it just looks really dated. Wouldn't it make sense that a game for the 3DS, which is about as powerful as a console from about 10 years ago, look like a game from 10 years ago? Try downloading the 3D trailer from the 3DS eShop, it looks better on the smaller, lower res screen, probably less so on the lower-pixel density XLs than the non-XLs.
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Post by Jungyin on Jun 8, 2017 17:46:01 GMT -5
Please come out in Europe this time. I could import the original Strange Journey and Radiant Historia because the original DS was region free but the 3DS isn't so that could create problems. The region free exploit hack it is pretty easy to run. Good News. Deep Silver, Sega's new European publisher, just dated them for winter 2017 (EO5) and early 2018 (RH/SMT:SJ) Oh hell yeah! Deep Silver have been good to us so far. For the record, non-"DSi enhanced" DS games can be played on any 3DS, no problem. The hardware being region coded doesn't do anything if the software isn't also region coded (barring some sort of ridiculous "whitelist" shenanigans or something).
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Post by Jungyin on May 31, 2017 20:12:53 GMT -5
5 - two rich white men high on money and fame exercise their privilege by causing millions in property damage around the world for fun. Also zombies in New Orleans somehow Metal Wolf Chaos? Edit: Oh wait, that's only the USA in that one, right?
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Post by Jungyin on May 23, 2017 19:57:55 GMT -5
I don't know, I had no real problems with the rest of the Rhythm Heaven series, but all versions of Lockstep have really tripped me up, with the sole exception of when I played it in an import version of Rhythm Tengoku Gold before the series was released outside Japan. I somehow managed to get into the zone after several tries but have never been able to find it again, maybe it's age, health, or habits keeping me from being able to do it. I haven't even dared to attempt the Lockstep Lockdown challenge in Megamix.
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Post by Jungyin on Feb 14, 2017 20:39:18 GMT -5
"Lost" yeah, right. Some scum bag in the mail service decided to make some money on eBay.
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Post by Jungyin on Feb 2, 2017 16:49:58 GMT -5
Might as well ask if Western developers will ever get bored with Metroid/Symphony of the Night as their inspiration. Guess certain things made indelible impressions on each region. I wasn't disappointed with it, also the whole game (which incidentally is hilarious) is somewhat a homage to the whole Japanese game history: the protagonist Yamada looks like Mario, his colleague/friend is named Yasu like the player's aide in Portopia and one of the levels Yamada makes is named "Yamada the Wanderer", like Shiren the Wanderer. But I'm sure there will be several more. "Yasu" huh? Wonder if that's meant to be obvious foreshadowing. I only just got the game.
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Post by Jungyin on Jan 9, 2017 22:39:21 GMT -5
My ISP seems to be having problems connecting to the main site and anything hosted on it. ISP support suggested that there might be something wrong with the site's DNS?
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Post by Jungyin on Dec 28, 2016 19:19:12 GMT -5
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Post by Jungyin on Dec 16, 2016 11:28:51 GMT -5
Boy must have been working out since Mario 2, then. He was the fastest in that game too. Technically, they all had the same run speed when not holding anything, when holding something all characters except Toad slowed down, Mario the least, Peach the most.
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Post by Jungyin on Dec 7, 2016 14:02:21 GMT -5
Unfortunately the Battle Whatevers always cheat, in every game since they were introduced. Not by skewing the odds mind, but by reading your team ahead of time and constantly throwing out opposing teams that counter it. I'm pretty sure that's not true. I mean things like: put a one-hit-KO move on a mon and you'll start seeing a lot of opponents that are immune to one-hit-KOs, put a Electric move on and you'll face mons that are immune to Electric. It's something I and others have noticed, and I swear it's not just confirmation bias.
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Post by Jungyin on Dec 7, 2016 11:24:21 GMT -5
The real deciding factor for me will be the post game. X/Y had that one Mansion where everything just cheats and that wasn't fun at all. Hopefully this battle tree thing turns out better. Unfortunately the Battle Whatevers always cheat, in every game since they were introduced. Not by skewing the odds mind, but by reading your team ahead of time and constantly throwing out opposing teams that counter it.
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Post by Jungyin on Nov 2, 2016 23:15:40 GMT -5
I think I might have? I have certiainly beaten Super Luigi Bros., which was included in NES Remix 2 (or 1?). That's basically SMB with Luigi Physics and everything going right-to-left. That's in Ultimate NES Remix for the 3DS. I don't think it's in the Wii U versions. I ought to finish that version sometime. I don't think I've ever actually played it all the way through. Seems to me the most obnoxious bits would be 7-4 and... 3-4, was it? The castles where you loop endlessly unless you take a very, very specific path. A bit silly, really. It's also in the Wii U NES Remix 2 actually.
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