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Post by Deleted on Jun 17, 2021 8:26:06 GMT -5
Value is a reasonable concern, but it's totally unwarranted in the case of Advance Wars 1+2. That's going to be at least 40 hours of content without touching any of the extras. I think the sort of psychological pricing that traditional retail has always used has seeped into game sales too much and people are balking at prices that are totally reasonable for what you're actually getting. I saw similar things about Metroid Dread, but that's a lot more labor intensive per hour of content. Value is absolutely reasonable a concern and everyone should always make their own value assessment before making a purchase. I myself have made a number of posts here about certain games not offering value to me. The problem is that the argument is often used disingenuously in such a respect that there's pretty obvious gatekeeping involved. Arguments such as 'strategy games shouldn't be $60. Short games shouldn't be $60. 2D games shouldn't be $60.' The language used is pretty telling (and I've seen the same price complaints for games being sold as low as $5), especially when taken to the extremes of calling it anti-consumer, but even if taken at face value the concept is what leads to the kind of homogenisation we see at the top end of the industry. Anyway, I've seen such statements enough times that it will always raise an eyebrow, but I prefer to defend games that offer diversity in genre and series representation. I'm not convinced myself that Advance Wars will be a good seller, and it's value will be reflected by the market at the end of the day; but if it fails to sell at $60, I don't expect a $40 follow up.
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Post by Woody Alien on Jun 17, 2021 15:42:38 GMT -5
Very few supposedly lone developers are actually lone top to bottom excluding testing i.e. design, programming, writing, art, sound and music. Pixel is one depending on the game as was Thomas Happ with Axiom Verge. Toby Fox definitely wasn't completely. I'm not familiar with Laura Shigihara but Rakuen looks like it was somewhat of a team effort. The egotistical ones are that way because they're taking credit for other people's work! Yes I guess it is like that, thanks for the explanation, I used quite a bit of hyperbole myself. And, I guess Jasper Byrne (I played Lone Survivor myself but never actually finished it) too and also the guy who made LISA, there are just a lot of them!
So I tried the demo of an upcoming kickstartered game named Oddventure, it looks nice but the EarthBound-inspired games are almost becoming a genre unto themselves! It's also clearly being inspired by Undertale in that you can defeat enemies without actually killing them but by acting on their mood instead, making them too depressed or too cheerful to continue fighting. It's an interesting idea but I'd like to see how it works in the finished game. I don't know if it's because I'm still playing Jimmy and the Pulsating Mass in the meantime (almost 40 hrs and counting), but I see several similarities to that game as well (that is already inspired by EarthBound mind you), in that there's a family with two siblings who has something sad happen to them, and the kid(s) end up in a fantasy world with some creepy and disturbing elements that pop up suddenly every now and then. I'm saying this because besides Giygas I don't think that EB was as creepy as many devs and gamers make it up to be, more like surreal and melancholic. Maybe they played Toby Fox's Halloween Hack, who knows. Anyway, I'm looking forward to this European game (I think the dev team is Polish) since I'm still a sucker for pixelated games.
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Post by windfisch on Jun 18, 2021 8:13:53 GMT -5
Woody AlienOddly enough the title sounds pretty similar to former Mother 4 fangame "Oddity" (which is not the greatest name to begin with). They really should come up with something more distinct to avoid confusion with that. (Not to mention the whole Oddworld series...) Many Indie devs in general would benefit from putting more thought into giving their games strong, memorable titles. That would help immensely to stand out, in my humble opinion.
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Post by spanky on Jun 18, 2021 9:17:15 GMT -5
I really love Earthbound, it might be my favorite game ever.
Not sure how I really feel about Earthbound as a genre. I did enjoy Undertale though.
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Post by Deleted on Jun 18, 2021 10:05:31 GMT -5
Oddly enough the title sounds pretty similar to former Mother 4 fangame "Oddity" (which is not the greatest name to begin with). They really should come up with something more distinct to avoid confusion with that. (Not to mention the whole Oddworld series...) Many Indie devs in general would benefit from putting more thought into giving their games strong, memorable titles. That would help immensely to stand out, in my humble opinion. An actual release would help it stand out from Mother 4..... That sounds disparaging to that creator, though I don't really mean to be that way. I understand that the project is an immense undertaking and the added pressure of a follow up to such a beloved series must weigh heavily on it's progression. It has been over a year since it last was shown though I believe.
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Post by ZenithianHero on Jun 18, 2021 10:06:34 GMT -5
I'm all for weird and bizarre RPGs especially since Mother series is dormant by creator's choice. The problem is indie devs have a way of "copying each others homework". Oddventure very much wants to remind you what series it is inspired by. One of the enemies is even the Ramblin' Evil Mushroom.
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Post by 🧀Son of Suzy Creamcheese🧀 on Jun 18, 2021 14:32:58 GMT -5
I find 'fans' who appear to be in favour of the race to the bottom is one of my biggest industry pet peeve's nowadays. That has been one of my biggest annoyances for some time now as well. People especially tend to devalue older games. I get that it sucks to pay full price for lazy ports, but people really sometimes pretend like 4 year old games should be like 5 bucks. Even in the Wii era people were bitching about how they shouldn't charge anything for NES games. Then on the other extreme you have people shelving out for expensive physical editions of the slightest indie titles.
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Post by lurker on Jun 18, 2021 14:45:41 GMT -5
There was one comment on the mobile version of Sonic that thought it should be free, completely ignoring that it was the Christian Whitehead version.
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Post by shelverton on Jun 18, 2021 15:34:11 GMT -5
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Post by lurker on Jun 18, 2021 15:48:04 GMT -5
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Post by shelverton on Jun 18, 2021 16:51:56 GMT -5
Circle, Harmony and Aria are actually three Castlevania games I could see myself replaying. I hope this is a Switch collection at the very least.
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Post by Deleted on Jun 19, 2021 1:46:55 GMT -5
I find 'fans' who appear to be in favour of the race to the bottom is one of my biggest industry pet peeve's nowadays. That has been one of my biggest annoyances for some time now as well. People especially tend to devalue older games. I get that it sucks to pay full price for lazy ports, but people really sometimes pretend like 4 year old games should be like 5 bucks. Even in the Wii era people were bitching about how they shouldn't charge anything for NES games. Then on the other extreme you have people shelving out for expensive physical editions of the slightest indie titles. My therapist says I have an addiction, but please don't worry about me, we are working through the problem. What's that? There might be a GBA Castlevania collection? Where can I order the limited physical version? (Throws £35 at screen).
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Post by Woody Alien on Jun 19, 2021 6:11:57 GMT -5
Woody Alien Oddly enough the title sounds pretty similar to former Mother 4 fangame "Oddity" (which is not the greatest name to begin with). They really should come up with something more distinct to avoid confusion with that. (Not to mention the whole Oddworld series...) Many Indie devs in general would benefit from putting more thought into giving their games strong, memorable titles. That would help immensely to stand out, in my humble opinion. The devs mantain that it was a coincidence and that they were not aware of the other game's name change. I believe them, since I don't really see the point in riding the coattails of a game that has been in development hell for so many years and that nobody knows when it will actually come out. Even if they have a common source of inspiration. Even so I totally agree with you, indie devs need to get better at naming their games, since being memorable is everything these days. I had a hard time looking for tips and walkthroughs for "Cathedral" since it has such a generic, vague title. (Oddventure's devs also need to proofread more, since there are several little mistakes in the demo's dialogues)
shelverton That's an interesting coincidence! Don't know if it was made on purpose, since Oddventure's MC is a girl. Though it's an easy mistake to make, since she's a lanky pre-teen and prefers to go by "Charlie".
Also vaguely related, the MC of the recent anime Wonder Egg Priority (yes, really) has the awkward name "Ohto Ai" because that's the Japanese pronounciation of "Odd Eye", which is the term the Japanese use for heterochromia (she has one blue and one yellow eye).
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Post by 🧀Son of Suzy Creamcheese🧀 on Jun 19, 2021 7:07:29 GMT -5
My therapist says I have an addiction, but please don't worry about me, we are working through the problem. What's that? There might be a GBA Castlevania collection? Where can I order the limited physical version? (Throws £35 at screen). At least those games are expensive to buy on the GBA, so even a full-price release would be a steal. And I'm assuming that they will have the DS games on there as well.
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Post by ZenithianHero on Jun 19, 2021 9:58:18 GMT -5
The DS games need some tweaking. DoS has it during main story while the other two games have it in the Extra character mode. The costs of programming these versions would warrant another collection and judging by reactions to the GBA trilogy wouldn't be a hard sell by themselves.
I'm not worried for the future of those games. The 3D titles may get buried for their mixed reception. I certainly would replay the two PS2 titles and if they remaster the N64 too.
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