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Post by Feynman on Jul 21, 2011 0:08:01 GMT -5
Even though you're being sarcastic, there's still a bit of truth to that... I imagine there is very little overlap between the sort of person who buys the latest version of Nintendogs and the sort of person with the desire and knowledge to pirate a game.
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Post by KeeperBvK on Jul 21, 2011 4:15:37 GMT -5
A good friend of mine used to run a video game shop for over a decade and I lost count of how often he told me that parents came in asking if he had any R4s or M3s for their little girl to copy Nintendogs and all the other casual stuff. So, no, these people ARE pirating the shit out of the DS and especially the casual stuff sells significantly less than it used to do.
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Post by hidetoshidecide on Jul 21, 2011 7:16:15 GMT -5
Not for its great RPG offering. Ever since the first LCD games, handhelds have been and are casual gaming devices, first and foremost. Sony tried to change that with the PSP, suceeded in Japan, failed in the West. For good reasons, I'd argue. You could(and should) say the same thing of every successful home console since the PS1. Madden and a handful of other bro-game titles are what move every system. And at any rate, the DS has an excellent selection of RPGs.
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Post by Super Orbus on Jul 21, 2011 9:07:52 GMT -5
I don't want this thread to derail into an argument about piracy (although that may be inevitable at this point). Still, I'll point out that I'm not sure I really buy the "piracy killed the PSP" argument. The DS is arguably just as easy to pirate for. There's little doubt it must have some impact on sales, but that impact is present across all systems. It doesn't really make sense that the PSP should be so disproportionately affected.
I think it's more likely that piracy is simply a convenient scapegoat for lackluster sales due to a variety of factors. (Poor battery life, initial higher price, smaller software library, more "hardcore" library, relative fragility of the system compared to the DS).
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Post by alan01987 on Jul 21, 2011 9:44:43 GMT -5
Notice they don't mention the fact that Xenoblade and TLS are already being localized for the EU. I see this 1UP article as damage control at Nintendo's request.
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Post by hidetoshidecide on Jul 21, 2011 9:54:09 GMT -5
I don't want this thread to derail into an argument about piracy (although that may be inevitable at this point). Still, I'll point out that I'm not sure I really buy the "piracy killed the PSP" argument. The DS is arguably just as easy to pirate for. There's little doubt it must have some impact on sales, but that impact is present across all systems. It doesn't really make sense that the PSP should be so disproportionately affected. I think it's more likely that piracy is simply a convenient scapegoat for lackluster sales due to a variety of factors. (Poor battery life, initial higher price, smaller software library, more "hardcore" library, relative fragility of the system compared to the DS). My understanding is that piracy is rampant on both the PSP and the DS, and did a lot to kill both of them. The PSP got a new lease on life in Japan because of Monster Hunter.
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Post by Feynman on Jul 21, 2011 10:19:41 GMT -5
A good friend of mine used to run a video game shop for over a decade and I lost count of how often he told me that parents came in asking if he had any R4s or M3s for their little girl to copy Nintendogs and all the other casual stuff. So, no, these people ARE pirating the shit out of the DS and especially the casual stuff sells significantly less than it used to do. Well then, I stand corrected.
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Post by muteKi on Jul 21, 2011 10:34:05 GMT -5
I don't want this thread to derail into an argument about piracy (although that may be inevitable at this point). Still, I'll point out that I'm not sure I really buy the "piracy killed the PSP" argument. The DS is arguably just as easy to pirate for. There's little doubt it must have some impact on sales, but that impact is present across all systems. It doesn't really make sense that the PSP should be so disproportionately affected. I think it's more likely that piracy is simply a convenient scapegoat for lackluster sales due to a variety of factors. (Poor battery life, initial higher price, smaller software library, more "hardcore" library, relative fragility of the system compared to the DS). My understanding is that piracy is rampant on both the PSP and the DS, and did a lot to kill both of them. The PSP got a new lease on life in Japan because of Monster Hunter. Since it's obvious that they're selling it at a decent loss, I'm curious to what degree piracy is going to hurt the Vita.
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Post by hidetoshidecide on Jul 21, 2011 11:02:13 GMT -5
Since it's obvious that they're selling it at a decent loss, I'm curious to what degree piracy is going to hurt the Vita. It's going to be a prize for the hackers due to its power. Should be possible to emulate PS2 games on it, shouldn't it? The PS3 can emulate them.
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Post by zellsf on Jul 21, 2011 11:03:44 GMT -5
Since it's obvious that they're selling it at a decent loss, I'm curious to what degree piracy is going to hurt the Vita. It's going to be a prize for the hackers due to its power. Should be possible to emulate PS2 games on it, shouldn't it? The PS3 can emulate them. No it can't, and the Vita is less powerful than a PS3.
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Post by Ike on Jul 21, 2011 11:04:16 GMT -5
It doesn't (in the west) because, apparently, everyone buys the casual games but pirates the RPGs. [/sarcasm mode] This is actually true. A good friend of mine used to run a video game shop for over a decade and I lost count of how often he told me that parents came in asking if he had any R4s or M3s for their little girl to copy Nintendogs and all the other casual stuff. So, no, these people ARE pirating the shit out of the DS and especially the casual stuff sells significantly less than it used to do. These people are incredibly few and far between when compared to those who actually do buy the games. Very often it's just an ignorant parent who sees their nephew playing on theirs and doesn't realize all the extra BS that goes along with using an R4 equivalent, namely copy protection. The vast majority of these people don't even realize it's illegal. I sold a great number of games by informing them of that. It's going to be a prize for the hackers due to its power. Should be possible to emulate PS2 games on it, shouldn't it? The PS3 can emulate them. No it can't, and the Vita is less powerful than a PS3. Yes, it can. The old 80 gig PS3 models used software emulation to play PS2 games. That's why only like ~75% of the PS2 games work on them. The 60 gig model has the actual hardware to run PS2 games. The Vita is less powerful than the PS3, but not by much, and it's certainly more powerful than a PS2. Except for the emotion engine chip there shouldn't be anything (that I can see) preventing it from emulating PS2 games via software.
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Post by Feynman on Jul 21, 2011 11:11:19 GMT -5
So then I don't stand corrected! Maybe! Yay!
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Post by zellsf on Jul 21, 2011 11:16:07 GMT -5
PARTIAL software emulation, it still needed actual PS2 hardware.
Yeah, by much, just the smaller screen means it's a lot less noticeable. If the Vita was practically up to PS3 specs already, you would see a new slim revision of the PS3.
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Post by Ike on Jul 21, 2011 11:44:25 GMT -5
PARTIAL software emulation, it still needed actual PS2 hardware. Did I not say that in my post? How do you figure? A new slim revision doesn't necessarily follow. The current ones work fine and I would imagine they've already produced a ton of them. Releasing yet another revision would be something I'd expect out of a handheld with a lower price point, but for a full-on console? I can't see it being economically feasible to redirect development power and resources away from the Vita toward yet another revision of a console that isn't broken to begin with. I'm not sure exactly quite where you're making the leaps of logic here.
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Post by derboo on Jul 21, 2011 11:53:24 GMT -5
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