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Post by 1upsuper on May 27, 2015 15:34:03 GMT -5
^ Similar to that one, IIRC The Last of Us has a few arcade cabinets here and there, but none of them are playable. In the DLC you come a little closer with Ellie "playing" an arcade cabinet by closing her eyes and her friend giving her cues.
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Post by Colonel Kurtz on May 27, 2015 16:06:03 GMT -5
I don't remember reading about that one in the thread, maybe I'm wrong, but it's a big one, so here goes nothing: - DMC: Devil May Cry, in the first level you pass by a gigantic arcade with lots of cabinets. Some are ON; there is a Street Fighter 2 stand-up cabinet which is on; it displays Ryu and Ken in the original Street Fighter 2 Ryu stage, and they are animated in their idle stance. The cabinets are not playable. DMC is really a pretty good game, I think, by the way. EDIT: shoot, it was just brought up in the previous page. Oh, well, I'll let my post be, let's say the video will help you find it should you want to use it...
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Post by Deleted on May 27, 2015 16:14:10 GMT -5
I forget if playable consoles in video games count but Yume Nikki has the NASU minigame: yumenikki.wikia.com/wiki/NASUAlso, I think No More Heroes 1 and 2 had playable minigame consoles.
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Post by Colonel Kurtz on May 27, 2015 16:34:38 GMT -5
Catherine has an arcade machine called Rapunzel in the Stray Sheep; its gameplay is remarkably similar to the main puzzles, though limited by number of moves instead of by time. I thought that was rather cool. Obviously the game was more advanced than anything from the era, but the art design and colors were dead-on for a lot of early 80's arcade games (especially the cabinet art). I thought that was a really cool detail - one of my fond memories from childhood was going to "bar restaurants" because more often than not they'd have at least one arcade machine and my folks would give me change to play until the food was ready. Ah, memories... For me, it was playing 1942 on a table cabinet while we were waiting for the pizzas to be made... Great childhood stuff you just reminded me of, nice.
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Post by Joseph Joestar on May 27, 2015 16:41:47 GMT -5
I thought that was rather cool. Obviously the game was more advanced than anything from the era, but the art design and colors were dead-on for a lot of early 80's arcade games (especially the cabinet art). I thought that was a really cool detail - one of my fond memories from childhood was going to "bar restaurants" because more often than not they'd have at least one arcade machine and my folks would give me change to play until the food was ready. Ah, memories... For me, it was playing 1942 on a table cabinet while we were waiting for the pizzas to be made... Great childhood stuff you just reminded me of, nice. Now you reminded me, the Pizza Hut chain restaurants usually had cocktail game tables to play while you were waiting. I always looked forward to those (although the controls would usually be greasy).
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Post by Colonel Kurtz on May 27, 2015 16:56:40 GMT -5
Ah, memories... For me, it was playing 1942 on a table cabinet while we were waiting for the pizzas to be made... Great childhood stuff you just reminded me of, nice. Now you reminded me, the Pizza Hut chain restaurants usually had cocktail game tables to play while you were waiting. I always looked forward to those (although the controls would usually be greasy). Getting one of those cocktail cabinets is a lifelong dream. It was basically the only type of cabinet available where I lived, always in restaurants and pubs. rygar, Choplifter, Bombjack, Arkanoid, Kung-Fu Master, Galaxian, all played and dearly loved on those magical tables. Basically where and how it all started. I remember public pools often rocked one or two... Just thinking about Choplifter, I can smell the chlorine.
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Post by Woody Alien 2 on May 13, 2024 14:38:23 GMT -5
Whatever, let's necro an old thread for no reason at all.
A few months ago the Italian team Raven Travel Studios (the ones that made Cast of the Seven Godsends, which I reviewed for the site but didn't really like) released a game called Holua's Arcades, that is supposedly a spin-off of an upcoming metroidvania set in the fantasy world of Holua where the arcade is supposedly one of the diversions from the mainquest. Holua is a world full of humanoid characters, monsters and anthro animals of various types, but for "some reason" their arcade games feature humans and are imitations of "our" arcade titles released between the early 80s and the early 90s. Basically you fight enemies in the hub world to gain coins, then you go to the arcade and swap these coins for tokens that can be used to play the cabinets. So basically we have potentially unlimited credits but still have to make efforts to gain them. Credits can also be used to purchase stuff like hints for the games, and to buy drinks to regain energy in the main hub world. The four arcade games are:
I have played them for a while, graphics are really nice and a neat imitation of old arcade games (with all the touches including booting screens, high score boards and even faux flyers describing gameplay and such), controls work fairly well too. However they are all tremendously difficult, I get that we have infinite continues basically and the idea is to get good like the players of the old times by trying and retrying again, but the shmup and the brawler feel especially sadistic and I have troubles completing even the first basic stage. Still, it's a neat idea and I wonder how will it be implemented in the full game, if it ever comes out.
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Post by excelsior on May 13, 2024 14:56:15 GMT -5
Is this a Yakuza thread? Even Toylets made it into that series.
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