Lord Dalek
Full Member
WHY DOES HE HAVE A SECOND/THIRD/FORTH/ETC. FORM?!?!
Posts: 249
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Post by Lord Dalek on Nov 28, 2014 23:47:26 GMT -5
I swear Sketcz is the only guy on the face of the earth who likes this game.
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Post by Neo Rasa on Nov 29, 2014 1:08:24 GMT -5
Even though I was more active with the site at the time I did think it was a troll article at first. I can't even understand how it's possible to think those games are good. I mean they're "good" in that they function but man, I did not enjoy playing through them at all either as a kid or closer to the present.
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Post by Sketcz-1000 on Nov 29, 2014 5:36:52 GMT -5
I'm surprised people thought it was a troll article. Everything I had read previously on the games had been troll features - something designed purely to rile up anger in players, at the mere existence of the games. EGM did a big Zelda feature around the time of Zelda 64's release, and dedicated an entire paragraph to the side-scrollers, describing only the cutscenes. Incendiary pieces like this, which did not describe the games themselves, raised my curiosity. I wanted to see for myself. I bought a CDi with a mix of about 80 films and games. I expected the two side-scrollers to be travesties, but while I played, it struck me they were actually really good. NES era 2D gameplay, but with a unique art style and nice music. Also quite easy, thanks to infinite continues. I had fun reaching the boss and solving little puzzles. I've since sold all my CDi games, but kept the CDi solely to play the Zelda side-scrollers, and Lazer Lords, since emulation for the system is crap at best. Regarding the negative articles, the one exception to the hate articles was Danny Cowen, of 1UP. He liked them.His feature no longer exists, but here is an archive of it: web.archive.org/web/20060504080841/http://www.1up.com/do/feature?pager.offset=5&cId=3149883Danny Cowen said: I have to agree with Danny Cowen. We both say basically the same things in our articles, albeit differently. I've also seen the odd person on Zelda dedicated forums stand up to say they liked the games, whereupon they're immediately shot down. What I find amusing is the intense shrieking from the Zelda community, who condemn the games and any positive comments they receive, in an effort to somehow erase them from the public conscious. Whether the games are canon or not, they can never be made to "unexist". The fact anyone feels the need for a counter argument to my article is strange - implying mine is the only writing on the subject, and that a great deception is being carried out because no one on the internet is being informed of their true nature. There are a hundred counter articles to mine, having come both before and after it. Still, I'll take it as a compliment that readers still feel it needs even further opposition. A thousand counter articles won't remove mine from existence. My reason for writing the article, and conducting the interview, is because people were so wrapped up in hating these games they'd never played, no one stopped to ask why? What made them as they are? What are the games actually like, through to the end? The Philips & Nintendo games are an enigma, and the only explanation I had ever read before was conjecture: "Sony deal cancelled, something, something, something, it's CDI!" Without any first-hand accounts. I'm proud to say I appear to be the first writer to speak first-hand with someone connected with the deal, in order to hear the inside story. If there were others published prior to mine, I would enjoy reading them. In addition, because I genuinely liked them, I wanted to offer a counter point. It's a bit like when Jim Sterling gave Deadly Premonition a 10/10 to counter the IGN 2/10 review. Myself and Danny are seemingly the only two proper writers who risked trying to find positives in them. I liked the side-scrollers. I liked all the Zelda games, apart from Zelda II on NES, which I disliked tremendously. I hated the top down Zelda's Adventure. I replay the CDi titles every couple of years or so, and I'd much rather do that than touch the godawful second NES title again.
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Post by kingfossil on Nov 29, 2014 8:51:52 GMT -5
Was zelda II that bad?
Personally I have a dislike of the 3d games starting at twilight princess. Not that the previous 3 were perfect but after those there was a decline in many staple elements of the series. Each release gets easies and easier and exploration, the most important thing in the series, is almost dead by Skyward sword (I can only give skywards sword the award of having the best bossfights from the 3d games, excepting the repeating boss and the final boss who can die in 6 second, literally)
I was actually shocked at all this once I played A link to the past. The Game had challenge (died 15 times opposed to the 1-2 deaths of the 3D games) and exploration rewarded you tremendously.
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Post by Neo Rasa on Nov 29, 2014 10:03:50 GMT -5
Zelda II is good but pretty challenging and its solutions can be extremely esoteric when you're a kid. Much like Simon's Quest though (besides having to know ahead of time to kneel at the lake/cliff) if you play it now it's actually pretty accessible and you can get through the game fairly quick.
I really cannot stand the level design or controls in the CDi games at all though. If not for the Zelda name it would fade into obscurity with all the other unremarkable platformers from the Amiga, etc. computer systems with similarly basic levels and abilities.
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Post by Seth0708 on Nov 29, 2014 12:07:02 GMT -5
The article on this site was the first I ever saw that actually spoke about the gameplay of these games, instead of focusing solely on the cutscenes. I ended up playing Wand of Gamelon because of the article here. The game certainly is not a 1 or 2 out of 10, unless we're saying 99% of console games are, although it isn't great either in my opinion, just more middle of the road (I'd say probably a 5 or 6). That being said, my favorite Zelda game is Zelda 2 so I'm probably not someone who would connect well with the average Zelda fan's outlook on the series.
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Post by Sketcz-1000 on Nov 29, 2014 16:40:00 GMT -5
just more middle of the road I wouldn't necessarily disagree with that. If more reviewers had said that, I wouldn't have felt the need to write a counter article. But when expectations are set so low as to be in negative numbers, the good points are all the more noticeable. Anyway, to see a good example of Dale's work, there's Below the Root on C64. He coded and designed it after meeting with the author of the books. I've only played a few hours, but liked it, and it has the reputation of "classic" among the C64 fan community. It's also a lot like Lazer Lords.
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Post by moran on Nov 29, 2014 19:50:58 GMT -5
From what I remember, the games came so soon after LttP that they were a let down on top of being nearly inaccessible on CD-I. The problem with it is that the following generations follow the most popular opinion of the previous so blindly without trying them and forming their own, making these tgames become infamous. I have never played them but I'm glad this articles here.
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Post by Magma MK-II on Nov 29, 2014 21:22:16 GMT -5
Fanboys are retarded, and Zelda fanboys are no exception.
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Post by kingfossil on Nov 30, 2014 14:03:43 GMT -5
Fanboys are retarded, and Zelda fanboys are no exception. More like zelda fanboys take retarded to a new level. Talking about Zelda nowadays and you'd think the games are all about the puzzles that get more generic with each game.
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Post by Neo Rasa on Nov 30, 2014 14:37:47 GMT -5
Whenever conversation goes in this direction I always want to assemble a hierarchy of annoyance of video game fan niches. This way we can all continue to live in denial about how gamers are chumps because hey, at least I'm not as bad as Zelda/Paradox/Smash/whatever fans.
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Post by Snarboo on Nov 30, 2014 14:48:22 GMT -5
It's the reverse of the "No True Scotsman" fallacy: "I may be a gamer, but I'm not that kind of gamer!"
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Post by GamerL on Nov 30, 2014 18:22:02 GMT -5
Fanboys are retarded, and Zelda fanboys are no exception. More like zelda fanboys take retarded to a new level. Talking about Zelda nowadays and you'd think the games are all about the puzzles that get more generic with each game. Zelda fans also seem to be in denial of the fact that there hasn't been a great Zelda game since Wind Waker.
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Post by JDarkside on Nov 30, 2014 18:47:02 GMT -5
Zelda fans also seem to be in denial of the fact that there hasn't been a great Zelda game since Wind Waker. You understand.
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Post by kingfossil on Nov 30, 2014 20:06:37 GMT -5
Outside of the 2 console zeldas after wind waker, right? The top down one always felt better games
Its not that I LOVED WW, but at that point the next game made me appreciate the previous one. Skyward sword I really disliked it, except the bossfighting.
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