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Post by zellsf on Jul 21, 2011 11:55:55 GMT -5
No, you didn't. You said the 60GB had actual hardware. I corrected you by saying the 80GB does too.
People like buying new consoles too. The PS3 slim wasn't really a necessary revision to start with, they could just change the internals around to fix whatever problems they had, but they knew a new slimmer console would sell. And with Vita specs being as close as you say, they could probably make a PS3 as small as a PS2 slim by now.
Or hell, they could duct tape three Vitas together and it would be a decent generation jump. Really, don't believe marketing. The PS Vita is significantly less powerful. It certainly isn't going to emulate the most demanding part of a PS2.
Edit: also if it did, it would need to be supported by Sony, homebrewers sure wouldn't be able to do it.
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Post by Super Orbus on Jul 21, 2011 12:16:16 GMT -5
I don't want this thread to derail into an argument about piracy (although that may be inevitable at this point). Still, I'll point out that I'm not sure I really buy the "piracy killed the PSP" argument. The DS is arguably just as easy to pirate for. There's little doubt it must have some impact on sales, but that impact is present across all systems. It doesn't really make sense that the PSP should be so disproportionately affected. I think it's more likely that piracy is simply a convenient scapegoat for lackluster sales due to a variety of factors. (Poor battery life, initial higher price, smaller software library, more "hardcore" library, relative fragility of the system compared to the DS). My understanding is that piracy is rampant on both the PSP and the DS, and did a lot to kill both of them. The PSP got a new lease on life in Japan because of Monster Hunter. That'd be the first I've heard of anything "killing" the DS. It's had a nice healthy run. They probably could have kept milking it a few more years even, but the iphone has them scared. Plus Sony's launching the Vita. Hardware cycles don't last forever - even hardware as successful has the DS has been. You're probably right about Monster Hunter being a significant booster for the PSP in Japan though. I wonder how well the PSP would have done over there without that.
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Post by hidetoshidecide on Jul 21, 2011 12:27:21 GMT -5
That'd be the first I've heard of anything "killing" the DS. It's had a nice healthy run. Of course. My point is that the flow of quality new software dried up rather suddenly last year. It caught me by surprise and I suspect it caught Nintendo by surprise as well, as the 3DS seems to have been rushed to market as a response. I have seen comments from several publishers over the last year or two saying that it's impossible to make money on the DS. I also don't think Nintendo is taking smartphones seriously- 3DS games are on physical media and are even more expensive than DS games. Their e-shop has so far been the usual half-assed afterthought.
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Post by Feynman on Jul 21, 2011 13:16:38 GMT -5
The new 3DS/Vita competition for the handheld market is going to be an interesting one. I'm not so sure this is going to be a DS/PSP encore performance. Sony has been very clever in how they've handled the networking aspects of the Vita, as well as giving it a feature set and form factor that makes smartphone game ports possible. They seem to be taking a page from Microsoft's playbook by spending more effort on the connectivity aspect and less on the traditional Sony strategy of "push the latest technology at any cost."
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Post by megatronbison on Jul 21, 2011 13:24:02 GMT -5
While Nintendo hoped gimmicky 3d would be the seller. Good call!
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Post by hidetoshidecide on Jul 21, 2011 13:24:57 GMT -5
The new 3DS/Vita competition for the handheld market is going to be an interesting one. I'm not so sure this is going to be a DS/PSP encore performance. Most definitely- although there is the point that, to paraphrase Belloc, Whatever happens, Nintendo has got Pokemon, and they have not. And then there's Mario Kart. ModNation Racers is a clever game, but Sony doesn't seem very adept at pushing their kid-friendly games. The thing that intrigues me about the Vita is the potential for PS3/Vita connectivity. Some developers have said that it is so easy to port a PS3 game to Vita, that there's almost no reason not to do it. The question is, how much are we going to be charged for the convenience of taking a home console game on the go(if this is indeed possible)? But it could be a strong selling point. I confess I can't see the point of the 3G connectivity yet. No one is going to pay $40+ a month for the ability to upload saves to the cloud. They will have to come up with something very good here.
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Post by Ike on Jul 21, 2011 15:06:07 GMT -5
No, you didn't. You said the 60GB had actual hardware. I corrected you by saying the 80GB does too. But it doesn't? And you're just pulling that entirely out of your ass. I disagree that the PS3 slim wasn't necessary. The PS3 fats run stupidly hot, are fucking gigantic and not especially reliable with age. I own a slim and I love it, it runs cool, looks less like a bloated lump of shiny plastic and more like a sleek, understated addition to my gaming shelf and if it had PS2 compatibility it would be my favorite console this generation by far. You're also forgetting that the PS3 couldn't be as small as the PS2 slim and really has no reason to because it simply has more guts - You need room for the HDD and the wireless receiver just to name a few things. The PS2 didn't have those and thus was able to be rendered much smaller. Making the PS3 smaller wouldn't confer any advantages that I can see except that it would simply be smaller, and the slim PS3 is a fine size as it is. Releasing a brand new revision would be superfluous at best and financially devastating for Sony at worst. Simply having the capability to do so doesn't make it a good idea. What the fuck are you even talking about? "Don't believe marketing." Why should I believe you? Do you work for Sony? Have you got some kind of ~insider tips~ that I don't have access to? Or are you the King of Games and can decree what a system is and isn't capable of? What makes you think it wouldn't be supported by Sony? They've had PS1 Classics on the PSN for years now, why wouldn't they take an opportunity to resell people their games at markup in digital format? I mean seriously do you even understand how a business functions?
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Post by megatronbison on Jul 21, 2011 15:14:33 GMT -5
HG101 - cause debate can't be pleasant
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Post by Jave on Jul 21, 2011 15:21:25 GMT -5
The internet - finding things that make you angry has never been so easy.
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Post by Ike on Jul 21, 2011 15:27:01 GMT -5
I don't see why I should have to respond politely to blatantly stupid things. Also what makes you think I'm angry?
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Post by megatronbison on Jul 21, 2011 15:37:44 GMT -5
Maybe not angry but you are being unnecessarily rude- I know it's the internet and it's great being cheeky behind a keyboard with no consequences to fear but c'mon, being civil never hurt.
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Post by Ike on Jul 21, 2011 16:07:02 GMT -5
Oh dear, someone call the internet politeness police. We're arguing about video games, here, people.
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Post by Feynman on Jul 21, 2011 16:29:01 GMT -5
Given how incredibly hostile the tone of these forums has been recently, I think a little politeness wouldn't hurt.
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Post by zellsf on Jul 21, 2011 16:45:05 GMT -5
It contains the GS, you know the part that's actually hard to emulate. The Vita certainly doesn't contain it, and has less resources available to emulate it with. My point was that the redesign was unnecessary, they could just change the internals as they have been doing continuously, but they didn't. Why? Because a console revision like the slim increases sales. If they could reduce it almost to the size of a PS2 slim (a 2.5 HDD isn't large) then that's a revision that would increase sales too. I said that you could duct tape three Vitas together because if you can fit PS3 specs inside a Vita, that's a pretty massive tech jump that would practically force a next-gen console to be released. You should believe me over marketing, because I'm not trying to sell you something. At any rate, the technical specifications for both the PS3 and Vita are available, and hardly insider tips. but, what the hell, let's Google: www.eurogamer.net/articles/2011-03-02-ngp-chips-wont-rival-ps3-performanceIf Sony were to engineer the Vita to run PS2 games, I would think that would be a bullet point they would already be advertising. Especially considering all the criticism they have gotten over the removal of PS3 BC. I could be wrong of course, but it's not exactly bad logic. Edit: btw, as mentioned, hackers would probably be very interested in a portable PS2 and that's a very good reason Sony wouldn't do it. They probably want less incentives for people to modify their systems.
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Post by Weasel on Jul 21, 2011 16:56:20 GMT -5
It's been said before but it really bears repeating: Why the hell is this an argument?!
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