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Post by kitten on Jul 21, 2011 17:06:48 GMT -5
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Post by kitten on Jul 21, 2011 14:27:52 GMT -5
Angry Birds is the global dominant force in handheld gaming.
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Post by kitten on Jul 21, 2011 14:07:11 GMT -5
Saying you're going to do something (like promising a release date for a demo!) and then not doing it is objectively lying. No, it isn't. In order to lie, one has to have the intent to deceive. They had some idea of what the hell was going on.
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Post by kitten on Jul 21, 2011 13:10:52 GMT -5
I think he had been teetering on the edge for a long time, and although it's completely speculation, I think coming so lowly ranked in the character design contest for MML3 hit him harder than he ever personally admitted. When he resigned from the company, he said he wanted to focus back on his roots and start again from the bottom, which really alludes to being upset at the lack of popularity of his character design he had submitted for that poll. It seems like that could have been the straw that broke the camel's back, and would explain why he felt he couldn't go through with finishing the project. Again, completely speculation, and that's just what I think may have been what finally pushed him over the edge he had been ready to fall off for a long time. More or less, I feel like he realized he wasn't the same person that he used to be, and felt, from his own moral standpoint, that he wasn't going to be able to deliver the Mega Man Legends 3 that the fans wanted. He had a really big attachment to that series and repeatedly expressed that he wanted to do a sequel to it more than any other video game. I think finally being handed the project, he realized he didn't feel he was up to it and had lost his touch. Lying would be unethical. I don't see as how they've done that. They planned to release a product, then changed their minds and canceled it. That's all. Saying you're going to do something (like promising a release date for a demo!) and then not doing it is objectively lying.
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Post by kitten on Jul 21, 2011 13:02:59 GMT -5
You also framed it as a matter of ethics, implying that Capcom was somehow ethically wrong to cancel the game. Nonsense. As are the attibutions of coldness, and cruelty. This was business. A lot of people have a personal attachment to the Mega Man Legends series, and Capcom made it abundantly clear that they were aware of this with how they were treating the development of the game. For them to promise the release of a demo on a certain date, tug the fans' heartstrings along this far and involve the fans so much in the development, then just straight-up cancel the series without even testing the waters for how well the game might sell with the prototype version on 3DS... it's fucked up. It is cold. It is cruel. And it was a conscious decision made by a company that used to truly be in touch with its fanbase. I very strongly doubt I was the only person who bought a 3DS with decision solely hanging on the release of this fucking demo. Sure, yeah, it's business. I understand that. That doesn't put a mystical barrier around it excusing it from ethics. This is why companies generally apologize for doing things like this, because it upsets people. If it were "exclusively" business, they wouldn't issue a hollow apology to fans, they would just outright cancel it. They know this is going to make people upset. They made a conscious decision to fake fans out for a year and then pull the rug out from under them. It's a fucked up thing to do, and their reaction has more or less admitted it. I know a business has a right to do this. I'm sure as hell not accusing them of not having it! But I have an equal right to flip my fucking shit over the matter and accuse them of being a terrible company that is negligent to the fanbase that made them what they are today. Their only obligation may be to sales, but when those sales are effectively linked to their customer loyalty and satisfaction, a move like this doesn't just hurt us, it's going to hurt them. If the project had been canceled back when Inafune had jumped ship, I would have completely understood, but they led us on for months and months, going as far to promise a demo. If lying to your customers and leading them on isn't ethically unsound, then I'm seriously curious to learn when a business treads into that territory for you.
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Post by kitten on Jul 21, 2011 12:42:04 GMT -5
I didn't say it was "wrong," I said it was cold, cruel and fucked up. I know a company has to serve their better interests, but their complete fucking callous disregard for their fanbase is something I've got every right to accuse of being bullshit.
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Post by kitten on Jul 21, 2011 12:37:54 GMT -5
That thing about the Wikipedia entry is really sad. One more reason to be embarassed of being a gamer for me. If I was a Capcom executive and saw that, I'd think canceling MML3 rather than catering to such immature people was the right thing to do. Also, if petitions and such, even if started by people who want to express their disapproval strongly but politely, end with a good chunk of messages on the same tone - well, good luck even making them doubt their decision a little. Oh, seriously, shut the fuck up. A few fans got pissed off and played a completely harmless practical joke and you think that's grounds for the company being ethically in the right for cancelling the game, a game they had got thousands, if not millions of people excited for? You know what's really embarrassing (other than your inability to spell the word?) about this? Having someone like you on this forum. What Capcom did in this situation was seriously a cold, cruel move. Thinking it's okay because a few fans reacted in a bit of a vengeful way that harmed no one is just completely asinine.
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Post by kitten on Jul 20, 2011 22:34:23 GMT -5
I'm kinda surprised they're including Nemesis given that they seemed to want to ignore everything before RE5. Capcom has really shit over how much RE4 did for the series and really not apologized at all about how shitty RE5 was.
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Post by kitten on Jul 20, 2011 21:31:11 GMT -5
Yeah, there are a lot of clever shortcuts in the game once you've reached certain points, you must just be missing them, somehow.
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Post by kitten on Jul 20, 2011 21:21:14 GMT -5
I love Suda51's stuff, but I'm really not entirely sure how I feel about this one.
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Post by kitten on Jul 20, 2011 21:20:16 GMT -5
The worst part is that a bunch of you morons complaining about this are going to buy it, anyway, then get even more pissed when another one happens and still feel entitled to complain about Capcom when you're throwing your money at them.
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Post by kitten on Jul 20, 2011 1:51:08 GMT -5
Oh boy, an engine for shitty flash-looking games that animate on pivots and by stretching. How great.
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Post by kitten on Jul 19, 2011 20:18:40 GMT -5
You do realize that Shadows of the Damned was directed by a guy who has a feverish obsession with western culture and that the game contains constant references to western culture? I mean, it's an excellent game made by an excellent group of people and I loved the dickens out of it, but it's one of the very few awesome games out of Japan the last few years, and it's by someone with a fetish for Western tastes and culture. Having a bunch of references in your game out of love for western culture isn't the same though as trying to make your game more "westernized." It's more than just references, though. The game has a very western sense of humor, and one of the two main characters was strongly based off of a character from a British comedy. It's not a derivative game, though, and definitely more homages these things - but it's clearly designed to appeal more toward Western tastes (less intentionally and more just to be congruent with Suda51's personal interests, as far as I can tell, but still).
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Post by kitten on Jul 19, 2011 20:15:31 GMT -5
Both the second and third games are very good, at least in my opinion. The third game has more objectively good qualities about it, but I found the second one to be my favorite after kind of acquiring a taste for it. I mean there are a lot of trashy elements about it, but the care that went into it and what they did with what there was is pretty impressive.
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Post by kitten on Jul 19, 2011 19:55:35 GMT -5
This isn't really anything new, though. The idea is nothing new, certainly, and I find it pretty ridiculous you would think it necessary to point this out to me with my favorite game series being fucking Contra. It's tremendous dominance is something new, though, and "distinctly Japanese" games are on a very serious decline. I think this might be the first time since they started development on the original Mega Man that there's not been a Mega Man game in development. I mean I could bring up a staggering list of really damning examples about Japan's decline, lately :/
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