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Post by GamerL on Nov 29, 2015 6:49:26 GMT -5
What are some gaming trends that were once very popular but have completely died, as in there are literally no games whatsoever that features these aspects.
The best example of this I can think of is bullet time, remember that? It all started with Max Payne, that's what started the trend and for a while there tons of action games during the 6th generation featured it, primarily when it came to shooting or fighting.
But man, I can't even remember the last game that featured bullet time, I'm willing to bet there's not a single 7th gen game that features it with the possible exception of Max Payne 3 (which I haven't played, so I'm just guessing), this makes sense considering the new trend for third person shooters that gen was "cover shooters" where you could well, take cover, prior to that mechanic you really needed bullet time to help prevent getting mowed down, but bullet time coupled with cover would probably make a game too easy (just slow down time when an enemy pops out their head) which is why it was phased out.
Another possible dead trend is the infamous "brown and grey" color palettes of the 7th gen, it seems like most games nowadays make a note to include at least a little color.
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Post by Elvin Atombender on Nov 29, 2015 7:19:13 GMT -5
Going further into the past digitized sprites were very common in the first half of the 90s thanks to Mortal Kombat (even though it wasn't the first to use them - Pit Fighter came first - it was without a doubt the first successful game using this technique) but quickly waned in popularity as 3D technology progressed.
And speaking of the 90s, does anybody miss the huge number of futuristic racing games being released at the time?
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Post by vetus on Nov 29, 2015 7:45:34 GMT -5
Here are some dead gaming trends - Street Fighter and Mortal Kombat ripoffs - Sonic the Hedgehog ripoffs - Mascot platform games with attitude - FMV games - Games heavily inspirited by popular Hollywood movies like Rambo and Aliens - '80s-'90s beat 'em up games with punks and street gangs - Xtreme generation, where games had the word "Xtreme" to sound cool to teenagers - Fantasy games with half-naked muscular guys a la Conan the Barbarian - Eco-friendly games And speaking of the 90s, does anybody miss the huge number of futuristic racing games being released at the time? I only miss F-Zero.
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Post by Colonel Kurtz on Nov 29, 2015 8:30:41 GMT -5
Here are some dead gaming trends - Street Fighter and Mortal Kombat ripoffs - Sonic the Hedgehog ripoffs - Mascot platform games with attitude - FMV games - Games heavily inspirited by popular Hollywood movies like Rambo and Aliens - '80s-'90s beat 'em up games with punks and street gangs - Xtreme generation, where games had the word "Xtreme" to sound cool to teenagers - Fantasy games with half-naked muscular guys a la Conan the Barbarian - Eco-friendly games And speaking of the 90s, does anybody miss the huge number of futuristic racing games being released at the time? I only miss F-Zero. Really? No weakness for WipeOut?
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Post by Deleted on Nov 29, 2015 8:32:51 GMT -5
Here are some dead gaming trends - Street Fighter and Mortal Kombat ripoffs - Sonic the Hedgehog ripoffs - Mascot platform games with attitude - FMV games - Games heavily inspirited by popular Hollywood movies like Rambo and Aliens - '80s-'90s beat 'em up games with punks and street gangs - Xtreme generation, where games had the word "Xtreme" to sound cool to teenagers - Fantasy games with half-naked muscular guys a la Conan the Barbarian - Eco-friendly games I only miss F-Zero. Really? No weakness for WipeOut? Or soft spot for Extreme-G?
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Post by Colonel Kurtz on Nov 29, 2015 8:34:42 GMT -5
Yeah, that one too was better than expected. The Gamecube sequel was fantastic.
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Post by Deleted on Nov 29, 2015 8:37:34 GMT -5
Yeah, that one too was better than expected. The Gamecube sequel was fantastic. The visual FX for when you breached the sound barrier were INCREDIBLE. I wish more games gave you a sense of speed like that.
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Post by moran on Nov 29, 2015 8:42:39 GMT -5
Would MGSV's reflex time count as a form of bullet time? It slows everything down, giving you extra time to aim and take out enemies.
How about downhill racers? Like the X-Games series, Cool Boarders, or the first Tony Hawk.
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Post by Deleted on Nov 29, 2015 8:45:51 GMT -5
Would MGSV's reflex time count as a form of bullet time? It slows everything down, giving you extra time to aim and take out enemies. I'd say so, given that you can also manually pop a pill for the same effect.
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Post by Colonel Kurtz on Nov 29, 2015 8:52:38 GMT -5
Here are some dead gaming trends - Street Fighter and Mortal Kombat ripoffs - Sonic the Hedgehog ripoffs - Mascot platform games with attitude - FMV games - Games heavily inspirited by popular Hollywood movies like Rambo and Aliens - '80s-'90s beat 'em up games with punks and street gangs - Xtreme generation, where games had the word "Xtreme" to sound cool to teenagers - Fantasy games with half-naked muscular guys a la Conan the Barbarian - Eco-friendly games And speaking of the 90s, does anybody miss the huge number of futuristic racing games being released at the time? I only miss F-Zero. - Injustice or Killer Instinct are very much MK rip-offs (especially Injustice) - Sonic/Mascot platformers are still around, they're the domain of indie games now - Games like The Walking Deads are, for all intance and purpose, not far away from FMV games (well, the adventure ones) - 90's beat'em up still exist; Double Dragon Neon is a perfect example But you're right, their time has come and gone, in the end.
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Post by derboo on Nov 29, 2015 8:53:18 GMT -5
Really? No weakness for WipeOut? I never figured out how people managed to have a playable experience with WipeOut.
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Post by Colonel Kurtz on Nov 29, 2015 8:54:07 GMT -5
What are some gaming trends that were once very popular but have completely died, as in there are literally no games whatsoever that features these aspects. The best example of this I can think of is bullet time, remember that? It all started with Max Payne, that's what started the trend and for a while there tons of action games during the 6th generation featured it, primarily when it came to shooting or fighting. But man, I can't even remember the last game that featured bullet time, I'm willing to bet there's not a single 7th gen game that features it with the possible exception of Max Payne 3 (which I haven't played, so I'm just guessing), this makes sense considering the new trend for third person shooters that gen was "cover shooters" where you could well, take cover, prior to that mechanic you really needed bullet time to help prevent getting mowed down, but bullet time coupled with cover would probably make a game too easy (just slow down time when an enemy pops out their head) which is why it was phased out. Another possible dead trend is the infamous "brown and grey" color palettes of the 7th gen, it seems like most games nowadays make a note to include at least a little color. About bullet time: Dude, Vanquish!!!
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Post by JDarkside on Nov 29, 2015 8:54:48 GMT -5
After playing Mystik Belle, I realized there was a reason adventure games never tried crossing with other genres anymore.
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Post by Colonel Kurtz on Nov 29, 2015 8:56:24 GMT -5
Really? No weakness for WipeOut? I never figured out how people managed to have a playable experience with WipeOut. It's a bitch to master. The learning curve is vertical. But it is playable, I can assure you. And both PSP iterations really play great.
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Post by 90sgamer92 on Nov 29, 2015 9:07:48 GMT -5
Vetus already covered most 90s trends that I can think of. It would be easier to compile a list if kickstarter hadn't blown up, as technically some underserved niches have at least a game or two in the works/out there, but the entire genres have only seen a handful of releases over the last 10-15+ years. Like Western first person dungeon crawlers. Completely died after Wizardry 8, but now there's Legend of Grimrock 1&2 and the upcoming Bard's Tale IV. Fans of turn based "blobbers" are still very starved for anything new to play. And with many of these genres that are on lifesupport by indies and kickstarter, most new games do not match the scope and quality of the classics, which were proper publisher funded and advertised games in their heyday. Or there's one or two new games in the genre that are really good, but that's it. Anyway, here are some. I guess it's mort of a list of genres than specific trends. - Space shooters. Games that are neither shoot em ups nor full blown space sim games (which are also a genre that was dead for a long time). The 3DO had a lot of these. - 3D platformers - 2.5D platformers - Kart racers, kind of. Mario 8 and the Sonic games are some of the best kart racers of all time, but other than that it's quiet on that front. - Survival horror - 3D fighting games maybe? - Classic side scrolling shoot em ups - Fast paced and humorous FPS games - Games heavily inspirited by popular Hollywood movies like Rambo and Aliens - '80s-'90s beat 'em up games with punks and street gangs I miss it when Japanese games copied the visual style of American 80s movies. Why they stopped doing that, and how much that affected the popularity of Japanese games amongst casual male players are questions that fascinate me. Those Escape from New York-esque smoky and filthy street levels full of gangs in SNK fighters and arcade beat em ups were pure 80s. As were Rambo inspired run n guns and side scrolling shooters with Gigeresque organic designs. The modern, struggling Japanese game industry could use a few testosterone fueled homages to 80s cinema. But I'm not sure if I would even have wanted to see Japanese action games copy the visual style of post mid 90s Hollywood, bleugh.
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