Games that have more than one soundtrack Nov 30, 2020 12:40:17 GMT -5
Post by phediuk on Nov 30, 2020 12:40:17 GMT -5
How many examples are there of a game completely replacing the music of earlier versions? To be clear, I am not asking about versions that merely re-arrange the soundtrack (which is common, and, on older platforms, outright necessary), nor am I talking about versions that add music to a game that originally had none (e.g. Shadowgate for the NES), unless the added music differs between versions.
Let's run down some examples:
Biometal - SNES shmup that jettisoned the Japanese version's soundtrack in favor of licensing a bunch of 2 Unlimited tracks for the US version.
Chip's Challenge - The Lynx and DOS versions have totally different music from each other.
Donkey Kong Country 3 - The GBA version replaces Eveline Fischer's SNES soundtrack with new tracks by David Wise.
Doom - The PS1 and Saturn versions excise Bobby Prince's original music entirely in favor of new ambient-horror pieces by Aubrey Hodges.
Drakkhen - SNES version's soundtrack is completely different from the home computer versions. The DOS version doesn't appear to use the Amiga soundtrack, either.
Ecco the Dolphin - Sega CD version scraps the Genesis version's music in favor of new-agey pieces by Spencer Nilssen.
Ecco: The Tides of Time - Ditto for Ecco 1.
Ghosts n Goblins - Mark Cooksey's C64 soundtrack doesn't use any of the arcade version's music.
Maniac Mansion - The NES and Famicom versions are completely different ports of the game, including their soundtracks.
Pool of Radiance - The Amiga's soundtrack is totally different from the Famicom/NES version's.
Rygar (NES) - For whatever reason, most of the Japanese music was replaced with new tracks for the US version. I don't believe any explanation has been offered for this.
Sonic CD - undoubtedly the most famous example; most of the soundtrack (the "past" stages being the exceptions) was replaced for the US version by Spencer Nilssen.
Sonic 3D Blast - similar case to Sonic CD; the Saturn and Windows versions don't use any of the Genesis version's music, but instead feature a new soundtrack by Richard Jacques.
Tetris - Edge case here, since the early versions were not, strictly, ports of each other, but rather all licensed from Pajitnov's original game, which has no music. Nevertheless, I think it's worthwhile to note that the soundtracks for the Mirrorsoft, Atari Games, Sega, Nintendo, and Bullet Proof Software versions are all completely different.
Ultima III: Exodus - The various home computer versions all feature a soundtrack by Kenneth W. Arnold that is completely different from that of the Famicom/NES version.
Ultima IV: Quest of the Avatar - Ditto for Ultima 3, with the additional note that the Master System version does retain Arnold's soundtrack.
X-Kaliber 2097 - SNES side-scroller; Hitoshi Sakimoto's soundtrack was thrown out for the US release in favor of a new one by 90s techno group Psykosonik.
what are some others?