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Post by TheGunheart on Jul 19, 2011 12:04:29 GMT -5
Eh, I find Western games to still be pretty disappointing, what with the huge focus on cover shooters and cut-scene based melee combat.
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chucat
Junior Member
Posts: 90
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Post by chucat on Jul 19, 2011 12:05:56 GMT -5
Buy another Xbox, Microsoft will reward you for your loyalty...
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Post by Sketcz-1000 on Jul 19, 2011 12:11:29 GMT -5
1: Stop caring about Japanese gaming. Where the games are from is unimportant I don't agree with this and always find it strange when people bring out this argument - I can only assume it's being said by people who started gaming this generation. For those of us who have played games since the NES-era or before, there is, or certainly there was, a distinct visual, audio and structural style to games developed in Japan (to give just one example, save anywhere versus save points). The fact that Japan is being ignored by western publishers (and indeed its own developers, like Capcom who chase after some false western ideal), is annoying for those of us that specifically enjoy games with that distinctive Japanese flair and style. People absolutely should care where their games come from. And there should be no shame in this. For example I have a particular fondness for Russian-developed (and East European) games, since although often broken or unpolished, they are mechanically interesting. I've noticed a growing trend for people on various forums to criticise people who openly admit to specifically liking Japanese games, and this anti-Japan/anti-gamer attitude is absurd. I want to make some T-shirts with "JAPAN PRIDE" emblazoned on them. Seriously, stop criticising each other.
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Post by Feynman on Jul 19, 2011 12:15:57 GMT -5
Hold up. I love the concept of independent games and game companies. But let's get one thing straight. I despise the indie scene. It may have worked for Napoleon Dynamite as a one-time style, but ever since Juno, Nick and Nora, and bunches of other particular movies and bands took it up...well, ugh... What about Cave Story, a game that oozes with the some of the best design philosophies of the 16-bit generation? What about La-Mulana, an idealized recreation of the sidescrolling action/adventure genre, and one of my all-time favorite games? What about the recently released Jamestown, one of the best vertical shmups I've played in years? What about Desktop Dungeons, which managed to combine roguelikes and puzzle games into a single glorious entity that defies genre classification and is one of the most brilliant original concepts of the past few years? What about VVVVVV, a modern take on the C64 platforming genre? What about Spiderweb Software, which has been developing high-quality cRPGs for decades? What about Noitu Love 2, a game that combines the best of Gunstar Heroes and 2D brawlers into a fun, chaotic slugfest? What about the horde of other fun indie games that have nothing to do with "games as art?" You're confusing "indie games" with "art games." They aren't the same thing.
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Post by Sketcz-1000 on Jul 19, 2011 12:20:39 GMT -5
You know what disappoints me? These sales figures:
Shadows of the Damned 24k Child of Eden 34k Duke Nukem Forever 376k
Japan is just fine in terms of creativity, I blame publishers and the western public for the rut Japan is in.
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Post by ldorado on Jul 19, 2011 12:26:43 GMT -5
Hold up. I love the concept of independent games and game companies. But let's get one thing straight. I despise the indie scene. It may have worked for Napoleon Dynamite as a one-time style, but ever since Juno, Nick and Nora, and bunches of other particular movies and bands took it up...well, ugh... What about Cave Story, a game that oozes with the some of the best design philosophies of the 16-bit generation? What about La-Mulana, an idealized recreation of the sidescrolling action/adventure genre, and one of my all-time favorite games? What about the recently released Jamestown, one of the best vertical shmups I've played in years? What about Desktop Dungeons, which managed to combine roguelikes and puzzle games into a single glorious entity that defies genre classification and is one of the most brilliant original concepts of the past few years? What about VVVVVV, a modern take on the C64 platforming genre? What about Spiderweb Software, which has been developing high-quality cRPGs for decades? What about Noitu Love 2, a game that combines the best of Gunstar Heroes and 2D brawlers into a fun, chaotic slugfest? What about the horde of other fun indie games that have nothing to do with "games as art?" You're confusing "indie games" with "art games." They aren't the same thing. That was where I was getting at.
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Post by Feynman on Jul 19, 2011 12:28:12 GMT -5
You know what disappoints me? These sales figures: Shadows of the Damned 24k Child of Eden 34k Duke Nukem Forever 376k Japan is just fine in terms of creativity, I blame publishers and the western public for the rut Japan is in. Seriously? That is sad. Shadows of the Damned is great. DN:F is mediocre at best.
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Post by zellsf on Jul 19, 2011 12:33:50 GMT -5
1: Stop caring about Japanese gaming. Where the games are from is unimportant I don't agree with this and always find it strange when people bring out this argument - I can only assume it's being said by people who started gaming this generation. For those of us who have played games since the NES-era or before, there is, or certainly there was, a distinct visual, audio and structural style to games developed in Japan (to give just one example, save anywhere versus save points). The fact that Japan is being ignored by western publishers (and indeed its own developers, like Capcom who chase after some false western ideal), is annoying for those of us that specifically enjoy games with that distinctive Japanese flair and style. People absolutely should care where their games come from. And there should be no shame in this. For example I have a particular fondness for Russian-developed (and East European) games, since although often broken or unpolished, they are mechanically interesting. I've noticed a growing trend for people on various forums to criticise people who openly admit to specifically liking Japanese games, and this anti-Japan/anti-gamer attitude is absurd. I want to make some T-shirts with "JAPAN PRIDE" emblazoned on them. Seriously, stop criticising each other. I was trying to help him, not criticize him. If he's disappointed in modern gaming, he needs to try something new, not keep his focus on one specific country, or one specific system. Loyalty to either is completely unnecessary.
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Post by Jave on Jul 19, 2011 12:36:34 GMT -5
My thoughts are hardcore gamers have fallen into a rut of non-stop whining, moaning, and complaining no matter what games are released. Anytime a new game is announced, its followed by a tidal wave of bitching that seems to ruin the game for them before it even leaves the gate. Frankly, I feel like many of us have forgotten how to play a game and just have FUN with it. Nevermind the production values or how it stands up to other games in the series, just sit down and try to enjoy the game. I found myself fallen into this rut as well. Gaming is pretty fucking sweet these days. I think it's just human nature for the things that upset us to command so much more of our mental energy. The triumphs and the disappointments don't negate one another other in any way. In other words, the awesomeness of Minecraft doesn't make me any less sad that we won't be getting MML3, but my sadness for the loss of MML3 doesn't make Minecraft less of a pleasure. It's a tricky balance. I'd like to imagine I've done an okay job of trying to maintain a stoic attitude, but I'll totally admit to not being very patient with others who are having a tougher time. I really ought to try one of those, I've heard nothing but praise.
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Post by kitten on Jul 19, 2011 12:36:36 GMT -5
I don't agree with this and always find it strange when people bring out this argument - I can only assume it's being said by people who started gaming this generation. Yeah, okay. I've noticed a growing trend for people on various forums to criticise people who openly admit to specifically liking Japanese games, and this anti-Japan/anti-gamer attitude is absurd. People criticize other people who say they like specifically Japanese games because Japan (specifically) is on a major decline in their appeal to the video game playing masses. That's an objective statement, too! I mean, compare their popular games now to the ones back then - they're dying out, and at an embarrassingly rapid rate. They don't know how to keep up with western juggernauts and farm their once good franchises out to the west, too. hg101.proboards.com/index.cgi?action=display&board=games&thread=8143&page=1Then again I already had enough of arguing this subject in this thread. At this point I'm willing to just pull a stupid Madden-fan argument and go "well look at the fucking sales and popularity." It's considerably less elitist than blaming the "western public" for the rut Japan is in, indirectly accusing our feeble western minds of not comprehending Japan's greatness. I'm sure you think this would be "sticking it to" these people, but it would just make you look like a gigantic retard. You know what disappoints me? These sales figures: Shadows of the Damned 24k Child of Eden 34k Duke Nukem Forever 376k Japan is just fine in terms of creativity, I blame publishers and the western public for the rut Japan is in. You do realize that Shadows of the Damned was directed by a guy who has a feverish obsession with western culture and that the game contains constant references to western culture? I mean, it's an excellent game made by an excellent group of people and I loved the dickens out of it, but it's one of the very few awesome games out of Japan the last few years, and it's by someone with a fetish for Western tastes and culture.
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Post by muteKi on Jul 19, 2011 12:36:37 GMT -5
You know what disappoints me? These sales figures: Shadows of the Damned 24k Child of Eden 34k Duke Nukem Forever 376k Japan is just fine in terms of creativity, I blame publishers and the western public for the rut Japan is in. Seriously? That is sad. Shadows of the Damned is great. DN:F is mediocre at best. I'd say rule #1 ought to be to not pay attention to any form of direct marketing and avoid most professional games writing. Hard to be disappointed when you don't buy into the hype.
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chucat
Junior Member
Posts: 90
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Post by chucat on Jul 19, 2011 12:44:14 GMT -5
For those of us who have played games since the NES-era or before, there is, or certainly there was, a distinct visual, audio and structural style to games developed in Japan (to give just one example, save anywhere versus save points). The fact that Japan is being ignored by western publishers (and indeed its own developers, like Capcom who chase after some false western ideal), is annoying for those of us that specifically enjoy games with that distinctive Japanese flair and style. Yes quite clearly the Metroid Prime Trilogy was a horrible abomination and Other M is a glorious return to form. All hail Glorious Nippon.
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Post by megatronbison on Jul 19, 2011 13:42:43 GMT -5
yep- I'm bringing my pessimism to this thread too I'm the first to say modern gaming is rubbish- western and japanese. Very, very few games interest me at the moment- one of the main reasons I ended up picking up a PS2 again to be perfectly honest. Half my problem is however that... I've become a cynical asshole! It's not a great thing to admit but it is true- almost every movie these days? Shite. Most new music? Shite. Modern gaming? An abominable mess of genres I hate being released with heavy emphasis on social gaming and DLC- for the love of god when I buy a game let me play the majority of it alone and offline! Yeah... so...I've decided to hit up the gym again cause you know- maybe something moderately new to me will excite me again. Blah
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Post by llj on Jul 19, 2011 13:52:36 GMT -5
I have an XBOX 360 that's really just collecting dust. I kind of stick with the last generation, and mostly it's to play handheld games and retro collections. I guess western console game developers are currently popular and make more money, but I don't play a lot of those. I don't play a lot of current era Japanese games either. If western games are indeed better than Japanese games now, given the choice I just choose door number 3 and just play my old school Japanese games again instead. I'd say that up to the PS2 era, my collection is still 60-40 in favour of the Japanese based games, but that's because I like genres unique to Japan--2d fighters, SRPGs, JRPGs etc,. I like western RPGs on the PC far better than the western console games like Dragon Age and stuff (though nowadays they tend to be ported to both), though I favour the late 80s to late 90s stuff. Companies like Bioware kind of lost me when after Neverwinter Nights.
In general I love western PC games--especially the strategy games and such--but I really haven't been able to get on with the western console ones. A large majority of them feel like I'm playing Michael Bay movies, in that they're loud, have big technical budgets, are very popular and make a lot of money. I guess that's fun if you like that kind of thing.
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Post by X-pert74 on Jul 19, 2011 14:59:17 GMT -5
A lot of Japanese companies have been pretty disappointing to me lately. Aside from their Silent Hill voice acting thing I still like Konami though; they still have awesome Contra games coming out at least, and I thought Shattered Memories was really good. Most other companies annoy me though; especially Nintendo. Nintendo does have games that still interest me, but practically every single game of theirs that I want to play, won't come out in North America. I'm considering importing a European Wii U as a result, just so that I won't have to deal with homebrew to play the games I want anymore. And Capcom is a total piece of shit. I don't know much about Dragon's Dogma, but I have no interest in anything else they're doing anymore. Resident Evil has been run into the ground and I've never been into fighting games, so I'm not interested in the second and third editions of Street Fighter IV or Marvel vs Capcom III. You know what disappoints me? These sales figures: Shadows of the Damned 24k Child of Eden 34k Duke Nukem Forever 376k Japan is just fine in terms of creativity, I blame publishers and the western public for the rut Japan is in. I'm quite disappointed by that as well. I haven't played Duke Nukem Forever yet beyond the demo, but it's appalling that Shadows of the Damned sold so poorly. I'm glad that EA was willing to publish it, but I'm annoyed at them for not marketing it at all. It really should not be a hard sell; they could have at least tried to make it a success.
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