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Post by kitten on Jun 23, 2011 13:18:02 GMT -5
I played a great rip of it once! It's long gone, though, I don't think I'd be able to find it again. It's on the virtual console now, anyway.
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Post by kitten on Jun 23, 2011 12:30:49 GMT -5
Did you all find the bunny rabbit? It is in two pictures.
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Post by kitten on Jun 23, 2011 12:07:28 GMT -5
Recommended. With a d. Recommended. I shudder thinking of how someone who spells the word that way would try to pronounce it.
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Post by kitten on Jun 22, 2011 23:01:45 GMT -5
I don't get why reviewers are sometimes being harsh on it, it's no more "archaic" than Dead Space 2 (arguably more innovative and fresh than Dead Space 2), which had rave reviews. I still consider DS2 a better game, but some of the criticisms levied toward SotD are pretty ridiculous. It's still getting fairly good scores, but it's for really silly reasons it's not getting better than what it is now. I don't think reviewers have bias against Japanese games, they just generally tend to have bias toward anything that hasn't generated a fuckton of marketing steam. My mind is still blown that Demon's Souls more or less got the appreciation it deserved, given how "archaic" and unforgiving it is.
Edit:
I guess I should clarify, given the proximity of this release to Duke Nukem's (and Duke Nukem getting lower scores than it deserves, as well), that it's not just marketing steam that seems to cloud the heads of reviewers, but also whatever the fuck they deem "archaic" to mean.
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Post by kitten on Jun 22, 2011 22:18:26 GMT -5
IGN's complaint that it plays like a game from 2007 feels pretty nonsensical to me. Frankly, I don't find being unable to move and shoot at the same time to be a conscious gameplay choice, not an archaic element. As is the apparent slowness of aiming: frankly, I wish more games would change the speed you aim depending on the weight of the weapon. It would certainly make pistols a lot more useful. You actually can move and shoot, you just move slower. It's very similar to Dead Space, in that regard. They also added a neat feature to where you can instantly turn 180 while aiming. Anyway, the game is pretty amazing. It's very funny and the action is completely relentless. I'd have personally liked it a bit more "exploratory" and slow-paced (in the vein of DS2 or RE4), but it works extremely well for what it is.
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Post by kitten on Jun 21, 2011 21:53:40 GMT -5
I thought that was what Dead Space was.
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Post by kitten on Jun 21, 2011 21:32:47 GMT -5
Was going to post impressions, today, but my "release day shipping" ended up getting delayed a day. I must have walked down to the front door of the duplex like fucking 20 times today until they finally updated that it was going to be delivered late.
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Post by kitten on Jun 16, 2011 23:51:49 GMT -5
WTF I thought this wasn't out for months. *Pre-ordered*
For those who are picking it up, it has 99 cent release date delivery on Amazon, and is $4 off the retail price (you don't pay tax when buying online, too).
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Post by kitten on Jun 16, 2011 15:03:34 GMT -5
damn it we all know what I picked
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Post by kitten on Jun 16, 2011 13:39:26 GMT -5
I've gotten past the halfway point in the game, and I've got to say that I really don't quite understand all the hate that has been directed at it. The reviews had me expecting something atrocious, but I'm actually having a lot of fun with the game. The humor is classic Duke - borderline offensive, but so tongue-in-cheek that it's mostly just funny and hard to get puffed up over (I don't know why a lot of reviewers are claiming to be long-time fans, but pissed at the game's content, did they even play DN3D?). While there are several stupid gimmicks to the game that show up every once in a while, and the last boss fight I did was awful, there's still a pretty solid shooter in here, and the ol' Duke charm carries the game from being mediocre to a worthy purchase, to me.
My only huge problems with the game are that you can only carry two weapons, despite the game clearly feeling like a more "old-school" shooter where you should be able to carry your entire arsenal, and the utterly fucking absurd load times that takes like literally 50 seconds each time. The load times are apparently a problem exclusive to the 360 version, though, and both of these complaints aren't big enough to tear down the game, for me.
I'm not saying that DNF is a fantastic game or anything, but I think people had wildly inappropriate expectations. This game didn't have 12 years of solid development history behind it, it had a very lazy cycle where things were constantly being redone, and the scraps had to be picked up by another studio to finish things off. I'm still enjoying it a lot, and I'm not regretting buying my Balls of Steel edition or my Duke action figure. I think any Duke fan that goes in with realistic expectations will find the finished product worthy of getting, if not immediately at full price.
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Post by kitten on Jun 15, 2011 14:51:49 GMT -5
I give it till the first post before someone posts irrelevant commentary by a dinosaur that no one should care about ;p
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Post by kitten on Jun 15, 2011 3:38:32 GMT -5
Maybe when he makes good games again I'll consider his commentary relevant. Why does anyone care what the geezer has to say, anyway? He's been damn out of touch for ages, now.
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Post by kitten on Jun 14, 2011 12:49:01 GMT -5
Hey, I just bought the MMZ Collection, too! Picked it up for just $20 at K-Mart. They had another copy, too.
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"Rest"
Jun 13, 2011 22:27:42 GMT -5
Post by kitten on Jun 13, 2011 22:27:42 GMT -5
Interesting. Thanks, jonny. I've been wondering about this one for a while, but never thought to ask until it came across me while Ike was playing Dragon Spirit over here.
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"Rest"
Jun 13, 2011 18:51:54 GMT -5
Post by kitten on Jun 13, 2011 18:51:54 GMT -5
You know when you're playing an old game, and then you see your lives displayed as "Rest?" Where did that term come from?
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