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Post by kitten on Jul 25, 2011 14:41:05 GMT -5
I just think beating a game is, by the game's rules, getting to the end of it! A 1cc is a self-imposed challenge.
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Post by kitten on Jul 25, 2011 13:54:57 GMT -5
Yet you play strategy games? If you're just stating a single time to take a break, I would probably not consider that cheating (as the game does have a built-in pause feature), but stating at important parts and the reloading immediately after dying...
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Post by kitten on Jul 25, 2011 13:17:45 GMT -5
Ehh, I don't think it's horrible to use save states, at least for some games. I mean, there are just too many video games out there to play and who has time to play through all of them nowadays without some help? I'd rather use save states and get farther into a game, than if I did without using them. I don't mind if people use save states, it's fine (I'm not here to tell anyone how they have to play their video games), but it's objectively cheating the game. It's nearly inconsequential in a case where you need to put the game down and come back to it (such as in a lengthy RPG), but using it to cheat death or overwrite the checkpoint system in the game - that's cheating. Straight-up cheating. Imagine you kick and miss in a game of soccer - is it fair that you get to say you should go back to that point and get another free kick, as many times as you want until you make it, just because you "could have" made it? Absolutely fucking not. You could not be considered to have "won" a game of soccer if you get to make infinite re-kicks, and this analogy can apply to nearly any game or sport. In the same way someone like that would not be "winning" their game of soccer, someone who abuses save states to get to the end of a shmup does not "beat" that shmup.
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Post by kitten on Jul 25, 2011 12:41:40 GMT -5
Dude, it's fucking cheating. You don't put hotels on Monopoly spaces or draw a chance card because you're "bypassing the obsolescent dice roll system." You're overriding the mechanics of the game to get past a part. Why not activate invincibility? Then you're just bypassing the obsolescent damage system. That's cheating. You are cheating. The "infinite shame" thing was a joke, but don't dare try to say it isn't cheating.
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Post by kitten on Jul 25, 2011 12:16:53 GMT -5
There is ultimate shame in save stating.
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Post by kitten on Jul 25, 2011 11:21:23 GMT -5
I strongly agree with Feynman on "unforgiving, but not really that hard." I think I've been saying nearly exactly that ever since getting into it, and made claims about it being so before I even picked it up
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Post by kitten on Jul 25, 2011 11:18:45 GMT -5
You wouldn't BELIEVE how many pesos that is.
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Post by kitten on Jul 24, 2011 22:38:09 GMT -5
Despite hating Fallout 3 on a profoundly deep, vitriolic and personal level, I've been really considering picking up New Vegas for that price. I know Obsidian made the game and many consider it the "true" Fallout "3," but it's really hard to get over it being on the same engine and bearing many similarities. I consider a truly boring and bland game to be literally offensive and the worst type of game, and Fallout 3 epitomized mediocrity in a way that it's almost a merit - to make something so uninteresting on every level but with such a robust amount of content, it really makes you wonder how it could have happened and how anyone could actually appreciate it.
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Post by kitten on Jul 24, 2011 15:59:00 GMT -5
In the Hunt was technically Irem, but the employees shortly after left and formed Nazca, who made Metal Slug (and were acquired by SNK).
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Post by kitten on Jul 24, 2011 14:47:38 GMT -5
The first is very manageable and a seriously excellent game. The second is... well, it's just kinda cruel. R-Type II is probably my least favorite of the series. Don't get me wrong, it's still a good game, it's just the difficulty is incredibly unfair and outright contemptuous of the player, and it's just not designed nearly as well as the games before and after it in the series.
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Post by kitten on Jul 24, 2011 14:16:01 GMT -5
If you end up thinking R-Type sucks, you owe yourself a trip to a suicide booth.
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Post by kitten on Jul 24, 2011 13:22:33 GMT -5
Gun Nac is excellent, thanks for that recommendation. As an aside, it is obviously by the same team that made The Guardian Legend(which I also like a lot). What other games did these folks make? If you like Gun*Nac, make sure you check out Gunhed/Blazing Lazers on the TG16. Despite one being Compile and one not, they're very similar games.
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Post by kitten on Jul 24, 2011 1:48:12 GMT -5
Donkey Kong Country Returns, $45. Cheap? No. Amazing? YES I played this for five minutes and could not get over how irredeemably, inexcusably stupid it was to make it so you had to shake the controller to roll. Is there any other control scheme? If not I'm pretty sure I will never, ever play it again. Also, I bought Ms. Splosion Man. I'm thinking about getting Bastion, but I should probably finish up Torchlight, first.
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Post by kitten on Jul 23, 2011 20:06:38 GMT -5
Also, sucks to see Irem going down like this. They're turning into Sammy now: only releasing freakin' pachinko games. Yeah, it's seriously a crying, fuckin' shame. I'm going to miss them.
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Post by kitten on Jul 23, 2011 1:09:34 GMT -5
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