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Post by Discoalucard on Jun 7, 2007 23:51:29 GMT -5
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Post by Shellshock on Jun 8, 2007 1:38:56 GMT -5
Hmmm. I think you should call this article "Capcom beat'em-ups" or something like that. Defining them all as clones of Final Fight is not completely accurate. From games like Alien Vs Predator (where most of the effective gameplay involves the excessive use of weapons) to others like King of Dragons (and its pseudo RPG elements and theme) they differentiate enough both gameplay and graphic-wise from the street-gang roots of Final Fight to make a mark on their own.
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Post by ReyVGM on Jun 8, 2007 2:22:26 GMT -5
"Captain Commando - Arcade / Playstation / PSP / Playstation 2 / Xbox (1991)" Super Nes is missing And why is Cyberbots covered? That game is not a Final Fight clone/beat'em up, it's purely a Street Fighter clone. It might be a sort-of sequel to Armored Warrior but it doesn't go with the theme of the article considering it's not the same genre as the others.
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Post by natabuu on Jun 8, 2007 2:46:45 GMT -5
A few notes:
"Captain Commando was Capcom's early original mascot" -redundant
Screens of the following things couldn't hurt: the final boss of Cadillacs and Dinosaurs, the continue screen of the Punisher, and Cyberbots' Akuma mecha.
A naginata is an actual Japanese weapon.
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Post by zzz on Jun 8, 2007 3:26:10 GMT -5
It was originally called Capcom's Other Beat-em-ups. I had nothing to do with the name change. The comment about them being Final Fight with ___ is not mine. By the way, this whole thing looks great. Nice to see it go up. And why is Cyberbots covered? That game is not a Final Fight clone/beat'em up, it's purely a Street Fighter clone. It might be a sort-of sequel to Armored Warrior but it doesn't go with the theme of the article considering it's not the same genre as the others. Because it was just one game, so I figured it would be best for the sake of completion. Also, it is a pretty solid game, so it is worth mentioning if I am going to discuss the prequel to it as well.
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Post by ReyVGM on Jun 8, 2007 3:49:14 GMT -5
But it's not a beat-em up like the other games. By that logic you should include Power Stone too.
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Post by daimakaimura on Jun 8, 2007 6:34:04 GMT -5
A few notes: "Captain Commando was Capcom's early original mascot" -redundant wasn't that the unicorn as seen in Area88 / Un Sqaudron? and i remember Captain Commando being able to be played with 3 i wonder why it was missin in the Ps2 version -_-
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Post by ninjarygar on Jun 8, 2007 6:54:55 GMT -5
Cyberbots isn't a beat em up... it's true. But I think it still fits nicely in the article because it's a direct sequel to one of the games featured... and it's not your usual fighting game either. The article does a fine job of making it clear exactly what Cyberbots is. Plus, how many times does a beat-em-up get a fighter as a sequel?
Wait. Don't answer that. You guys probalby have like..... 50 examples....
If Cyberbots wasn't based on the Beat Em Up, Armored Warriors... I'm sure he wouldn't have included it in the article. Then it would be out of place. Also, I'm sure if he had left it out... many of you would think "Hmm.... you should probably do a peice on Cyberbots if you're going to have Armored Warriors in there." Am I wrong?
You SHOULD however say something about how Blodia's pilot in Armored Warriors looks EXACTLY like Chris Redfeild. At least I always thought so....
My real suggestions would be to fix a few typos... I noticed a few:
" You have five generic fantasy characters to choose from: a Wizard and an Elf (who each have projectile attacks), a Fighter and a Cleric (the balanced characters) and a Dwarf (the tank)."
The word "and" should only be used once. Stuff like that. Maybe take it a little easier on some of the marvel characters.... calling the Punisher the most generic anti-hero ever (even though I agree) and refering to Ironman as "some guy" might get you some unwanted hate mail. I don't know.... it's always a possibility. I'd try be careful dealing with the marvel crew...
Also, maybe include a screenshot of the Punisher continue screen. It sounds interesting. Great article all around though. I've played most of these in Kawaks, but I'm not always up for making it through Beat-em-ups.
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recap
Full Member
Posts: 134
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Post by recap on Jun 8, 2007 10:56:37 GMT -5
I'd hardly say that Capcom has really had a true "mascot" ever. That's indeed an American concept which doesn't fit quite accurately with Japanese companies.
Only read the article a bit, but found at least two important mistakes:
- Battle Circuit does indeed support 4 players simultaneously. I guess the author missed how to enable it with the emulator. Captain Commando does too, by the way. The PS version did only support 3 simultaneously, nevertheless.
- Neither King of Dragons nor Knights of the Round (nor any of the ports for PS2 and XB) in the Capcom Classics Collection series are "perfect ports" at all, starting with (though not the only issue) a severe differentiation in the graphic presentation due to resolution discrepancies.
As for the Cyberbots thing, I believe that including it forces to include the other 3 non-mentioned titles in Capcom's Tenchi wo Kurau series, which were S-RPG, if I recall.
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Post by ReyVGM on Jun 8, 2007 11:47:47 GMT -5
That's why I said Cyberbots should be left out, because then it forces other games to be included too.
Cyberbots should be mentioned, not detailed. That game should be left for that Street Fighter clones articles someone mentioned he was going to do.
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Post by mainpatr on Jun 8, 2007 12:31:29 GMT -5
Cyberbots should be in a article called "Capcom's one-on-one robot fighting games"
Other games that would be in that article are Chousenki Kikaioh(Tech Romancer) and the two Megaman fighting games
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Post by Discoalucard on Jun 8, 2007 12:34:24 GMT -5
The inclusion of Cyberbots is tangental, but not out of place. It's not part of the same genre, but many of the graphics were lifted wholesale, and at least it's a similar style game. On the other hand, the other Tenchi wo Kurau games are COMPLETELY different and not even remotely related other than that they're based off the same manga and have some of the same characters, which is an important differentiation. Although I agree it doesn't quite fit, I'd rather see it there than not.
I think a name change is in order though. Capcom Beat-em-ups should work.
The screenshot suggestions are good, although I'll have to see if I can get my copy of Cyberbots working with a Saturn emulator (Cyber Gouki isn't in the arcade version, I guess), and dig around to find screens of the last boss of C&D, if it wasn't supplied. I haven't played that one much myself.
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Post by Discoalucard on Jun 8, 2007 12:40:39 GMT -5
Cyberbots should be in a article called "Capcom's one-on-one robot fighting games" Other games that would be in that article are Chousenki Kikaioh(Tech Romancer) and the two Megaman fighting games That would require covering Red Earth/Warzard though, and unless they port it or the emulation authors decide to get brave and take on CPS3 emulation, unfortunately that's never going to happen.
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Post by zzz on Jun 8, 2007 12:55:54 GMT -5
But it's not a beat-em up like the other games. By that logic you should include Power Stone too. The difference is that Power Stone has nothing to do with any of these other games.
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Post by mainpatr on Jun 8, 2007 12:58:07 GMT -5
In fact, Power Stone needs it's own article
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