Deleted
Deleted Member
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Post by Deleted on Jul 19, 2011 11:00:56 GMT -5
I don't know what to think.
There are still good games out, and more than I can realistically play (or should be spending on them).
It was obvious from the outset what Capcom was going to do to MML once Inafune left, but there's always supposed to be hope, right? Fat load of good being positive does. Just think of how all the people that contributed designs or whatever feel like today.
If anything I agree more than ever with Dual's sentiment about the Japanese companies I once loved, and how they've mutated into something twisted and horrible, and should just die. Capcom should die.
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Post by Jave on Jul 19, 2011 11:02:07 GMT -5
I ask because I've heard a lot of people (not so much on this forum but elsewhere) write off the system as a failure, which seems a little premature to me. Granted, buying one on launch day was also premature, but hindsight 20/20.
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Post by Snarboo on Jul 19, 2011 11:11:06 GMT -5
Sometimes I wonder if I should give up on modern gaming entirely and retreat to a cave and become some sort of gaming hermit.
Then I realize I'm a consumer whore. I've literally fallen into the trap of preordering shitty or half baked games three times this year, and I know I'm going to preorder Deus Ex Human Revolution and Rage. About the only thing that hasn't disappointed me are all the indie games I've bought or downloaded.
Indies are honestly the future of gaming given where the industry is heading.
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Post by alan01987 on Jul 19, 2011 11:15:01 GMT -5
You think modern gaming is infinitely disappointing? STOP BUYING INTO THE HYPE FOR STUFF THAT HASN'T BEEN RELEASED!Pretty much this.
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Post by TheChosen on Jul 19, 2011 11:22:02 GMT -5
Old gaming. Modern gaming....meh. I'l take from both plates.
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Post by Jave on Jul 19, 2011 11:26:40 GMT -5
I became a retrogaming hermit for a few years, it's not altogether terrible.
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Post by Feynman on Jul 19, 2011 11:35:11 GMT -5
Indies are honestly the future of gaming given where the industry is heading. This is more or less my experience. The AAA industry has become too big for it's own good, and risk avoidance has become the name of the game. It isn't all bad, as there are some mid-sized (and a very small handful of larger) developers out there that are still doing a good job, but to a large degree the AAA industry is being held back in the name of safe, guaranteed sales. The indie scene, on the other hand, is thriving like it never has before. The increased prominence of digital distribution allows indie devs to release their games without being tied to a large publisher. Their small size means they don't need to bend to the whims of shareholders, nor do they need to move as many copies of a game to turn a healthy profit.
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Post by zellsf on Jul 19, 2011 11:39:31 GMT -5
1: Stop caring about Japanese gaming. Where the games are from is unimportant, but if you're focusing on something you're usually looking away from something else. 2: Get more consoles, handhelds, a decent PC... The good games are just split across more platforms this generation. It's annoying, but it's not like this was a cheap hobby to start with. 3: Who even cares if modern gaming is disappointing? It's not like there will ever be a lack of games for you to play until the market shifts towards something you like more.
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Post by kitten on Jul 19, 2011 11:41:25 GMT -5
Where is the "in Japan" that should be at the end of this thread title?
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Post by ldorado on Jul 19, 2011 11:43:57 GMT -5
Indies are honestly the future of gaming given where the industry is heading. This is more or less my experience. The AAA industry has become too big for it's own good, and risk avoidance has become the name of the game. It isn't all bad, as there are some mid-sized (and a very small handful of larger) developers out there that are still doing a good job, but to a large degree the AAA industry is being held back in the name of safe, guaranteed sales. The indie scene, on the other hand, is thriving like it never has before. The increased prominence of digital distribution allows indie devs to release their games without being tied to a large publisher. Their small size means they don't need to bend to the whims of shareholders, nor do they need to move as many copies of a game to turn a healthy profit. Hold up. I love the concept of independent games and game companies. But let's get one thing straight. I despise the indie scene. It may have worked for Napoleon Dynamite as a one-time style, but ever since Juno, Nick and Nora, and bunches of other particular movies and bands took it up...well, ugh...
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Post by ldorado on Jul 19, 2011 11:48:17 GMT -5
1: Stop caring about Japanese gaming. Where the games are from is unimportant, but if you're focusing on something you're usually looking away from something else. 2: Get more consoles, handhelds, a decent PC... The good games are just split across more platforms this generation. It's annoying, but it's not like this was a cheap hobby to start with. 3: Who even cares if modern gaming is disappointing? It's not like there will ever be a lack of games for you to play until the market shifts towards something you like more. Perhaps, you're right. Thing is, I plan to become a video game designer. Market interest, consoles...who really gives a flying fuck? Point is, if you LIKE the games.
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Post by Malroth on Jul 19, 2011 11:48:37 GMT -5
My thoughts are hardcore gamers have fallen into a rut of non-stop whining, moaning, and complaining no matter what games are released. Anytime a new game is announced, its followed by a tidal wave of bitching that seems to ruin the game for them before it even leaves the gate.
Frankly, I feel like many of us have forgotten how to play a game and just have FUN with it. Nevermind the production values or how it stands up to other games in the series, just sit down and try to enjoy the game. I found myself fallen into this rut as well.
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Post by zogbog on Jul 19, 2011 11:48:36 GMT -5
Where is the "in Japan" that should be at the end of this thread title? ALL OF THIS. I don't have an issue with western development for the most part because a lot of studios are still small, just how things used to be, but in Japan most every company that used to make games in the 90's is now as big as a publisher and still trying to be a developer, with so many people working on projects without even understanding how western development has been taking games development very seriously and expanding on it. When a development studio gets very big, things start to get messy. It's kind of funny because when I say independent gaming I mean independent developers that normally cant afford to hire as many people as an EA studio. Just like how every games company used to be.
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Post by Snarboo on Jul 19, 2011 11:56:03 GMT -5
Hold up. I love the concept of independent games and game companies. But let's get one thing straight. I despise the indie scene. It may have worked for Napoleon Dynamite as a one-time style, but ever since Juno, Nick and Nora, and bunches of other particular movies and bands took it up...well, ugh... What do shitty hipster movies have to do with indie gaming? I mean, yeah I hate how pretentious the indie scene can be, but it's hardly the majority these days. There's a lot of legitimately good games from small development teams that are nothing like the "art games" movement.
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chucat
Junior Member
Posts: 90
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Post by chucat on Jul 19, 2011 12:02:53 GMT -5
1: Stop caring about Japanese gaming. Where the games are from is unimportant, but if you're focusing on something you're usually looking away from something else. 2: Get more consoles, handhelds, a decent PC... The good games are just split across more platforms this generation. It's annoying, but it's not like this was a cheap hobby to start with. 3: Who even cares if modern gaming is disappointing? It's not like there will ever be a lack of games for you to play until the market shifts towards something you like more. So the solution you give to this person who is disappointed with modern gaming is for him to buy more hardware and directly support something he is disappointed with?
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