Game Club 199X - Deus Ex Ultra-team Challenge Aug 15, 2012 18:21:14 GMT -5
Post by Feynman on Aug 15, 2012 18:21:14 GMT -5
To be fair, you're trained, but that's it... trained. You start the game having just finished basic training, and your skills are still low. If you continue to place points in your weapon skills and/or modify your weapons for better accuracy, halfway through the game Denton is a crack shot, and by the end of the game you can be a walking tank with nearly perfect accuracy.
Weapon accuracy at the very beginning of the game is a bit annoying, but that's intentional design for two reasons:
1. When Deus Ex came out FPS games that didn't involve being Rambo were still very much a novelty. Starting with low accuracy encourages players to explore all of their options in terms of how to progress through a level. By making guns less useful early on, you subtly guide players into learning proper stealth and infiltration tactics without making it feel forced.
2. Having low initial weapon accuracy creates a smoother power curve. If guns were too accurate from the start, there would be very little reason to invest skill points into your weapon skills, and you would be in the same situation Human Revolution suffers from, where the obvious ideal choice is to load up on noncombat skills and ignore weapon-related upgrades until you're out of utility options.