Deleted
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Post by Deleted on Aug 31, 2014 19:51:12 GMT -5
It's the Saturn. Not just for obscurity/purist cred, but because it is what it is. It handled CPS-2 and Neo-Geo ports amazingly (even if it needed expansion carts to do so), and even if the 3D games were ugly in one way or another (especially looking at you, Daytona USA), they still played well. The Saturn's legend is only enhanced by how difficult it is to emulate well. Sure, you can play Legend of Oasis, Clockwork Knight, Dragon Force, etc..., but pretty much anybody is going to sneer on you about how it isn't the same. The Saturn's library has aged the worst, though. Most of the fighting game/shmup arcade ports that made the system so worthy back in the day now play much better in MAME on a toaster PC, or received superior ports on later consoles. NiGHTS, Sonic R, Virtual On, Panzer Dragoon 1, Virtua Fighter 2, and others all have at least two superior ports elsewhere.
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Post by dswizzy on Aug 31, 2014 20:12:48 GMT -5
The Sega Saturn gots my vote! cuz it was better than the Nintendo 64 in my opinion and it had the Visual Novel/Text Adventure type games and fun little quirky Strategy RPGs and Simulations like e.g Desha de Go! EX, Sangokushi Eiketsuden, Feda Remake!, The Psychotron, Dark Seed, Amagi Shien, Prisoner of Ice, Neon Genesis Evangelion games, R?MJ The Mistery Hospital, Virus, EVE Burst Error, Cross Tantei Monogatari, Snacher, Pro Mahjong Kiwame S, Super Casino Special, etc... ;-) and what does N64 got for that genre?? um... Golden Nuget 64 and Virtual Chess 64?? Monopoly? Pro Mahjong Kiwame 64..... just.. tsk, tsk, smh!
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Post by Allie on Aug 31, 2014 20:22:28 GMT -5
It's the Saturn. Not just for obscurity/purist cred, but because it is what it is. It handled CPS-2 and Neo-Geo ports amazingly (even if it needed expansion carts to do so), and even if the 3D games were ugly in one way or another (especially looking at you, Daytona USA), they still played well. The Saturn's legend is only enhanced by how difficult it is to emulate well. Sure, you can play Legend of Oasis, Clockwork Knight, Dragon Force, etc..., but pretty much anybody is going to sneer on you about how it isn't the same. The Saturn's library has aged the worst, though. Most of the fighting game/shmup arcade ports that made the system so worthy back in the day now play much better in MAME on a toaster PC, or received superior ports on later consoles. NiGHTS, Sonic R, Virtual On, Panzer Dragoon 1, Virtua Fighter 2, and others all have at least two superior ports elsewhere. Until they finally do a Steam version of Burning Rangers, and the iOS version of Necronomicon gets a US release, I'm not willing to buy into this statement.
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Deleted
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Post by Deleted on Aug 31, 2014 20:35:33 GMT -5
Burning Rangers may have a special cache with the Sega fanboys and girls, but it's a pretty mediocre game. I played through the whole damn thing, and aside from a handful of good 3D platforming setpieces, it was a pretty joyless slog. They really should have moved it onto the Dreamcast or made it use a RAM expansion cart, because the Saturn can't do anything to stop the polygonal world from constantly collapsing in on itself. NiGHTS also suffers from this to a lesser extent (particularly in the final stage).
Bulk Slash is a still unported Saturn exclusive with some similarities to BR that I would consider a true overlooked classic.
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Deleted
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Post by Deleted on Aug 31, 2014 20:43:28 GMT -5
The Dreamcast is not Sega's best console. I'm sorry to hear you publicly express how wrong you are, but rest assured that your slap is in the mail.
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geishaboy
Full Member
Like that movie Drunken Master, minus the kung-fu
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Post by geishaboy on Aug 31, 2014 22:38:57 GMT -5
The Master System is my personal favourite. That's just nostalgia speaking. Personally, I find there's little gameplay on the system worth suffering the sound for. Ever heard of a mute button?
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Post by muteKi on Aug 31, 2014 22:55:45 GMT -5
See that's why you import a Japanese SMS. Dat fm bass
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Deleted
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Post by Deleted on Aug 31, 2014 23:09:31 GMT -5
I'd really like to get into the Master System's library. Just one of those things I've always put off.
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Post by muteKi on Sept 1, 2014 0:39:52 GMT -5
To start off with, I'd suggest the first Sonic game and basically anything with a Disney/Mickey license (I do so adore SMS Aladdin)
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Deleted
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Post by Deleted on Sept 1, 2014 0:48:15 GMT -5
Truth be told, there's precious little on the Master System that's worth playing in 2014 and doesn't have a superior version elsewhere.
Batman Returns, Kenseiden and Master of Darkness are pretty cool though.
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Post by PooshhMao on Sept 1, 2014 3:00:50 GMT -5
It's the Saturn. Not just for obscurity/purist cred, but because it is what it is. It handled CPS-2 and Neo-Geo ports amazingly (even if it needed expansion carts to do so), and even if the 3D games were ugly in one way or another (especially looking at you, Daytona USA), they still played well. The Saturn's legend is only enhanced by how difficult it is to emulate well. Sure, you can play Legend of Oasis, Clockwork Knight, Dragon Force, etc..., but pretty much anybody is going to sneer on you about how it isn't the same. The Saturn's library has aged the worst, though. Most of the fighting game/shmup arcade ports that made the system so worthy back in the day now play much better in MAME on a toaster PC, or received superior ports on later consoles. NiGHTS, Sonic R, Virtual On, Panzer Dragoon 1, Virtua Fighter 2, and others all have at least two superior ports elsewhere. This. I wrote a post yesterday saying more or less the exact same thing. Guess I forgot to actually post it. I owned a fully modded PAL Saturn (50/60Hz and region switched) back in the day for the sole reason of playing all those great 2D arcade ports. But no matter how good they were, they still weren't quite as good as the arcade originals - reduced animation, low quality audio samples, loading times. MAME made the machine nearly completely obsolete. It did for me. Even the Saturn's crown jewel - Radiant Silvergun - is available for play in MAME, minus grainy anime cutscene padding (I'd rather not have those anyway). To some extent, the Dreamcast suffers from this, too. It has many straight arcade ports (with the odd extra mode here and there), and I'm having trouble coming up with great, true DC exclusives.
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Deleted
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Post by Deleted on Sept 1, 2014 3:53:24 GMT -5
Jet Set Radio, Shenmue, Space Channel 5, Power Stone, Resident Evil: Code Veronica, Skies of Arcadia, Segagaga, Maken X...
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Deleted
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Post by Deleted on Sept 1, 2014 3:55:26 GMT -5
Jet Set Radio, Shenmue, Space Channel 5, Power Stone, Resident Evil: Code Veronica, Skies of Arcadia, Segagaga, Maken X... Not all of them are better versions, but I should mention that 6 of these games have ports. Maken X needs a spiritual sequel based off Q Hayashida's later manga Dorohedoro.
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Deleted
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Post by Deleted on Sept 1, 2014 5:02:03 GMT -5
Exclusive or not, the Dreamcast had a ton of great games that weren't "inferior" arcade ports.
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Post by PooshhMao on Sept 1, 2014 5:25:38 GMT -5
It had a few, sure. Funny how people always mention Jet Set Radio, I thought that was a very boring and unfocused game. Crazy Taxi was alright for a few goes. Shenmue, well... I thought it looked amazing and trying out everything you can interact with was a good amount of fun. For a while. As a game, it didn't have that much to offer.
And the controller sucked. What a step down from the nearly perfect Saturn Mk2 controller (not the bloated, spongy first one). The VMU stuff didn't catch on, the shape was awkward and looked silly, and it's d-pad has the dubious distinction of being the only one actually hurting my thumb. My DC fanboy roommate got a bunch of third-party controllers, and they were even worse.
Still, it deserved more love and a longer shelf life. if Sega didn't have their Sonic and the Mega Drive fizzled out after two years, the system wouldn't be nearly as fondly remembered as it is today.
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