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Post by Owlman on Nov 10, 2017 6:30:17 GMT -5
Haunted Castle, the Castlevania arcade title. An incredibly unfair game that can only be beaten with hard memorisation. However, it does has some really nice sets and some unique ideas. I enjoy the first Bubsy, despite its big flaws. It was never my favorite platformer, but I liked it as a kid and still think it's alright. While Bubsy isn't a masterpiece, I think that its status as a terrible game is largely a meme at this point. For is time, it was pretty average, with the graphics possibly even being above average.
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Post by spanky on Nov 10, 2017 7:57:51 GMT -5
One of Bubsy's big flaws is that you can move really fast, but you can only take one hit, so while you may want to move fast, you're pretty much forced to take a casual pace through the levels. If there was a workaround for that - giving him a ripoff of Sonic's rings system or just a few hit points, it would probably be much better remembered.
Bubsy II and 3D are straight trash though.
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Post by retr0gamer on Nov 10, 2017 8:04:23 GMT -5
Ha! Spy VS Spy!!!! That game was certainly a blast to play against friends. I kinda prefer the setting of the first game over the The Island Caper. Zelda 2: The Adventure of Link, seems arguably the "worst Zelda" game in the series. But I actually love it a lot. Final Fantasy XIII. Gets a lot of hate. I quite enjoyed it. I enjoyed the entire FFXIII trilogy. XIII-2 is probably the best, but it doesn't stand on its own that well, TBH. Neither does Lightning Returns. I'd go so far as to say 13-2 is a fantastic game and 13-3 is a contender for secret best FF. Just a pity they were ignored for being tied to 13.
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Post by novicola on Nov 10, 2017 15:46:57 GMT -5
I guess here is where I describe why Sonic R is my favorite 3D Sonic game...
First of all, it's light on bullshit content. There are collectables to be sure, but, aside from the chaos emeralds, absolutely none of it is endgame-mandatory nor character-specific. You can see all that is to see with one character (save for unlockable characters, most of which you can expedite by jumping immediately to their respective zone), so if you think one handles too poorly nothing is forcing you to choose them. A general criticism is it's too light on content, which is fair enough, but the fact I can 100% the game within 3/4 of an hour means fatigue never sets in, making it replayable.
Most reviewers say Sonic cannot handle corners well enough. However, if you lay off the accleration, his momentum will carry him through most tight corners, and braking will enable hair-pin turns. Funny that--a Sonic game with momentum!
Where the game truly shines (as it were) is in the zone designs, made by none other than the director of the core 16-bit entries, Hirokazu Yasuhara. No ubiquitous death pits here! And all the water does is to slow you down which is reasonable punishment for falling into them. All of Yasuhara's masterful level architecture is here, with plenty of paths and intuitive hidden nooks, and with actual flow too, so new and casual players are never lost in them. Moreover, it's really satisfying to actually learn the optimal routes for collecting all tokens and chaos emeralds in one go, allowing the player to raise the skill ceiling if they so desire.
Plus the game has that delightful Classic-era veneer.
tl;dr, cheesey euro-pop music lolololololololololol
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Post by toei on Nov 10, 2017 16:26:05 GMT -5
I love Renegade for the NES for some reason. I don't, but Renegade Master System is pretty damn good.
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Post by zerker on Nov 10, 2017 18:02:00 GMT -5
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Post by GamerL on Nov 10, 2017 19:33:18 GMT -5
This isn't necessarily about games you played as a kid nor is it about specifically terrible games, just not-great games that you still really like.
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Post by Snake on Nov 10, 2017 19:45:49 GMT -5
It's not a "bad," or "worst" game per se, but mostly seems untouched and forgotten. Side Pocket, on SNES. It's a pool table game. I never could pull off any of the trick shot scenarios. The soundtrack is straight jazz bar groovy.
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Post by zerker on Nov 10, 2017 21:08:48 GMT -5
This isn't necessarily about games you played as a kid nor is it about specifically terrible games, just not-great games that you still really like. Let's be fair though, the lists overlap more often than they don't...
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Post by jackcaeylin on Nov 12, 2017 11:40:06 GMT -5
-Resident Evil Survivor -The Phillips "legend of Zelda" games -Skunny the fox: Save Our Pizzas Yours sincerely Jack Caeylin When you least expect it, love will come to find you. That sounds really cute. Reminds me of a certain Thailand-movie from 1995. You have a good taste at quotes, Sir/Madam. Yours sincerely Jack Caeylin
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Post by Bumpyroad on Nov 12, 2017 12:28:34 GMT -5
When you least expect it, love will come to find you. That sounds really cute. Reminds me of a certain Thailand-movie from 1995. You have a good taste at quotes, Sir/Madam. Yours sincerely Jack Caeylin Thank you !
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cacao
Junior Member
Posts: 69
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Post by cacao on Nov 14, 2017 13:19:22 GMT -5
There are lots of "bad" games that I like but as far as games that I "absolutely love," Yoshi's Story might be appropriate, though I would wager more people would say it's a letdown than a bad game. I adore Yoshi's Story and I replay it yearly. It's definitely not as good as Yoshi's Island but I love the denim and newspaper-y backgrounds, the music, enemy designs, fruit system, and Yoshi's controls. It's one of my favorite platformers in fact. Yoshi's Story looks amazing, I agree. I like how it's so original among platformers and very distinctive-looking. I'll never understand why it's not more popular.
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Post by Mr_Horizon on Aug 10, 2022 6:25:12 GMT -5
There is a 1999 action game called "Wild Metal Country", its Dreamcast port was released by Rockstar(!) in the year 2000 as " Wild Metal". The PC version has mixed reviews (some good ones too), the Dreamcast port has received much harsher treatment, with only a single review above 70%, and most of them much, much lower. One german review page at the time called it "the worst game Dreamcast game in Europe"... for this post I tried to find that one again, but it's been too many years. It is an incredibly slow, dull looking game with sluggish controls. You command one of five tanks in a desert landscape to collect glowing orbs and fight a small range of equally slow enemies with the most outlandish weapon control I have ever seen: While you almost always have a direct line of sight to your enemy, you can only fire indirectly - like an artillery howitzer. L and R turn your turret, holding the A button raises the turret, releasing it fires (after which the turret slowly returns to its horizontal position). Any attempt of fast paced action drowns out immediately, as you can't shoot fast, and you cannot aim accurately (you have no crosshair for your ballistic arc). You will only have fun if you treat this as a strategy game, proceeding in an almost turn-based manner. Somehow, that's what I did. After realising how terrible the movement is (your trank is always slow & slides around helplessly), I just found out which vehicle had the best traction and stuck with that - and then I was playing the slowest action game I ever encountered, and miraculously enjoyed myself. I beat it, but with time passing each attempt to play again felt more difficult. Now it has been 10 years and all my Dreamcast stuff has long been sold, but I still sometimes think of the strange joy I took from playing Wild Metal.
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Post by dsparil on Aug 10, 2022 6:31:54 GMT -5
I liked Wild Metal Country although I did get it free with a video card. The Dreamcast version seems to have changed this, but in the PC version you controlled the two treads individually. I miss that in other games that have tanks.
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Post by Mr_Horizon on Aug 10, 2022 6:53:41 GMT -5
(...) in the PC version you controlled the two treads individually. I miss that in other games that have tanks. Maybe that's the reason why the controls where so sluggish - on the Dreamcast you only had the one analog stick to steer the tank. 🤔
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