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Post by justjustin on Feb 10, 2011 22:48:48 GMT -5
My field of vision is pretty low with this fog of boredom surrounding me whenever I play the game. I can hardly see a thing, much less any sort of genius going on.
I'll actually contribute to this thread. If you haven't played them in some way already I recommend Ninja Gaiden Sigma and Ninja Gaiden Sigma 2. Two great 3D action games in their best form. That's about all I can add to some already great recommendations by others.
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Post by Catalyst on Feb 10, 2011 23:45:48 GMT -5
While Deadly Premonition wasn't my 2010 game of the year (Red Dead was and I recommend it incase it hasn't been brought up yet) it definitly wasn't as bad as people were making it out to be. For the price, it was pretty damn awesome, and while it is kitschy, it's also inspired by a pretty awesome good writer's pretty nice show. Making the characterization and writing something else all together. Also, I know atleast one person here loves it because it comes pretty darn close to their idea of a perfect survival horror game, with it being a nearly open world town to explore (yep I remember you, fellow survival horror fan). This person also might like to know that the new Silent Hill Downpour is rumored to actually play like this is well, though those rumors are pretty early on.
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Post by Deleted on Feb 10, 2011 23:48:54 GMT -5
I pray to god that the protagonist has some dark, terrible secret that he's conveniently forgotten all about. It would be so CLEVER.
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Post by Catalyst on Feb 11, 2011 0:03:17 GMT -5
An STD?
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Post by Deleted on Feb 11, 2011 0:13:17 GMT -5
I've gotten kind of jaded. Nowadays I think I'd rather have something undeniably shitty but fun than another god damn Space Marine game.
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Post by susanismyalias on Feb 11, 2011 0:18:28 GMT -5
I've gotten kind of jaded. Nowadays I think I'd rather have something undeniably shitty but fun than another god damn Space Marine game. Here comes Doom 4!
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Post by Deleted on Feb 11, 2011 0:31:31 GMT -5
I believe they've been suggested, but I LOOOOOOVE the Yakuza series so much. Get 3, Get 4 when it comes out on March 15th, and if you can deal with the language barrier, get Kenzan! And if you have a PS2, I heartily recommend 1 and 2 also. Don't know what to tell you about the PSP title, though, I know jack about it.
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Post by Sketcz-1000 on Feb 11, 2011 4:49:51 GMT -5
I should apologise to justjustin, my DP statement was hyperbole meant to trigger curiosity and further reading. I don't really think those who dislike it are lying. Plus I should have linked to further material, which I have done below. Deadly Premonition is an acquired taste. I'd say it's a good pH test for what kind of gamer you are. I like things which are obscure, esoteric, intellectually impenetrable, difficult, obfuscated, unergonomic, wacky, surreal, conceptually interesting even if functionally broken. I thought something slick and polished like Halo or Bioshock sucks (I played them to completion), but I've been playing Pathologic all week and loving it. A lot of people will say DP is palatable due its budget pricing. Red Seeds Profile I had to import from Korea at import prices ($50) and I loved it still. It provided me with things few other games did. I'm the kind of guy who modded STALKER on the PC so that I had to eat even MORE food otherwise I would die, whereas everyone else (I call these people softies) were modding it to remove the need to eat. A lot of what people complain about in DP is easily rectified. Combat sucks so play on easy. If you don't like the driving you can, at the game's start, get the radio item which allows you to speedtravel Oblivion style to anywhere on the map. The only time I drove anywhere was when it was mission specific. And even then it wasn't bad. I have a lot of tolerance for a game which tries to be interesting, and much like Joestar, I cannot stomach another super polished blockbuster which has absolutely no soul, or is designed to appeal to the lowest common denominator. I'd much rather play something which is a mess, but a fascinating mess. This is the best DP review I've seen.I'm at a bit of a loss that someone could say this. Alone in the Dark: Inferno is better than the 360 version, but that's a relative term. It's like saying that pubic lice are better than anal warts. You still have an STD. For $5 it was a great 10 hour adventure. I liked how you could mix and match any items, even to create useless junk (most hand-holding games would stop you and say: "No, this is useless, you can't make it"), and I liked how you could shoot the locks off doors to enter, or use burning scenery to light your way in the dark. Plus if you had an empty plastic bottle and a knife, you could puncture any car's gas tank to fill it! The driving was fun. The puzzles to kill those demon trees was ingenious. My favourite was throwing a bottle of gasoline (taken from a car) at a flying enemy, and since the bottle had double sided tape it stuck to the enemy. Then I had to throw a blood bag high up at the tree branch, so the enemies rushed to it, and then I fired my gun at the bottle on the enemy, causing it to explode and killing the demon tree. Very few games do environmental puzzles as well as Alone in the Dark. Never played the 360 version, and the ending is irredeemable, but Alone in the Dark on PS3 is something I have trouble disliking. There tends to be several options to tackling different tasks. In some ways DP and AitD are similar - they're both unconventional. How many other games have you hiding in a bathroom like John McClane sticking bandages in a bottle of whiskey to make a bomb while fretting that you've only got two bullets left in your gun? There's also no regenerating health! You obviously dislike it, and I'd like to know why. What specifically annoys you? (serious question)
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Post by Deleted on Feb 11, 2011 6:05:01 GMT -5
I've got to say, you really are a scholar among men, sketcz. Patient, methodical, informed. I hope that doesn't sound sarcastic. As for Alone in the Dark: Inferno, here's a list of what I felt was wrong with the game. I paid maybe $10 for it and still feel ripped off. God have mercy on the poor souls who had to shell out $60 for either this or the original 360 release. Still, I can see exactly what you mean. I can't agree that it makes the game worthwhile, but you're right that the item system is very unique. It could have been the basis for a very engaging title, had the rest of the experience been more fully-formed.
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Post by kyouki on Feb 11, 2011 6:23:11 GMT -5
Since I don't have a US 360 I couldn't get the cheap Deadly Premonition and went ahead and got the full price PS3 version, Red Seeds Profile. It cost about $60 and I love it.
It's a great change of pace from the gory action shooters that the survival genre has come to be made up of. It's got a great mystery to solve with a truly unique and interesting main character, tons of places to explore, and competent (though maybe overly long) shooting sections. Look at it more as a horror Shenmue with shooting instead of kung fu and it comes out looking much better than if you compare it with Dead Space or the latest Biohazard games.
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Post by Deleted on Feb 11, 2011 6:36:34 GMT -5
It doesn't hurt to be a fan of Twin Peaks, either.
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Post by Ike on Feb 11, 2011 10:09:21 GMT -5
I'm playing DP right now on hard mode. It's my first playthrough and aside from getting hung up fighting certain enemies the game is really well balanced enough that after a few retries I can get past the parts I'm stuck on. Hard mode is pretty rewarding because even the otherwise not-so-scary rank and file zombies are still huge threats.
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Post by justjustin on Feb 11, 2011 11:04:55 GMT -5
I should apologise to justjustin, my DP statement was hyperbole meant to trigger curiosity and further reading. I don't really think those who dislike it are lying. Don't worry, man. I knew that was the case and just used your statement to launch into why I didn't like the game. I'll just say that I'm right on target with this until "even if functionally broken." At that point I just can't spend time with the game. It's hard for me to separate the ideas from how they're actually executed. If they're poorly executed I usually just see them as bad ideas. I might think to myself "oh, if only they did it this way it could have been better" but then that's my own idea, not the thing in the game. I can't have fun with a game where the ideas "behind" the execution are great. A single idea can be represented in a billion ways, I'm looking for a game that can do it well. I didn't think Deadly Premonition did that well enough. An analogy could be an artist representing the same idea in two different ways, using a box of crayons and using a set of oil paints. Show both pictures to people, ask which is the "better idea," and-- even though they're not seeing ideas-- they'll likely answer the oil painting, because it was executed better. What the "core" idea is and how awesome it really is we'll never know until we invent brain hacking technology, so people can only go by the final representation. edit: Just want to clarify that whole explanation is only for my case. I know there are of course plenty of people who like functionally broken things. I understand that term to mean "not well put together." Also I know Ike made a separate topic for this but I would feel weird putting a quoted response in a different thread... Hopefully Wildcat just likes reading about a page of Deadly Premonition.
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Post by Wildcat on Feb 11, 2011 22:49:47 GMT -5
Heh, no problem. I don't mind hearing different points of view - in fact, I greatly appreciate it.
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Post by Sketcz-1000 on Feb 12, 2011 4:27:36 GMT -5
I've got to say, you really are a scholar among men, sketcz. Patient, methodical, informed. I hope that doesn't sound sarcastic. As for Alone in the Dark: Inferno, here's a list of what I felt was wrong with the game. I paid maybe $10 for it and still feel ripped off. God have mercy on the poor souls who had to shell out $60 for either this or the original 360 release. I wouldn't patient, methodical or informed. I just enjoy esoteric things. In fact I enjoy things that aren't necessarily fun. I don't think games need to be fun to be worth playing. I played Stacking yesterday, and that was super-intense fun, loved it. But I find games like Pathologic worthwhile (completed it yesterday) and that isn't even remotely fun. Tense, depressing, weird, jolting, bleak, but not fun. An interesting write up you did, which isn't really incorrect but I can't say I agree with it entirely. I don't recall the controls being so bad - the ability to play in first-person mode, like an FPS, eased any difficulties. I play ugly games all the time and it doesn't phase me - I even prefer certain kinds of ugly (crude-looking Saturn 3D is a style unto itself). As for your criticism of excess, useless or duplicate-use items (hankies and bandages), that's precisely what I did like. The game kind of said: here's a bunch of arbitrary rules. You can learn these rules and work with them, or you can ignore them and we'll make life difficult. I had a lot of fun with the inventory because of its limitations (flaws some would say). As mentioned I also loved the puzzles. A favourite puzzle was putting tape on glowsticks so they'd stick to the floor, and then creating a path through those puddles of death goo. Also, you made a mistake regarding manual saving. The game uses that weird "movie" watching gimmick, where can fast forward to any chapter before you've even played it. In effect, it allows you to entirely skip difficult sections. I actually dislike games which negate their own challenges, but if someone did die and forgot to save, or was having difficulty, they could always skip past that section. BUT! I have to 100% agree with you regarding the story. It feels unfinished. The script was... OK in a cheap Hollywood kind of way, and I liked Edward's lazy attitude, but the ending almost ruined the game for me. It was pretty close to being a deal breaker, since I felt I'd earned something better than that. Still, this conversation has made me want to play it again. And since I tend to sell off games I've completed, I've just re-ordered it on eBay for the princely sum of £5/$9. I think I'll try to Platinum it this time, since previously I've ignored trophies.
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