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Post by Weasel on Jan 9, 2011 0:10:25 GMT -5
Now, having N64 games on it would interfer with the Ocarina of Time remake... Didn't stop them from putting Super Mario 64 on VC, roughly a year after the DS remake came out...
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Post by muteKi on Jan 9, 2011 0:19:05 GMT -5
DS doesn't have TV out; Wii isn't portable. It's hard to believe they'd be cutting themselves out of anything, especially since Zelda probably has enough fans-who'll-buy-any-copy-that-comes-their-way that it seems marketable enough (considering that the overhead is probably pretty low in the first place).
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Post by Haz on Jan 9, 2011 13:33:08 GMT -5
What do we know about 3DSware All we know now is that it'll be more XBLA-like in the sense that you will be to download a demo, look at a video, and/or buy the game in the same space (PROGRESS!) and browsing the games won't be SLOOOOOW like the DSiWare store, which already sounds promising and will most likely succeed where WiiWare and DSiWare didn't reception-wise. Also, here's a montage of stuff set to come out in the near future, shown at Nintendo World 2011: 6 minutes of Kid Icarus: Uprising www.youtube.com/watch?v=c6UprXodvTIAlmost 6 minutes of RE: The Mercenaries 3D www.youtube.com/watch?v=XatQDikG8WANew SSFIV 3D trailer www.youtube.com/watch?v=oW_kVC7FxDY
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Deleted
Deleted Member
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Post by Deleted on Jan 9, 2011 14:02:58 GMT -5
I have absolutely no feelings about the 3DS, good or ill. Does this make me a bad Christian?
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Post by Super Orbus on Jan 9, 2011 14:03:08 GMT -5
Wake me up in two years after there's a been a price drop, a hardware refresh, and there's a decent library of games... I'm concerned the 3D functionality is going to further discourage development of sprite based RPGs. The DS (and to a lesser extent PSP) has kind of been the last safe haven for them.
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Post by acidonia on Jan 9, 2011 15:49:11 GMT -5
The only thing I want to know is was nintendo retarded engouth to Region lock it. If they have the 3DS will suck if you live in Europe with Nintendo's way of thinking that Europe is on another Planet altogether.
I do hope plenty of 2d and Sprite based games are on it too just because it can do decent 3d models for a handheld is still no excuse for 2d art.
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Post by Jave on Jan 9, 2011 16:01:55 GMT -5
If Shane Bettenhausen is to be believed, 2D sprites with parallax scrolling backgrounds look really neat in 3D, so hopefully someone out there will keep that stuff alive.
At this point, I don't really have all that much to add to the conversation, but for the record, I really really want one.
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Post by Feynman on Jan 9, 2011 18:32:55 GMT -5
One huge negative point I just noticed... the d-pad is stuck in the lower-left corner, which will make it a pain in the ass to use. 80% or more of the games I play are better with digital control, so a shitty d-pad location is a big deal for me.
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Post by Colonel Kurtz on Jan 9, 2011 18:42:41 GMT -5
DS doesn't have TV out; Wii isn't portable. It's hard to believe they'd be cutting themselves out of anything, especially since Zelda probably has enough fans-who'll-buy-any-copy-that-comes-their-way that it seems marketable enough (considering that the overhead is probably pretty low in the first place). See, that's exactly why Nintendo can go have consensual sex with themselves in this case. If the 3DS is powerful as the CAPCOM demo... Huh, demonstrates, THEN WHY NO WIND WAKER? Either the hardware cannot pull it off in which case it is too weak for 2011, or they simply want to resell the same games for hundreds of years and with minor tweaking (a tad hyperbolic here). As a first-party, I distrust them. It will be CAPCOM and Konami's job to sell me on it. EXCEPT if that 3D is soo great, I have to buy one like-right-now-here-take-my-kidney. Which will it be? Mmmmh who knows?
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Post by ReyVGM on Jan 9, 2011 19:34:42 GMT -5
Wind Waker wasn't as popular as Ocarina of Time. Besides, WW still looks good, OoT does not. If you want another WW, play Phantom Hourglass
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Post by Jave on Jan 9, 2011 20:50:35 GMT -5
I'm kinda hoping Nintendo holds onto WW until they release a console that outputs in HD, then bring it out for that, up-resed.
It's a thought.
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Post by susanismyalias on Jan 9, 2011 21:13:30 GMT -5
Wake me up in two years after there's a been a price drop, a hardware refresh, and there's a decent library of games... I'm concerned the 3D functionality is going to further discourage development of sprite based RPGs. The DS (and to a lesser extent PSP) has kind of been the last safe haven for them. Oh man all of this. This is exactly my stance.
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Post by thethird on Jan 9, 2011 21:29:57 GMT -5
wait two years for a redesign and a price drop and you might as well wait three years (or even four I guess so you can grab that 3DSXLi or whatever).
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Post by Colonel Kurtz on Jan 9, 2011 22:35:45 GMT -5
Wind Waker wasn't as popular as Ocarina of Time. Besides, WW still looks good, OoT does not. If you want another WW, play Phantom Hourglass
Erm... Yeah WW looks good. That's the VERY REASON it should be a showpiece, not OOT with a revamped Link. How can you not get something so evident? Maybe I should have called for a Twilight Princess 3DS. Maybe you would have gotten the point. As for Phantom Hourglass, if you had played it or its sequel, you would know how far away from WW they really are. I was saying give me a game which technically blows me away, you tell me OOT has the edge BECAUSE it is a weak demonstration of the 3DS? I simply fail to understand any correlations or causality in your reasoning here.
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Post by Feynman on Jan 9, 2011 23:08:05 GMT -5
Erm... Yeah WW looks good. That's the VERY REASON it should be a showpiece, not OOT with a revamped Link. How can you not get something so evident? Ocarina of Time is basically the FFVII of the Zelda series. OoT is the highest-selling Zelda game of all time, and the most popular as well. Wind Waker was reviled by a large amount of the fanbase on release, and while it's gained more acceptance over the years, it doesn't command nearly the level of enduring adoration that Ocarina of Time does, and still suffers from a lot of mixed reactions. I think what's evident here is that Ocarina of Time on a portable system with some tweaked textures and 3D effects is basically a guaranteed way for Nintendo to get enormous bundles of money with very little effort, as well as encourage people to buy their shiny new system. OoT doesn't have to be a big technical demonstration of the 3DS' capabilities to move units. All it has to do is be OoT, and it will STILL sell by the truckload.
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