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Post by TheChosen on Jul 12, 2015 15:46:03 GMT -5
Wasn't he planning an animated series for Mighty No.9 too? I think thats past planning point and its like in pre-production or something.
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Post by goodlymike on Jul 12, 2015 15:50:05 GMT -5
Wasn't he planning an animated series for Mighty No.9 too? I think thats past planning point and its like in pre-production or something. Really? Sometimes I feel like I'm living under a rock.
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Post by Scylla on Jul 12, 2015 19:53:04 GMT -5
An ending doesn't need to be presented in a super-depressing or shocking way, in order for it to be a cliffhanger. Just because the ending was played for laughs, that doesn't mean that there's no hint shown that a sequel is intended or necessary. It doesn't necessarily have to be depressing or shocking, but a cliffhanger by definition creates a level of suspense and doubt, of which I feel there is none in the ending of MML2. Nor do I feel there is any hinting of development or desire to develop a MML3. There wouldn't be much to work with in terms of a sequel either if they picked up the plot where it left off. The ending's issue would have to be resolved at the start, and then there would be nothing left to do but create an entirely new story from scratch, as every loose end in MML2 was already tied up within the game.
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Post by personman on Jul 12, 2015 21:18:30 GMT -5
I think everybody just called MML2's ending a cliffhanger because way before then the name Megaman was synonymous with sequel. I mean, even back then any Megaman series ending before it atleast reached the number 6 was unheard of.
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Post by Sturat on Jul 25, 2015 12:51:29 GMT -5
So there are nine days left in the campaign and nobody is talking about Red Ash anymore. I haven't thought about it in a while, and I was surprised to learn it only has $465,000 of the $800,000 goal. They've also announced that the game will be released for PS4 if they reach $1,000,000, and backers who pay $79 or more will get a digital download of the full "New Order Conspiracy" story and not just the "KalKanon Incident." This still doesn't compare to Bloodstained and Shenmue III's "pay $60 to get a limited edition console disc of the full game," but I think any game offering a deal that good didn't actually need a Kickstarter to begin with, so people who really want this shouldn't be so disappointed.
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Post by Scylla on Jul 25, 2015 14:57:55 GMT -5
I don't think paying $60 for a LE hard copy of a full game is that great of a deal when you consider that any normal LE, which would be a hard copy and a full game of course, released without Kickstarter would be about that cost. That's just standard pricing. The problem is that Red Ash isn't offering enough for the money. Stretch goals just to get a full game? Stuck backing the PC version even if you want to play it on a different platform? $90 just to get a hard copy and nothing else? No thanks. To date I have only backed two Kickstarter games, so it takes something I'm VERY interested in to get me to back and I was 100% ready to do so with Red Ash but just looking what was being offered nipped my desire in the bud. I've heard the same from other people who are extremely interested in MML-style games but chose to pass for now after getting a look at the Kickstarter campaign. I do sincerely hope that this game can be made regardless and I would definitely buy it down the road, but the Kickstarter is just a rip-off as far as I'm concerned.
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Post by Sturat on Jul 25, 2015 15:53:02 GMT -5
I don't think paying $60 for a LE hard copy of a full game is that great of a deal when you consider that any normal LE, which would be a hard copy and a full game of course, released without Kickstarter would be about that cost. That's just standard pricing. The problem is that Red Ash isn't offering enough for the money. Stretch goals just to get a full game? Stuck backing the PC version even if you want to play it on a different platform? $90 just to get a hard copy and nothing else? No thanks. To date I have only backed two Kickstarter games, so it takes something I'm VERY interested in to get me to back and I was 100% ready to do so with Red Ash but just looking what was being offered nipped my desire in the bud. I've heard the same from other people who are extremely interested in MML-style games but chose to pass for now after getting a look at the Kickstarter campaign. I do sincerely hope that this game can be made regardless and I would definitely buy it down the road, but the Kickstarter is just a rip-off as far as I'm concerned. I don't disagree with any of your arguments, but they all focus on value for your money. I feel that people have built expectations for value based on what they get to own/have access it in a game that exists regardless of whether they contribute any money. It's a lot harder to define the value of determining whether something exists and how much of a budget it will have, and I'm surprised people aren't opening their wallets wider for dream games like this. Maybe other people are happy to buy whatever the industry decides to make and they don't put much value on influencing it? Or is the problem a lack of transparency over how much of a budget these games will actually have and how much the Kickstarters are actually influencing the budgets/features? At any rate, I'm not a big fan of Mega Man Legends but I decided to buy in to this because I want to see more games with this type of aesthetic, and even if the Kickstarter model has flaws, this is the best way I can think of to get more games like this made.
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Post by Scylla on Jul 25, 2015 23:38:12 GMT -5
I have a hard time imagining any kind of "dream game" that I would put down multiple times what I'd have to pay for any other game of its kind just to ensure that it'll be made. Especially because we're just talking about a concept here. If I could know that I'd absolutely love a game and it'd be worth paying more for than other games just from the concept alone, that'd sure make things easy, but unfortunately knowing the concept behind a game doesn't guarantee much for how it'll be executed in the end and how entertaining I'd find it. It's frustrating enough for people to be hyped for a game and pay full MSRP only to end up being disappointed, but imagine investing 2, 3, or more times that price?
And maybe it's a matter of my backlog too. I have a mountain of games I still need to play, and the industry has and is already doing a pretty fine job of making all sorts of different kinds of games that interest me. There really isn't much I feel like I'm desperately lacking, even though more MML-style games would be fantastic (but even then, some are still in my backlog, so I haven't exhausted my options). Actually, I'd be more interested in seeing more localization Kickstarters, since I probably have a bigger problem with interesting games not coming out in English than not being made at all (which is exactly why I backed the Clannad localization Kickstarter).
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Post by shelverton on Jul 26, 2015 6:36:23 GMT -5
This kickstarter was very vague from the beginning and I think a lot of people just looked at it and felt they could as well wait for the finished product cause nothing made any sense. They only recently added PS4 as an option, before it was just "console", I think? Who would back a game without knowing if they can play it? And a few days before that they added "FULL GAME AS A REWARD" which must've been an afterthought when they realised things weren't going well with selling us an incomplete game.
These things, and more, should've been there from the start. Also, the timing for this KS is the worst ever.
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Post by Kid Fenris on Jul 26, 2015 23:00:23 GMT -5
There are a lot of reasons not to back this, but what the hell. It's as close as we'll likely ever get to Legends 3. I'll never, ever, ever understand why so many people are under impression that MML2 ends on a cliffhanger. Did we play the same game? It's an open-ended ending, played for comedy. There is no implication whatsoever of there being another game being made (or of one being necessary) nor is there any tension about the scenario presented. There is full confidence that the situation will be resolved, it's just that "it's gonna take some time lol". It's as if people don't know what to make of an ending if they're not visibly shown every last detail, with it ending on "and everybody lived happily ever after". but him still on moon
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Post by Sturat on Jul 27, 2015 8:25:00 GMT -5
And maybe it's a matter of my backlog too. I have a mountain of games I still need to play, and the industry has and is already doing a pretty fine job of making all sorts of different kinds of games that interest me. There really isn't much I feel like I'm desperately lacking, even though more MML-style games would be fantastic (but even then, some are still in my backlog, so I haven't exhausted my options). I don't feel like the industry is making much that interests me anymore. (although they do their damnedest to make new games take up as much time as possible...) Every year, I find myself spending less money on video games, but my backlog continues to grow. I think this combination makes it so I'm more drawn to games that look like I'd want to play them immediately and I'm willing to pay more than $60 for something I really want. At any rate, I'm not a big fan of Mega Man Legends but I decided to buy in to this because I want to see more games with this type of aesthetic, and even if the Kickstarter model has flaws, this is the best way I can think of to get more games like this made. I thought of a better way: Everybody go buy Rodea the Sky Soldier!
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Post by Scylla on Jul 27, 2015 13:34:21 GMT -5
I don't buy a lot of brand new games either, mostly just visual novels these days, but with all the stuff that's been made over the course of the entire existence of video games, there's more that I'd be interested in playing than I'd ever have time to do so. All new games could cease development forevermore and I honestly wouldn't be all that sad (besides over, like, people losing their jobs and what have you).
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Post by Kid Fenris on Jul 27, 2015 13:46:04 GMT -5
I thought of a better way: Everybody go buy Rodea the Sky Soldier! Rodea looks fun and I'll probably get it, but its world and aesthetics seem on the generic side of "lighthearted anime-ish adventure," like it's a steampunk Sonic game. I like the backstories and characters of Legends and Red Ash much more. It's too bad that games in this vein come along so seldom, and the ones that do can hobble themselves easily. For example, Solatorobo has a big and appealing (if clichéd) world to explore, but the gameplay is toothless.
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Post by Deleted on Jul 27, 2015 14:54:56 GMT -5
the gameplay is toothless. Unlike its protagonist, amirite yiffle
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Post by TheChosen on Jul 29, 2015 13:37:54 GMT -5
So five days to go and they're not giving up yet. They've released a prototype, a proof-of-concept, a mockup or whatever you wanna call it. You can download it free on their Kickstarter page.Hoo boy. Its not convincing. Its more like "HEY REMEMBER WHEN YOU COULD KICK CANS IN MEGAMAN LEGENDS?!"
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